Atlantean Deck #774051 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, First Penguin x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (57)
- Abyssrhine, the Atlantean Spirit x3
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x1
- Droll & Lock Bird x1
- First Penguin x3
- Levia-Dragon of Atlantis - Daedalus x1
- Mermail Abyssteus x3
- Mermail Shadow Squad x3
- Monster Arms of Atlantis x1
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x3
- Siren Vortex of Atlantis x1
- The Great Gallant Bandit x3
- Warchief of Atlantis x1
- Ash Blossom & Joyous Spring x3
- Deep Sea Diva x1
- Deep Sea Minstrel x3
- Ghost Ogre & Snow Rabbit x2
- Abyss-scale of the Mizuchi x1
- Advent of Atlantis x1
- Anti-Magic Arrows x3
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x1
- Daedalus Maelstrom x1
- Dominus Impulse x3
Extra Deck (15)
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x1
- Levia-Dragoon - Daedalus x1
- Marincess Coral Anemone x1
- Mermail King - Neptabyss x1
- Adamancipator Risen - Dragite x1
- Graydle Dragon x1
- Icejade Gymir Aegirine x1
- Ravenous Crocodragon Archethys x1
- Deep Sea Prima Donna x1
- Deep Sea Repetiteur x1
- Abysstrite, the Atlantean Spirit x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
- Toadally Awesome x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Atlantis / Umi field-driven Extra Deck boards (Levia-Dragon of Atlantis - Daedalus, Azure Ocean Dragon Lord - Neo-Daedalus Rage, Poseidra) built from a WATER-heavy main deck; Atlantean and Mermail beatdown through Atlantean Dragoons direct attacks and Poseidra's 2800 ATK body
- Turn 1 (going first): Search and summon through Penguin, Neptabyss, Mermail Abyssteus, and Mulcharmy Purulia to build toward an Atlantis field and Extra Deck boards; hold Ash Blossom and Ghost Ogre for the opponent's first effect
- Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Droll and Lock Bird, Ghost Ogre and Dominus Impulse as interaction, then convert through Mulcharmy draw and a single Extra Deck summon
- Recovery: Revive Atlantis-mentioning monsters from the GY through Warchief of Atlantis, Monster Arms of Atlantis and Siren Vortex; recover searcher count through Mermail and Atlantean searchers
- After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists in the evidence
Why it scores here
The deck reliably opens a searcher-driven hand: P(at least one searcher-text card in a 5-card opening hand) is about 0.88, and the archetype-core group is almost always present, so the engine is accessible on turn one (Inferred from hypergeometric estimates). Interaction is the strongest system trait, with 6 hand traps, 13 negation-text cards and 18 removal-text cards giving layered answers that survive a single disruption. Conversion is the weak link: no recorded boards exist, so the ceiling and median are text-only inference and are scored conservatively. The main deck runs five unrelated sub-engines (Atlantis/Umi, Abyss, Mermail, Daedalus, Deep Sea) plus Adamancipator, Graydle, Icejade and Marincess Extra Deck cards, with only 18 percent exact-name archetype purity, which lowers consistency and pilotability. The deck is Illegal as submitted (two cards over their Semi-Limited copy limit) and has no Side Deck, so the score is capped and reported as theoretical and structural only; popularity and archetype usage were not credited, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one searcher-text card in a 5-card opening hand) ≈ 0.88; archetype-core group in hand ≈ 0.997 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Copy histogram 14 three-copy cards and 13 singletons; searcher density high, but five competing sub-engines raise dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards in combo data; ceiling is text-only inference from Atlantis/Umi and Extra Deck summon chains (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output and power distribution are unknown; scored conservatively (Inferred, data gap) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two hand traps plus Atlantis GY revival give some independent lines after one disruption; no route-redundancy data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers and GY-recursion monsters (Warchief, Monster Arms, Siren Vortex) recover resources across turns (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 70 | 6 hand traps, 13 negation-text and 18 removal-text cards give layered end-board interaction (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Six hand traps and Mulcharmy draw effects contest a going-second board; no going-second split data available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra Deck boards reach 2600 to 2900 ATK (Levia-Dragon, Neo-Daedalus Rage, Poseidra), with Atlantean Dragoons direct attacks (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 57 main cards, 28 distinct, sizes legal; 3-copy stacking of Mermail, Penguin and Mulcharmy lowers flexibility (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards across Synchro, Xyz and Link with no mandatory single-card dependency visible (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 cards), so no adaptability is available for best-of-3 (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Five sub-engines, Atlantis field timing and multi-step Extra Deck summons raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (-4); Engine conflicts (-4); No side deck (-4). Final formula: Uncapped: 0.80*Structural(55.6) + 0.20*TournamentReliability(50) + Modifiers(-12) = 42.5; Illegal cap applied -> reported 35 as theoretical/structural-only; Meta Power provisional (null)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density gives an accessible opening hand (Inferred from hypergeometric estimate)
- Layered interaction: 6 hand traps, 13 negation-text and 18 removal-text cards
- Recursion through Atlantis-mentioning monsters supports later turns
Weaknesses
- Illegal as submitted: two cards over their Semi-Limited copy limit
- No Side Deck, so best-of-3 adaptability is zero
- Five competing sub-engines reduce coherence and brick resilience
- No combo evidence, so conversion and median output are unverified
Critical choke points
- Atlantis, City of the Sea Dragon on the field is required for several Umi and Extra Deck lines (Inferred)
- Going-second plans depend on the six-card hand containing at least one hand trap (P ≈ 0.50 for at least one of 6 hand traps; Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | none (legality fix) | Third copy exceeds the Semi-Limited limit of 2; deck is Illegal until fixed |
| 2 | 1 copy of Dominus Impulse | none (legality fix) | Third copy exceeds the Semi-Limited limit of 2; deck is Illegal until fixed |
| 3 | none | a 15-card Side Deck | Zero side cards removes any post-side plan for best-of-3 play |
Evidence & confidence
- Verified: Deck is Illegal: Ash Blossom and Dominus Impulse each run 3 copies against 2 legal; Main 57 and Extra 15 are within size rules; Side 0 is within the 0 to 15 range; Archetype exact-name purity 18.1 percent
- Observed: Usage stats: Atlantean core cards present, 15 of 25 core cards included
- Inferred: Searcher access: P(at least one searcher-text card in hand5) ≈ 0.88; Interaction layering from hand-trap and negation text; Going-second hand-trap coverage ≈ 0.50
- Provisional: Meta Power (no dated meta sample); Matchup and format fit (D13)
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists for going-first, going-second, matchup or brick rates Side Deck is empty, so post-side performance cannot be evaluated Meta Power is provisional unless a dated metagame sample is supplied
Couldn't load the combos





