Elfnote Deck #774023 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Kuriboh - Multiply! x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Kuriboh - Multiply! x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Skull Meister x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Nervedo the Shadebeast Power Patron x1
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x2
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Pendulum Treasure x2
- Prohibited Power Patron Portal - Terminus x1
- Theorealize x1
- Theorealize Past Lull x1
- Dominus Impulse x3
- Elfnotes: Rhapsodia of Madness x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x1
- Dharc the Dark Charmer, Gloomy x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Clear Wing Synchro Dragon x1
- Diabell, Queen of the White Forest x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- Psychic End Punisher x1
- Ravenous Crocodragon Archethys x1
- The Executor of the Underworld - Pluto x1
- Zalen the Shackled Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 55 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Stun, Midrange
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Elfnote and Power Patron Link/Synchro boards built from Medius, Theorealized Medius and Ars Magna follow-ups, with Elfnote June Pride and Vidolium-type big bodies as the closers; Synchro and Link extenders (Elfnote Fortuna, Regina, Lucina) that repeatedly rebuild the board after interaction
- Turn 1 (going first): Open with an Elfnote searcher (Regina, Power Patron, Medius) to reach a Level 6 or Level 4 engine monster, then extend into a Synchro or Link using the Extra Deck; the 15 hand traps and 17 negation-text cards cover the opponent's first response
- Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Skull Meister or Infinite Impermanence in hand (about 0.87 chance of at least one hand trap in a 6-card hand) to break the opponent's first board, then rebuild through Elfnote searches
- Recovery: Recover from a broken first turn by using the Elfnote and Power Patron GY effects, Theorealize Past Lull and Medius' GY revival, which reuse cards that have already been sent to the GY
- After siding: Not applicable: the deck has no Side Deck (Side Deck size 0), so there is no post-side plan; the Extra and Main lists would need to be legalized first
Why it scores here
The deck's main claim to power is consistency: the searcher text across 25 cards (Elfnote Regina, Power Patron, Medius, Ars Magna) gives a 0.959 chance of at least one core card in an opening hand, so the engine usually starts. Interruption resilience and going-second strength come from 15 hand traps (Ash Blossom, Effect Veiler, Skull Meister, Infinite Impermanence, Kuriboh) with about 0.87 odds of one in a 6-card hand, and from 17 negation-text cards that cover the opponent's first response. The ceiling and median are not measured: no boards were recorded, so combo conversion is an Inferred structural read, not an observed average. The score does not come from Elfnote being a popular archetype, and it does not come from averaging the individual card scores; the deck is scored as a system. The deck is Illegal: three cards exceed their copy limits (Elfnote Lucina 3 of 1, Ash Blossom and Dominus Impulse 3 of 2), so the Final Contextual score is capped low and the evaluation is structural-only. The deck also has no Side Deck, so post-side adaptability is very weak, and only 13 of 57 main-deck copies are exact Elfnote cards (18.6% purity), which means engine coherence depends on sub-archetype overlap.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core searcher in a 5-card opening hand) = 0.959 across 25 searcher-text copies; 3-copy starters at 0.253 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 15 hand traps and 17 level-0 Spell/Trap copies raise the risk of dead or redundant hands; no brick estimate was computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards (combo data.total combos = 0); ceiling is a text-only read of Ars Magna, Power Patron and Medius chains (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No median or power distribution available; the floor is unknown and kept near the midpoint (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent negation routes (Ash Blossom, Veiler, Skull Meister, Kuriboh, Infinite Impermanence) plus GY recursion from Theorealize Past Lull (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searcher-heavy engine with GY recursion effects; resource regeneration is described in card text only (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 17 negation-text cards and 23 removal-text cards; interaction is layered across Main, Battle and Quick timing (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap odds of 0.868 in a 6-card hand, with Ash Blossom and Veiler to challenge an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Closers are Elfnote June Pride at 3100 ATK, Vidolium at 5000 ATK and Mediclius Link pressure; no end-board measurement exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main Deck cards across 27 distinct cards and 3-copy staples; over-limit copies reduce the efficiency score (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra Deck slots across Synchro, Link, Fusion and XYZ; Extra access is strong but several Extra cards are single copies with conditional summons (Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (Side Deck size = 0); post-side adaptability cannot be measured and no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; the archetype-core usage stat is 56% present, which gives only weak format-fit evidence (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Large and interdependent Extra/Main lines with several branching Synchro and Link decisions; error tolerance is moderate to low (Inferred) |
How the score was computed
Strategy profile: Combo primary; Stun cues noted for hand-trap interaction, not blended into weights. Structural ≈ 55, Going First ≈ 55, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); engine conflicts (-4); illegal_list_cap (-18). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53 raw; Illegal-list cap applied after modifiers, final 35
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density across 25 copies gives a reliable opening engine
- 15 hand traps with high going-second odds
- Layered negation and removal text across Main, Battle and Quick timing
- Large Synchro and Link Extra Deck coverage
Weaknesses
- Illegal copy-limit violations on three cards
- No Side Deck, so no post-side adaptability
- Low archetype purity (18.6%) with several competing sub-archetypes
- No recorded boards, so combo ceiling and median are unmeasured
Critical choke points
- Elfnote Regina or Power Patron as the single searcher that starts the engine
- Hand-trap dependence on Ash Blossom and Veiler for the going-second plan
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Elfnote Lucina | 1 legal-copy substitute or a single-copy Elfnote engine card | Resolves the copy-limit violation (3 of a 1-copy limit) and restores legality |
| 2 | 1 Ash Blossom & Joyous Spring | 1 non-Semi-Limited hand trap or an extra Effect Veiler | Resolves the Semi-Limited copy violation (3 of 2) without losing the hand-trap count |
| 3 | 1 Dominus Impulse | 1 Trap or Spell with the same Trap-slot role | Resolves the Semi-Limited copy violation (3 of 2) |
| 4 | No side deck present | A 5 to 15 card Side Deck for best-of-3 play | Side deck count is 0, which removes the post-side adaptability dimension |
Evidence & confidence
- Verified: Illegal status from three over-limit copies (Elfnote Lucina, Ash Blossom & Joyous Spring, Dominus Impulse); Main Deck 55 and Extra Deck 15 both within size rules; No Side Deck (Side Deck size 0); Banlist statuses for Limited and Semi-Limited cards; Exact archetype purity of 18.6%
- Inferred: 0.959 chance of at least one searcher in an opening hand; 0.868 chance of at least one hand trap in a 6-card going-second hand; Interaction density from negation and removal text; Going-first and going-second power read from text and probabilities
- Provisional: Meta Power is null; no dated metagame sample supplied; Matchup and format fit (D13) from archetype usage only
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick, starter, OTK rates) Meta Power is provisional unless a dated metagame sample is supplied No Side Deck supplied for a best-of-3 format
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