Infernoble Knight Deck #774028 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Radiant Typhoon Eldam x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Noble Knight's Shield-Bearer x1
- Radiant Typhoon Eldam x3
- Radiant Typhoon Fonix, the Great Flame x1
- Radiant Typhoon Krosea x3
- Radiant Typhoon Meghala x3
- Radiant Typhoon Swen x3
- Radiant Typhoon Varuroon, the Vibrant Vortex x1
- Shiina, Twin Tempests of Celestial Thunder x3
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x3
- Hey, Space Trunade! x2
- Mystical Space Typhoon x3
- Pot of Extravagance x3
- Pot of Sloth x3
- Radiant Typhoon Ascendance x3
- Radiant Typhoon Chant x1
- Radiant Typhoon Manifestation x2
- Radiant Typhoon Vision x3
- Dominus Purge x2
- Evenly Matched x1
- Radiant Typhoon Mandate x1
Extra Deck (15)
- Greatfly x1
- Hraesvelgr, the Desperate Doom Eagle x1
- Radiant Typhoon Varuroon, the Marine Eidolon x3
- Wynn the Wind Charmer, Verdant x1
- Maple Maiden x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Downerd Magician x1
- Number 49: Fortune Tune x1
- Phantom Fortress Enterblathnir x2
- Super Starslayer TY-PHON - Sky Crisis x1
- Totem Bird x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 41/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55.5 |
| Going First | 58 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Quick-Play chain of Radiant Typhoon spells into boss monsters (Radiant Typhoon Fonix, Varuroon, Krosea) and Extra Deck Xyz/Link finishers (Inferred); Extra Deck Xyz/Link beaters such as Phantom Fortress Enterblathnir, Totem Bird and Wynn-line Link summons (Inferred)
- Turn 1 (going first): Open a Radiant Typhoon starter, chain Mystical Space Typhoon or Radiant Typhoon Vision to search and summon bosses (Inferred)
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Evenly Matched) to interrupt, then rebuild through Quick-Play chains (Inferred)
- Recovery: Searchers and recursion from Radiant Typhoon Manifestation, Chant and Ascendance, plus Mulcharmy draw effects (Inferred)
- After siding: None: the list runs no Side Deck, so there is no post-side plan (Verified)
Why it scores here
The deck's engine is the Radiant Typhoon Quick-Play chain: 14 triple-copy and several single-copy Radiant Typhoon cards, plus Mystical Space Typhoon, give a high chance of finding a starter (archetype-core proxy P(at least one in opening 5) about 0.9999, Inferred), and 19 searcher-text cards keep the hand moving. Interaction is the strongest part of the system (10 negation-text and 14 removal-text cards, 5 hand traps), and the Quick-Play recursion gives it some resilience to a single disruption. The score is held down by the absence of recorded boards (no combo floor, median or ceiling can be measured), the 70 off-archetype copies (only 27 Radiant Typhoon-named copies of the 55-card main), the lack of any Side Deck, and the list being illegal: Ash Blossom and Pot of Extravagance are each run three times against a limit of two. Structural power was computed from the Midrange profile without averaging card scores; the final score is capped and labelled structural-only because the list is illegal, and Meta Power is null (Provisional).
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one 3-copy starter in opening 5) about 0.25 each; archetype-core proxy 0.9999; Radiant Typhoon core is clearly present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 55 main cards with 24 distinct, many off-plan cards (Greed, Dominus, Cyclone, Noble Knight), and 14 triple-copy cards, so some hands are redundant or dead (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards, so the ceiling is a text-only read of the Quick-Play boss chain (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combos, so median output is unmeasured and set conservatively (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion and searchers via Manifestation, Chant and Ascendance, with several independent starters, support recovery after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | 19 searcher-text cards, Pot of Sloth and Mulcharmy draw effects, and Radiant Typhoon recursion give good resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 10 negation-text and 14 removal-text cards, 5 hand traps and Totem Bird/Enterblathnir backrow removal give broad interaction; two over-limit copies reduce legal quality (Verified flags, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Dominus Purge, Evenly Matched, Shiina and Varuroon give going-second board-breaking options; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATK/DEF of 2900-3000 (Fonix, Shiina, Super Starslayer) and Xyz finishers give closing power; no matchup data (Verified stat, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main, 24 distinct, but 70 off-archetype copies and sub-archetype spread (Radiant Typhoon 27, generic 25) lower coherence (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards: 6 Link, 8 Xyz, 1 Synchro, all with a clear role in the Radiant Typhoon line (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No Side Deck at all (Side Deck size 0), so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or dated metagame sample; archetype share unavailable, so provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple Quick-Play windows, hand-trap timing and Xyz/Link material choices are demanding for the pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55.5, Going First ≈ 58, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-10); no Side Deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53.4, then capped by Illegal status via modifiers to 41
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Radiant Typhoon engine with many Quick-Play starters
- Broad interaction: negation and removal text plus 5 hand traps
- Strong recursion and searchers keep resources flowing
Weaknesses
- Illegal copy counts for Ash Blossom and Pot of Extravagance
- Large off-archetype spread dilutes engine coherence
- No Side Deck and no post-side plan
- No recorded boards, so ceiling and median cannot be checked
Critical choke points
- Mystical Space Typhoon must be in the GY for many Radiant Typhoon effects, so the engine depends on it
- Quick-Play window timing for summons
- Dependence on a few Extra Deck Link/Xyz cards for closing
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring (and 1 copy of Pot of Extravagance) | a legal Unlimited card or nothing (the main deck is at 55, within the 40-60 range) | Restores legality so the deck can receive a normal Final Contextual score |
| 2 | none | a Side Deck (up to 15 cards) with answers to the most common archetypes | Gives a post-side plan; D12 is currently 10 |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and Pot of Extravagance each run 3 copies vs a Semi-Limited limit of 2; Droll & Lock Bird and Radiant Typhoon Chant are Limited and run 1 copy each (legal); Main 55 and Extra 15 are within size rules; Side 0 (no Side Deck); Card text and role-hint flags for every listed card
- Inferred: Starter access and brick risk from hypergeometric odds and copy counts; Interaction quality from negation and removal text; Going-first and going-second plans from card text; Dimension scores D1 to D11 and D14
- Provisional: D13 matchup and format fit, and Meta Power (no dated metagame sample)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck supplied, so post-side performance cannot be assessed deck title is null
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