Greed Deck #774027 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Radiant Typhoon Eldam x3. Created Oct 25, 2026 by YGO Mod.

Deck Greed TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 27, 2026
30± 8/ 100
Power Score
Structural 45
Reliability 40
Going First 42
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 42
Going Second 46
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Tempo
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Radiant Typhoon and Mulcharmy board-building into 2900-3000 ATK WIND bosses (Fonix, Shiina, Enterblathnir, ZEUS) and Link/Xyz extenders; Greed card-draw engine (Pot of Sloth, Pot of Extravagance) converting resources into Extra Deck summons
  • Turn 1 (going first): Open a Quick-Play or searcher (Radiant Typhoon Vision/Ascendance/Manifestation) and reach a Radiant Typhoon or Mulcharmy body; the opening-hand archetype core is present in only about 45% of 5-card hands (Inferred)
  • Turn 2 (going second): Six-card hand with Ash Blossom and Droll & Lock Bird to interrupt the opponent's engine, then a Mystical Space Typhoon-backed Radiant Typhoon reset (Inferred)
  • Recovery: Searchers (19 searcher-text cards, about 89% to hit at least one in hand of 5) and Radiant Typhoon recursion from GY (Inferred)
  • After siding: Not applicable: the deck runs no Side Deck (Side Deck size 0), so there is no post-side plan

Why it scores here

The deck's score is driven by the system: its Radiant Typhoon and Mulcharmy engines are redundant with 19 searcher-text cards, so the list usually finds a playable line, and its five hand traps plus about ten negation effects give it real end-board interaction. Its closing power comes from several 2900-3000 ATK WIND bosses and Link/Xyz extenders. The score is held down because the deck has no recorded boards, no sideboard, and no tournament data, and because the list is illegal: Ash Blossom and Pot of Extravagance are each run three times against a limit of two. Popularity and archetype usage stats confirm the list is real but did not earn points. Card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(>=1 of a 3-copy card in hand of 5) = 0.253; archetype core group P(>=1 in hand of 5) = 0.452 (Inferred)
D2 Opening-Hand Quality & Brick Management 35 About 55% of 5-card hands have no archetype core card (proxy); 24 distinct main-deck cards with many situational Quick-Play spells (Inferred)
D3 Combo Conversion & Ceiling 30 No parseable boards, so ceiling is text-only inference from Radiant Typhoon and Mulcharmy card text (Inferred)
D4 Combo Floor & Median Output 35 No combo evidence; median output cannot be measured and is judged from text alone (Inferred)
D5 Interruption Resilience & Route Redundancy 45 19 searcher-text cards and multiple revival/recursion effects give independent routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searcher group P(>=1 in hand of 5) = 0.892; Greed draw and Mulcharmy draw effects regenerate cards (Inferred)
D7 End-Board & Interaction Quality 60 5 hand traps and 10 negation-text cards, including Ash Blossom and Varuroon, and Totem Bird negation (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 Hand-trap odds for going second P(>=1 in hand of 6) = 0.452; Varuroon and Dominus Purge answer boards (Inferred)
D9 Offensive Pressure & Closing Power 55 Multiple 2900-3000 ATK bosses (Fonix, Shiina, ZEUS, Enterblathnir, Super Starslayer) (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 55 main, 24 distinct, 14 cards at three copies; compact but with 15 Extra and many 0-level spells (Verified counts)
D11 Extra Deck Efficiency & Coverage 55 15 Extra with 11 distinct: 6 Link, 8 Xyz, 1 Synchro; ZEUS and Super Starslayer need Level 12 materials (Verified composition, Inferred access)
D12 Side Deck Adaptability 15 No Side Deck at all (Side Deck size 0), so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Radiant Typhoon and Mulcharmy lines with many Quick-Play decision points (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 45, Going First ≈ 42, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); hard_garnet_burden (-3); engine conflicts (-5). Final formula: No reliable metagame: 0.80*Structural(45) + 0.20*TournamentReliability(40) = 44, then modifiers -14 = 30; Illegal deck so the normal score is capped low and this is a theoretical/structural-only evaluation

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and draw text (19 searcher cards; P(>=1 in hand of 5) about 0.89) keeps the engine findable
  • Five hand traps and about ten negation effects give strong end-board interaction
  • Several 2900-3000 ATK WIND bosses and Link/Xyz extenders close games
  • Real, recognisable archetype core (Radiant Typhoon, Mulcharmy) with usage stats confirming it is run in the field

Weaknesses

  • Illegal as built: Ash Blossom and Pot of Extravagance are each over the copy limit by one
  • No Side Deck, so no post-side adaptation
  • No recorded combos, so ceiling and median are unmeasured
  • Archetype core is absent from about 55% of 5-card opening hands
  • Only 8.6% of main deck cards are the exact archetype name, so the engine depends on a wide mix of off-archetype staples

Critical choke points

  • Mystical Space Typhoon in GY or hand gates several Radiant Typhoon starters (Verified text)
  • Ash Blossom at three copies is over the limit, so one copy is illegal and must be cut before the list can compete
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring 1x hand trap or searcher that is legal at one copy (for example a second Droll & Lock Bird slot is not legal either, so use a non-limited tech card) Clears the copy-limit violation so the list is legal; Ash Blossom at two copies is still the legal maximum
2 1x Pot of Extravagance 1x Pot of Sloth or a non-Semi-Limited draw spell Clears the second copy-limit violation and keeps the Greed draw theme
3 0 cards a 15-card Side Deck Gives the deck a post-side plan, which is currently missing entirely

Evidence & confidence

  • Verified: Legality: Ash Blossom and Pot of Extravagance each run 3 copies against a legal limit of 2 (Semi-Limited); Main 55 and Extra 15 are within the TCG size rules; Side is 0; Card text and stats for all 40+ distinct cards as supplied; Usage stats: Ash Blossom 75.7% and Mulcharmy Fuwalos 73.0% inclusion in the archetype
  • Inferred: Opening-hand consistency and brick odds from hypergeometric draw estimates; Going-first and going-second plans and interaction quality from card text; Structural scores across the 14 dimensions
  • Provisional: Meta Power is null: no dated metagame sample; Archetype meta-share and matchup fit (D13)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export

More TCG Info

Greed

Greed Breakdown

 
 

 

 

 

 

 

 
 

 

 
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