Infernoble Knight Deck #774028 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Radiant Typhoon Eldam x3. Created Oct 25, 2026 by YGO Mod.

Deck Infernoble Knight TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
41± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 58
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 41/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55.5
Going First 58
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Quick-Play chain of Radiant Typhoon spells into boss monsters (Radiant Typhoon Fonix, Varuroon, Krosea) and Extra Deck Xyz/Link finishers (Inferred); Extra Deck Xyz/Link beaters such as Phantom Fortress Enterblathnir, Totem Bird and Wynn-line Link summons (Inferred)
  • Turn 1 (going first): Open a Radiant Typhoon starter, chain Mystical Space Typhoon or Radiant Typhoon Vision to search and summon bosses (Inferred)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Evenly Matched) to interrupt, then rebuild through Quick-Play chains (Inferred)
  • Recovery: Searchers and recursion from Radiant Typhoon Manifestation, Chant and Ascendance, plus Mulcharmy draw effects (Inferred)
  • After siding: None: the list runs no Side Deck, so there is no post-side plan (Verified)

Why it scores here

The deck's engine is the Radiant Typhoon Quick-Play chain: 14 triple-copy and several single-copy Radiant Typhoon cards, plus Mystical Space Typhoon, give a high chance of finding a starter (archetype-core proxy P(at least one in opening 5) about 0.9999, Inferred), and 19 searcher-text cards keep the hand moving. Interaction is the strongest part of the system (10 negation-text and 14 removal-text cards, 5 hand traps), and the Quick-Play recursion gives it some resilience to a single disruption. The score is held down by the absence of recorded boards (no combo floor, median or ceiling can be measured), the 70 off-archetype copies (only 27 Radiant Typhoon-named copies of the 55-card main), the lack of any Side Deck, and the list being illegal: Ash Blossom and Pot of Extravagance are each run three times against a limit of two. Structural power was computed from the Midrange profile without averaging card scores; the final score is capped and labelled structural-only because the list is illegal, and Meta Power is null (Provisional).

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy starter in opening 5) about 0.25 each; archetype-core proxy 0.9999; Radiant Typhoon core is clearly present (Inferred)
D2 Opening-Hand Quality & Brick Management 55 55 main cards with 24 distinct, many off-plan cards (Greed, Dominus, Cyclone, Noble Knight), and 14 triple-copy cards, so some hands are redundant or dead (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards, so the ceiling is a text-only read of the Quick-Play boss chain (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output is unmeasured and set conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Recursion and searchers via Manifestation, Chant and Ascendance, with several independent starters, support recovery after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 19 searcher-text cards, Pot of Sloth and Mulcharmy draw effects, and Radiant Typhoon recursion give good resource regeneration (Inferred)
D7 End-Board & Interaction Quality 70 10 negation-text and 14 removal-text cards, 5 hand traps and Totem Bird/Enterblathnir backrow removal give broad interaction; two over-limit copies reduce legal quality (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Dominus Purge, Evenly Matched, Shiina and Varuroon give going-second board-breaking options; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK/DEF of 2900-3000 (Fonix, Shiina, Super Starslayer) and Xyz finishers give closing power; no matchup data (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 main, 24 distinct, but 70 off-archetype copies and sub-archetype spread (Radiant Typhoon 27, generic 25) lower coherence (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards: 6 Link, 8 Xyz, 1 Synchro, all with a clear role in the Radiant Typhoon line (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck at all (Side Deck size 0), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or dated metagame sample; archetype share unavailable, so provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple Quick-Play windows, hand-trap timing and Xyz/Link material choices are demanding for the pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55.5, Going First ≈ 58, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-10); no Side Deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53.4, then capped by Illegal status via modifiers to 41

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Radiant Typhoon engine with many Quick-Play starters
  • Broad interaction: negation and removal text plus 5 hand traps
  • Strong recursion and searchers keep resources flowing

Weaknesses

  • Illegal copy counts for Ash Blossom and Pot of Extravagance
  • Large off-archetype spread dilutes engine coherence
  • No Side Deck and no post-side plan
  • No recorded boards, so ceiling and median cannot be checked

Critical choke points

  • Mystical Space Typhoon must be in the GY for many Radiant Typhoon effects, so the engine depends on it
  • Quick-Play window timing for summons
  • Dependence on a few Extra Deck Link/Xyz cards for closing
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring (and 1 copy of Pot of Extravagance) a legal Unlimited card or nothing (the main deck is at 55, within the 40-60 range) Restores legality so the deck can receive a normal Final Contextual score
2 none a Side Deck (up to 15 cards) with answers to the most common archetypes Gives a post-side plan; D12 is currently 10

Evidence & confidence

  • Verified: Illegal status: Ash Blossom and Pot of Extravagance each run 3 copies vs a Semi-Limited limit of 2; Droll & Lock Bird and Radiant Typhoon Chant are Limited and run 1 copy each (legal); Main 55 and Extra 15 are within size rules; Side 0 (no Side Deck); Card text and role-hint flags for every listed card
  • Inferred: Starter access and brick risk from hypergeometric odds and copy counts; Interaction quality from negation and removal text; Going-first and going-second plans from card text; Dimension scores D1 to D11 and D14
  • Provisional: D13 matchup and format fit, and Meta Power (no dated metagame sample)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck supplied, so post-side performance cannot be assessed deck title is null

More TCG Info

Infernoble Knight

Infernoble Knight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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