Ether Dragon Deck #773995 — Yu-Gi-Oh! Rush Duel Sevens

30 Main, incl. Innocent Fadrawl x3, The Ultimate Flag x3, Amazing Dealer x3 - Skill: Destiny Draw: Divine Dragons. Created Oct 25, 2026 by YGO Mod.

Deck Ether Dragon Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/25/2026

Destiny Draw: Divine Dragons
 
 


Official AI Deck Power Analysis
ControlConfidence: LowEvaluated Oct 27, 2026
51± 12/ 100
Power Score
Structural 52
Reliability 48
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Control
  • Secondary strategies: Blind-Second/OTK
  • Format: rush-duel-sevens

Legality

Main 30 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Boss monsters (guide cites a level 9 Eternity Ether Dragon) that clear the opposing board; unverified because no card in the list resolved; Guide-described OTK potential via the Destiny Draw skill and level 9 Dragon Special Summon; text-only, no recorded boards
  • Turn 1 (going first): Open on the 3-copy core, reach a board-clearing boss, and keep the 1-2 copy starters as backups; exact lines cannot be confirmed without resolved card names
  • Turn 2 (going second): Use the hand's interaction and boss-summon route to answer an established board; no hand-trap flags were resolved, so this is Inferred
  • Recovery: Resource-rich recovery is described in the guide; the mechanism is not verifiable from the evidence
  • After siding: No side deck is present, so no post-side plan exists in this list

Why it scores here

The deck is a compact 30-card, 12-distinct-card list with no Extra Deck and no Side Deck, and its nine 3-copy and 2-copy cards form a heavily repeated core. The archetype's core cards are included at high rates in the usage statistics, which confirms the list is a real, accessible build but does not make it strong. Per-card hypergeometric odds (about 0.43 for a 3-copy card in a 5-card going-first hand) are the only consistency evidence, and they cannot be tied to named starters because the card names did not resolve. The guide's description of resource-rich, board-clearing control earns the resource and interaction scores only as Inferred. No combo boards were recorded, so the score rests on the system as a whole and not on an average of card scores or on the deck's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(≥1 of a 3-copy card in 5-card opener) ≈ 0.43; core group present 27/30 copies; starter identity unresolved (Inferred)
D2 Opening-Hand Quality & Brick Management 50 30 cards across 12 distinct passcodes with 8 cards at 3 copies suggests moderate redundancy but no brick estimate is possible (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling inferred only from guide text describing a level 9 boss and OTK potential (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured; the score is a low-confidence placeholder (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Guide describes continuous disruption, but no independent second line can be identified from unresolved cards (Inferred)
D6 Resource Economy, Recovery & Grind 62 Guide describes a resource-rich control plan; no float or search text was resolved to confirm it (Inferred)
D7 End-Board & Interaction Quality 60 Guide describes destruction of any field card by a 500-ATK boss; no interaction flags were resolved to verify breadth (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second split unavailable; going-second strength rests on the same interaction text and is not measured (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power depends on boss monsters named only in guide text; no ATK or stat data resolved (Inferred)
D10 Main Deck Efficiency & Flexibility 62 30 main cards, exactly the Rush Duel Sevens minimum, with 12 distinct cards and no off-plan slots (Verified)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is empty, so the slot-efficiency and coverage claim is neutral and not scored on evidence (Verified)
D12 Side Deck Adaptability 30 No Side Deck and no post-side data, so adaptability is low by construction (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; guide's meta-leader claim is context only and not a score input (Provisional)
D14 Pilotability & Error Tolerance 50 Pilot difficulty unknown without resolved card text; guide implies multi-step lines that cannot be counted (Inferred)

How the score was computed

Strategy profile: Control profile with D13 dropped and weights re-normalized (sum 93) because Meta is provisional. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural = Σ(score×weight)/Σweight with D13 dropped (4813/93 ≈ 51.8)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact 30-card main with 12 distinct cards and no off-plan slots (Verified)
  • Core archetype cards are included at high usage rates in the archetype statistics (Verified)
  • Guide describes board-clearing boss and resource-rich control (Inferred)

Weaknesses

  • 12 of 12 passcodes did not resolve, so no card names, types or text are available (Verified)
  • No recorded combo boards, so ceiling and median are unmeasured (Verified)
  • No Side Deck, so there is no post-side plan (Verified)
  • Exact-name archetype purity is 0 while the probability table reports 27 core copies, an internal inconsistency (Verified)

Critical choke points

  • Any single 3-copy starter has only about a 0.43 chance of appearing in a 5-card opening hand (Inferred)
  • Boss-monster access is described only in guide text and cannot be checked against card data (Inferred)
Priority Remove Add Reason
1 none none Re-export the deck with resolved card names and text so the starters, hand traps and boss monsters can be scored from evidence rather than guide text
2 none none Record at least a few boards for this deck so the combo ceiling and median can be scored
3 none none Fix the archetype-purity export so exact-name purity agrees with the core-copy count

Evidence & confidence

  • Verified: Legal with warning, 30 main, 0 extra, 0 side, no violations (legality block); 12 distinct passcodes with copy histogram 3×8, 2×2, 1×2 (composition); Core archetype cards at 83–100% inclusion in usage statistics (usage statistics); No tournament link and no recorded combos (tournament data, combo data)
  • Observed: Usage statistics show the archetype-standard core is run at high inclusion
  • Inferred: Per-copy hypergeometric odds (≈0.43 for 3-copy cards) as a consistency estimate; Control and OTK strategy read from guide text; Boss and interaction capability from guide text
  • Provisional: Meta Power is null; any meta-share context is provisional and was not scored; D13 matchup fit was dropped from the structural score
  • Data gaps: All 12 passcodes unresolved; card names, types, ATK and text are missing No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent Archetype purity contradicts the core-copy count No win-rate telemetry; going-first and going-second splits are unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Rush Duel Sevens Info

Ether Dragon

Ether Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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