Radiant Typhoon Deck #774026 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Radiant Typhoon Eldam x3. Created Oct 25, 2026 by YGO Mod.

Deck Radiant Typhoon TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 27, 2026
40± 8/ 100
Power Score
Structural 56
Reliability 45
Going First 54
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56.5
Going First 54
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Quick-Play chain into Extra Deck boss monsters (Radiant Typhoon Fonix, Shiina, Varuroon, Enterblathnir, Divine Arsenal AA-ZEUS, Super Starslayer TY-PHON); none of the last two are in the main list but both are in the Extra Deck; Link and Xyz beats from Radiant Typhoon Varuroon the Marine Eidolon, Totem Bird, Greatfly and Hraesvelgr-style boards
  • Turn 1 (going first): Open with Mystical Space Typhoon, Radiant Typhoon Vision/Ascendance/Manifestation or Krosea, and a Quick-Play chain to summon Fonix or Shiina while Ash Blossom and Droll & Lock Bird cover the first response
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird and Evenly Matched to interrupt the opponent's first search or summon, then rebuild through Radiant Typhoon Swen/Eldam/Meghala searches and Quick-Play chains
  • Recovery: Recover from the GY: Mystical Space Typhoon, Radiant Typhoon Ascendance and Manifestation re-fetch Radiant Typhoon monsters and Quick-Play spells, while Mulcharmy and Greed draw cards to refill the hand
  • After siding: No Side Deck is registered (side_count 0), so there is no post-side plan; the list cannot adapt between games

Why it scores here

The deck's core Radiant Typhoon engine is accessible: the archetype core (26 copies) gives about a 97% chance of at least one core card in a 5-card opening hand (Inferred hypergeometric estimate), and the Quick-Play chains give it several ways to continue after a disruption. Its interaction density is high, with Ash Blossom x3, Droll & Lock Bird, Evenly Matched, Dominus Purge, Varuroon and The Great Gallant Bandit, which earns the strongest dimension (D7) and a solid going-second read (D8). Points were held back for brick risk from 43 off-archetype copies (exact-name purity 38.6%), 2 Greed draw spells and no sideboard, and for the complete absence of recorded boards, so the combo ceiling and median are text-only inferences. The score comes from consistency, interaction and boss output on the system, not from Radiant Typhoon being a popular archetype and not from averaging the cards' individual scores. Because the list is Illegal (Ash Blossom and Pot of Extravagance are over their Semi-Limited copy limit), the result is capped and is structural-only, not a normal Final score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype core card in 5-card hand) = 0.966; 27 exact-name Radiant Typhoon copies and 26 core copies (Inferred)
D2 Opening-Hand Quality & Brick Management 50 24 distinct main cards with 14 cards at 3 copies, plus 2 Greed draw spells and off-plan Cyclone/Dominus cards create some dead draws (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards; ceiling read from card text: Quick-Play chains into Fonix/Shiina/Varuroon bosses (Inferred)
D4 Combo Floor & Median Output 45 No parseable recorded boards; median output unknown, typical hands depend on Krosea/Swen/Eldam searches (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Multiple independent starters (Vision, Ascendance, Manifestation, Krosea, Meghala, Eldam, Swen) and 5 hand traps give redundant routes (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy Fuwalos/Purulia draw, Pot of Sloth and Vision supply card flow; Pot of Extravagance is over the copy limit (Inferred from text)
D7 End-Board & Interaction Quality 72 Ash Blossom x3, Droll & Lock Bird, Evenly Matched, Dominus Purge, Totem Bird, Varuroon and Gallant Bandit give layered negation and removal text (Inferred)
D8 Going-Second & Board-Breaking Power 66 Going-second p(>=1 hand trap in 6) = 0.452; Ash Blossom and Droll give force-interaction; no going-second boards observed (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss monsters at 2900-3000 ATK (Fonix, Shiina, Varuroon, Enterblathnir, Divine Arsenal) give closing power; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main-deck cards at the legal 40-60 range but 43 off-archetype copies lower compactness (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards: 8 Xyz, 6 Link, 1 Synchro; several non-archetype Extra cards (Downerd Magician, Maple Maiden, Number 49) dilute coverage (Verified composition)
D12 Side Deck Adaptability 15 side_count is 0, so there is no sideboard and no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype usage 88.9% for core cards is context only (Provisional)
D14 Pilotability & Error Tolerance 40 Dense Quick-Play chains and multi-step Fusion/Link/Xyz sequences need careful sequencing; no recorded play data (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56.5, Going First ≈ 54, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-4); hard_garnet_burden (-3); illegal_list_cap (-7). Final formula: Illegal cap: theoretical/structural-only. Pre-cap = 0.80*56.5 + 0.20*45 = 54.2; modifiers -7 gives 47.2; capped to 40 because the list is Illegal (over copy limit on 2 cards). Meta provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is very accessible (about 97% at least one core card in hand, Inferred)
  • Layered interaction: Ash Blossom x3, Droll & Lock Bird, Evenly Matched, Dominus Purge, Varuroon, Gallant Bandit
  • Strong boss monsters in the Extra Deck (2900-3000 ATK)

Weaknesses

  • Illegal list: Ash Blossom and Pot of Extravagance exceed their Semi-Limited copy limit by one each
  • No sideboard (side_count 0), so no post-side adaptation
  • Low archetype purity (38.6%) with 43 off-archetype copies, which raises brick risk

Critical choke points

  • Mystical Space Typhoon and the Quick-Play starters are the main route into the engine
  • Ash Blossom x3 is the main answer to opposing hand traps and searches; once used, interaction is thin
Priority Remove Add Reason
1 One copy of Pot of Extravagance A legal Radiant Typhoon or archetype-consistent card Fixes the copy-limit violation; without it the deck is Illegal and capped
2 One copy of Ash Blossom & Joyous Spring A legal non-Semi-Limited card that continues the engine Fixes the second copy-limit violation
3 Greed or Cyclone support cards More Radiant Typhoon starters or a sideboard Improves engine compactness and gives a post-side plan

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 (within TCG size rules); Ash Blossom and Pot of Extravagance are over their Semi-Limited copy limit (3 run, 2 legal); Droll & Lock Bird and Radiant Typhoon Chant are Limited and run 1 copy each; Archetype core card inclusion is 88.9% for Radiant Typhoon Vision and Chant
  • Observed: Core archetype cards are commonly played across the archetype's usage stats
  • Inferred: Opening-hand consistency estimates (0.966 core access, 0.452 going-second hand trap); Interaction density and negation text roles; Structural dimension scores and the 40 capped score
  • Provisional: Meta power (null); Matchup and format fit (D13 = 50)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No guides attached (total_guides 0)

More TCG Info

Radiant Typhoon

Radiant Typhoon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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