Medius Deck #774046 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 25, 2026 by YGO Mod.

Deck Medius TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
25± 10/ 100
Power Score
Structural 50
Reliability 35
Going First 52
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50.3
Going First 52
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Board pressure from Power Patron / Elfnote link and synchro bodies (Vidolium 5000 ATK, Mediclius 3000 ATK link, Psychic End Punisher 3500 ATK), reached through Medius and Elfnote searches (Inferred from card text); Ars Magna engine recursion and Medius/Theorealize Special Summon lines (Inferred)
  • Turn 1 (going first): Open on Elfnote or Medius searchers, Special Summon a Power Patron/Elfnote body, then extend into a Synchro or Link using Ash Blossom and the hand traps as protection (Inferred from text; no recorded boards)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Effect Veiler, Skull Meister, Nibiru and Droll to negate or disrupt the opponent's first summon, then rebuild through Elfnote searchers (Inferred)
  • Recovery: Recover through Ars Magna and Elfnote searchers and Medius recursion from the GY (Inferred from card text)
  • After siding: Not applicable: the side deck is empty, so there is no post-side plan (Verified from the list)

Why it scores here

The deck's core is a hypergeometric consistency read: its archetype core group opens at least one copy in 5 cards about 98% of the time, and each 3-copy starter opens about 25% of the time, so the engine is reachable on turn 1 but depends on several different starters. Its interaction is the strongest part of the system, with 13 hand traps and several negation-text cards giving it breadth against the opponent's first summon. Conversion is unproven because no recorded boards exist, so the ceiling and median come from card text only and are Inferred. Popularity did not earn points: the archetype usage data confirms the list is real, not that it is strong. The deck spreads across Elfnote, Ars Magna, Power Patron, Mulcharmy and Medius (exact-name purity 4.2%), which lowers engine cohesion, and the empty side deck and the copy-limit violations cap the score. No card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one 3-copy starter in 5) = 0.25; archetype core group opens at least one card in 98% of hands (Inferred)
D2 Opening-Hand Quality & Brick Management 45 13 hand traps plus 1-copy and dead-condition cards (Mulcharmy 100 ATK bodies) add brick risk across 56 main cards (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling is text-only through Medius, Power Patron and Ars Magna summon lines (Inferred)
D4 Combo Floor & Median Output 40 No recorded median output; floor is inferred from a multi-engine list with competing sub-archetypes (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Starter diversity from 22 searcher-text cards and 13 hand traps gives several independent routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers, draw effects and Ars Magna recursion regenerate resources (Inferred from text)
D7 End-Board & Interaction Quality 60 13 hand traps and removal text (24 cards) give layered interaction (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 58 Hand traps and negations are strong on the going-second turn, but no going-second board data exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Vidolium 5000 ATK, Psychic End Punisher 3500 ATK and Mediclius 3000 ATK link provide closing bodies (Verified stat plus Inferred)
D10 Main Deck Efficiency & Flexibility 45 56 main cards with 29 distinct and 3-copy staples in a mixed-archetype list lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards with 8 Synchro, 4 Link, 2 Xyz and 1 Fusion; each summon type is reachable, but the Extra Deck is spread thin (Verified composition)
D12 Side Deck Adaptability 5 Side deck is empty, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype engine with many decision points and no recorded combo steps (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50.3, Going First ≈ 52, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-6); engine_conflicts (-4); no_side_plan (-2). Final formula: Illegal cap: 0.80*Structural (50.3) + 0.20*TournamentReliability (35) = 47.2, then context modifiers -12 (clamped to the -12 floor), then the Illegal cap sets the final score to 25 (theoretical/structural-only). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Interaction breadth: 13 hand traps plus 8 negation-text cards
  • Large searcher density (22) and a 98% archetype core open rate
  • Extra Deck covers Synchro, Link, Xyz and Fusion summons

Weaknesses

  • Two copy-limit violations make the list illegal in TCG
  • Mixed sub-archetypes (exact purity 4.2%) weaken engine cohesion
  • Empty side deck: no post-side plan

Critical choke points

  • The Elfnote/Power Patron starter lines depend on a few 1-3 copy cards, so losing them to a hand trap or a single negation stops the engine (Inferred)
  • Once the copy limits are fixed, each over-limit card must be cut, which removes a starter and weakens the engine (Inferred)
Priority Remove Add Reason
1 2 copies of Elfnote Lucina 2 copies of a legal Elfnote or Power Patron searcher, or a 1-copy alternative Fixes the Limited copy-limit violation (3 run, 1 allowed)
2 1 copy of Ash Blossom & Joyous Spring 1 copy of a non-Limited hand trap such as Effect Veiler or Skull Meister Fixes the Semi-Limited copy-limit violation (3 run, 2 allowed) while keeping hand-trap density
3 none a 10-15 card side deck Adds the post-side adaptability this list currently lacks (Inferred)

Evidence & confidence

  • Verified: Deck is Illegal: Elfnote Lucina 3 vs 1 and Ash Blossom 3 vs 2; Main 56, Extra 15, Side 0 (size legal); Exact-name archetype purity 4.2%; sub-archetype spread Elfnote 14, Ars Magna 6, Mulcharmy 6, Power Patron 6, Medius 3; Hypergeometric opening-hand probabilities from the resolved list
  • Observed: Usage data: Medius core cards present at 100%/72.7% inclusion
  • Inferred: Starter and engine reachability (98% core open rate); Interaction breadth from hand-trap and negation text; Going-first and going-second plans; Combo ceiling and median from text only
  • Provisional: Meta Power (no dated metagame sample); Matchup fit and tournament reliability (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Deck title is null and the side deck is empty

More TCG Info

Medius

Medius Breakdown

 
 

 

 

 

 

 

 
 

 

 
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