Call of the Haunted Deck #774047 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Hubrow, Founder of the Ominous Observers x3, Mulcharmy Fuwalos x3, Mulcharmy Meowls x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Changshi the Spiridao x1
- Droll & Lock Bird x1
- Goblin Biker Dugg Charger x1
- Goblin Bikers Gone Wild x1
- Goblin Zombie x1
- Hubrow, Founder of the Ominous Observers x3
- Mezuki x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Officiating Reverie x1
- Pumpking the King of Grave Ghosts x3
- Skull Meister x3
- Stare of the Snake Hair x2
- The Phantom Knights of Doomed Soleret x3
- Wandering Titan of Tartarus x1
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- PSY-Framegear Delta x2
- PSY-Framegear Gamma x1
- Cosmic Cyclone x3
- Ectoplasmic Fortification x2
- Goblin Biker Grand Breakout x1
- The Phantom Knights' Rank-Up-Magic Launch x1
- Vortex of Time x1
- Call of the Haunted x2
- Dominus Impulse x3
- Dominus Spark x3
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Dharc the Dark Charmer, Gloomy x1
- Rahamu, Envoy of the Sacred Tome x1
- S:P Little Knight x2
- Sky Striker Ace - Azalea x1
- The Phantom Knights of Rusty Bardiche x1
- D/D/D Duo-Dawn King Kali Yuga x1
- Dark Ceruvim Irisfil x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Goblin Biker Big Gabonga x1
- Officiator of Doom Samuel x1
- Pumpking the Great Ghost King x2
- The Undying Legion x1
- Wollow, Founder of the Drudge Dragons x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 33/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 44 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Zombie and Xyz/Link board pressure from Pumpking the Great Ghost King, Divine Arsenal AA-ZEUS, The Undying Legion and D/D/D Duo-Dawn King Kali Yuga, backed by Call of the Haunted recursion; Recursion of Level 6 Zombies (Pumpking the King of Grave Ghosts, Hubrow) and Mulcharmy draw pressure
- Turn 1 (going first): Open with Ectoplasmic Fortification or Pumpking the King of Grave Ghosts to search Call of the Haunted, set it, and pressure with a Level 6 Zombie into an Xyz; hold Ash Blossom and Ghost Ogre for interaction
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Skull Meister, Droll & Lock Bird, Dominus Impulse) answer the opponent's first summon, then rebuild through Mulcharmy and Hubrow
- Recovery: Zombie recursion from the GY via Mezuki, Officiating Reverie, Changshi and Call of the Haunted, plus Mulcharmy draw triggers
- After siding: Not evaluable: the deck list has no Side Deck (0 cards), so there is no post-side plan
Why it scores here
The list is structurally illegal: three cards exceed their copy limits (Ash Blossom and Dominus Impulse at 3 versus 2 allowed, S:P Little Knight at 2 versus 1), so this score is theoretical and structural only. The deck's 55-card main with 15 Extra-Deck cards is within size rules, and its 11 hand traps and 14 negation-text cards give it real interaction density. Its engine is spread across Call of the Haunted, Mulcharmy, Phantom Knights, Goblin and PSY-Frame, with only 12 of 70 cards in the exact archetype (17.1% purity), which costs consistency and conversion. No recorded boards, no side deck and no tournament or meta sample exist, so the median output, going-second read and matchup fit are inferred from text rather than measured. Structural power was computed from the 14 dimensions using the Toolbox profile; popularity and card-level strength were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one 3-copy card in opening 5) = 0.25; Call of the Haunted runs only 2 copies, so the core engine is unreliable on T1 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | 11 hand traps and 9 searchers in 55 cards; many hand traps are dead when no opposing card or effect is active (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling read from text only, Pumpking and Call of the Haunted produce board and recursion, but no measured line (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo data; median output cannot be measured, so this is a low-confidence text read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 52 | Several independent draw and negation lines (Mulcharmy, Ash Blossom, Ghost Ogre) give partial redundancy after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers and GY recursion (Ectoplasmic Fortification, Hubrow, Mezuki, Changshi) regenerate resources (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | 14 negation-text and 27 removal-text cards across hand traps and traps; layered interaction, but over-limit copies inflate it (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap density is high (Ash, Ghost Ogre, Skull Meister, Droll & Lock Bird, Dominus Impulse); no going-second combo split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Pumpking the Great Ghost King 2400 ATK, Divine Arsenal 3000, Kali Yuga 3500, Wandering Titan 2600 give a strong end-board range (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 55 Main cards with 29 distinct names; 17.1% exact-archetype purity and many one-off off-archetype slots reduce coherence (Verified composition, Inferred impact) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 9 Xyz and 6 Link monsters across 15 Extra slots; flexible but relies on several unshared Xyz/Link cards (Verified composition) |
| D12 | Side Deck Adaptability | 5 | Side Deck is empty (0 cards); no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame sample or tournament link; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple hand-trap timing decisions and a Mulcharmy/Xyz sequence require moderate reading; no step data (Inferred) |
How the score was computed
Strategy profile: Toolbox primary, Midrange secondary (structural weights from Toolbox; Midrange not blended numerically). Structural ≈ 48, Going First ≈ 44, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: 0.80*Structural(48) + 0.20*TournamentReliability(35) + ContextModifiers(-12) = 33; Meta provisional; illegal list capped low, theoretical/structural only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 11 hand traps and 14 negation-text cards
- Searcher density (9) and GY recursion give resource regeneration
- Strong Extra-Deck end-board range (Zeus 3000, Kali Yuga 3500, Pumpking 2400)
Weaknesses
- Illegal list: three over-limit copies
- Only 17.1% exact-archetype purity; engine split across five sub-archetypes
- No side deck
- No recorded combos, so floor and median output are unmeasured
Critical choke points
- Call of the Haunted (2 copies) as the core Trap for Zombie recursion
- Single-copy Pumpking the Great Ghost King and Kali Yuga for the closing turn
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, Dominus Impulse (third copies), and one S:P Little Knight | Legal filler (a searcher or a second Call of the Haunted-related card) | Restores legality; without this the score is theoretical only |
| 2 | Off-archetype one-of slots (e.g. Wandering Titan, Changshi) | Additional Call of the Haunted or Zombie engine pieces | Raises exact-archetype purity and engine consistency |
| 3 | None | A Side Deck of 15 cards (e.g. Droll-style hand traps and Dominus Spark) | Gives a post-side plan; currently absent |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 sizes against TCG rules; Three copy-limit violations and their banlist statuses; Card stats and text excerpts for all 50 distinct cards; Archetype purity 17.1%
- Observed: No recorded boards exist for this deck
- Inferred: Starter hypergeometric estimates (0.25 for 3-copy cards); Interaction density and hand-trap value from card text; Going-first and going-second estimates
- Provisional: Meta power and matchup fit (no dated metagame sample)
- Data gaps: Deck is illegal; score is theoretical and structural only No combos supplied; combo floor, median and ceiling are text-only inference No Side Deck (0 cards); post-side dimension cannot be evaluated No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is provisional unless a dated metagame sample is supplied
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