Dark Magician: Rush! Deck #773994 — Yu-Gi-Oh! Rush Duel Sevens
30 Main, incl. Wizened Dark Magician x3, Dark Eradicator Sorcerer x3, Dark Magician Girl x3 - Skill: Illusion of Execution. Created Oct 25, 2026 by YGO Mod.
Deck Dark Magician: Rush! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Illusion of Execution
Main Deck (30)
- Wizened Dark Magician x3
- Dark Eradicator Sorcerer x3
- Dark Magician x1
- Dark Magician Girl x3
- Mystic Dealer x1
- Curse of the Rising Light x1
- Dark Magic Attack x2
- Dark Resonance Burst x3
- Pierce! x1
- Pot of Greed x1
- Secret Order x2
- Stealthagic x1
- Stone of the Dark Magicians x3
- Thousand Knives x2
- Shiny Shady x2
- Trap Hole x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 47/100 (±15 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 46 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Blind-Second/OTK
- Secondary strategies: Midrange
- Format: rush-duel-sevens
Legality
Main 30 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Burst damage from the Dark Magician: Rush! core once the starter line resolves (Inferred from the guide snippet describing an OTK-style plan; no card text available to confirm); Chip damage from the remaining archetype support cards (Provisional)
- Turn 1 (going first): Open a starter from the 3-copy core in the 5-card hand and extend once; probability of at least one 3-copy core card in the opening hand is about 0.43 (Inferred)
- Turn 2 (going second): Six-card hand with the same 3-copy core; the hypergeometric chance of at least one 3-copy card rises to about 0.50 (Inferred)
- Recovery: Unknown: no resolved card text, so no recursion or draw-recovery route can be confirmed
- After siding: Not assessable: the export has no side deck (0 of 15 slots used)
Why it scores here
The deck is scored as a system: a 30-card main built on a 13-card archetype core that is present at 100% of the usage-statistics core, with 3-copy staples that give a 0.43 chance of at least one in the opening hand. Its strength is compactness (16 distinct cards, 30 main-deck slots) and a burst plan that the guide describes as an OTK pattern. Its weaknesses are the lack of resolved card text, zero recorded boards, and no interaction or side-deck evidence, so the score cannot rise above the mid-40s on the evidence available. Archetype popularity and the existence of a guide did not add points, and card-level scores were not averaged. Scores for combo floor, resilience, and matchup fit are provisional because no recorded boards or dated meta are supplied.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy core card in a 5-card opening hand) ≈ 0.43; 13/13 usage-core cards present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 7 singleton and 4 two-copy slots with no resolved card text, so brick rate cannot be estimated beyond the copy histogram (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards (total combos = 0); ceiling comes only from the guide's OTK description (Provisional) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output cannot be measured; scored at neutral-low (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | No independent secondary lines are evidenced and no recursion text is available (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | No resource or recovery data; no search or recursion text is resolved (Provisional) |
| D7 | End-Board & Interaction Quality | 35 | All role-hint flags are false and no removal or negation text is resolved, so interaction is unknown and scored low (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second split is unavailable; the guide describes burst damage, which may pressure a board (Provisional) |
| D9 | Offensive Pressure & Closing Power | 55 | Guide describes OTK-style damage output; no end-board ATK or piercing data is available (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 30 main cards with 16 distinct entries and a 3-copy-heavy core; compact for Rush Duel's 30-card minimum (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Rush Duel has no Extra Deck and the export shows none, so this is scored as neutral (Verified) |
| D12 | Side Deck Adaptability | 35 | No side deck is included (0 of 15 slots), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype-level fit cannot be verified (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Rush Duel OTK sequencing implies a moderate step count, but no board examples exist to confirm it (Inferred) |
How the score was computed
Strategy profile: Blind-Second / OTK. Structural ≈ 48, Going First ≈ 46, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: unresolved card data (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Compact 30-card main with 16 distinct cards
- Usage core fully present (13/13 at 100%)
- Guide describes an OTK-style burst plan
Weaknesses
- No resolved card text, so no interaction or recursion can be confirmed
- No recorded boards to measure floor, median, or ceiling
- No side deck and no interaction tags
Critical choke points
- The 3-copy core starters (about 0.43 chance in a 5-card opening hand)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None until card data resolves | Resolve the 16 unresolved passcodes so the deck can be scored from card text | Without resolved text, consistency, interaction, and recovery scores stay at Inferred or Provisional |
Evidence & confidence
- Verified: Legal with warning at 30 main cards (minimum size); Copy histogram: 7 singletons, 4 two-copy, 5 three-copy; 13/13 usage-core cards present
- Inferred: P(at least one 3-copy core card in a 5-card hand) ≈ 0.43 and 0.50 going second; Blind-Second/OTK primary strategy from the guide snippet
- Provisional: Meta Power (null); Matchup fit and tournament reliability; Going-second board-breaking
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 16 passcode(s) in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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