Dragonmaid Deck #773974 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Droll & Lock Bird x3, Parlor Dragonmaid x3, Forbidden Droplet x3 - Skill: Precious Cards of the Dark. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Precious Cards of the Dark
Main Deck (30)
- Bystial Magnamhut x2
- Chamber Dragonmaid x2
- D.D. Crow x1
- Dragonmaid Cehrmba x1
- Dragonmaid Lorpar x1
- Droll & Lock Bird x3
- Mulcharmy Fuwalos x1
- Nibiru, the Primal Being x2
- Nurse Dragonmaid x1
- Parlor Dragonmaid x3
- Effect Veiler x2
- Dragonmaid Changeover x1
- Dragonmaid Hospitality x2
- Final Bringer of the End Times x1
- Forbidden Droplet x3
- Mystical Space Typhoon x2
- Dragonmaid Tidying x2
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65 |
| Going First | 66 |
| Going Second | 67 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Midrange
- Secondary strategies: Control
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Sheou/House Dragonmaid board with recurring Dragonmaid bodies and hand-trap/board-breaker support.; Grind out with tag-outs and GY recursion, then close with 3000-3500 ATK Dragons.
- Turn 1 (going first): Normal Summon Parlor or Chamber to access Dragonmaid spells/traps, build Sheou/House, set Tidying, and hold hand traps.
- Turn 2 (going second): Use Droplet, MST, Nibiru, and hand traps to clear or thin the board, then convert the Dragonmaid engine into Sheou/House pressure.
- Recovery: Tag out small maids, recur with Tidying/Sheou/House, and rebuild the board across turns.
- After siding: No Side Deck is present; no post-side plan can be evaluated.
Why it scores here
This Dragonmaid list is a midrange/control system: its strongest opening lines use Parlor or Chamber to access the Dragonmaid engine, then convert into Sheou/House with Tidying and hand-trap cover rather than a huge multi-negate combo. The floor is modest because only about five clean one-card engine starters are present, while a large non-engine package can produce hands with interaction but no engine; the median plan is still a recurring Dragonmaid board with one Sheou negate and grind tools. It survives disruption better than a pure combo deck thanks to tag-outs, GY recursion, Tidying, and Sheou's return-summon loop, and it can close with 3000-3500 ATK Dragons after Droplet/board-breaker clears. The score is earned from consistency, median output, interaction, and recovery on the system, not from Dragonmaid's usage/popularity, and it is not an average of individual card scores. No dated metagame sample or recorded combo boards were supplied, so meta and ceiling claims remain provisional/inferred.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(>=1 Parlor/Chamber in 5) is about 0.627 from 5 clean starters; Hospitality/Changeover are conditional (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 60 | Only about 5 clean starters in 30 cards, with 15+ non-engine/hand-trap slots, creates an estimated 15-20% low-engine brick risk (Inferred). |
| D3 | Combo Conversion & Ceiling | 68 | No recorded boards; text ceiling is Sheou negate plus House/Tidying recursion and 3500 ATK bodies (Inferred). |
| D4 | Combo Floor & Median Output | 63 | No combo evidence; median expectation is a modest Dragonmaid board or one Sheou negate rather than a large multi-negate field (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 65 | Tag-outs, Tidying, Sheou return-summon, and House recursion provide recovery, but the engine is vulnerable if the first Normal Summon is stopped (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 72 | Dragonmaid tag-outs and GY/banish recursion support grind; resource profile is unavailable, so this is read from card text (Inferred). |
| D7 | End-Board & Interaction Quality | 69 | Interaction is moderate: Sheou omni-negate, Tidying bounce, Lorpar effect lock, plus 8 hand traps; no measured interaction density exists (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 71 | 3 Droplet, 2 MST, Final Bringer, Nibiru, and going-second hand traps give real board-breaking; no going-second split was supplied (Inferred). |
| D9 | Offensive Pressure & Closing Power | 68 | Sheou 3500, House 3000, and Chaos Angel 3500 can close after clears, but no recorded lethal data exists (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 63 | The 13-card main-deck Dragonmaid core plus many flex/tech slots is compact but includes conditional cards like Hospitality/Changeover (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 71 | The 9-card Extra Deck covers Fusion/Synchro/Link with House x2, Sheou, Lady's, Filia, Khaos, Chaos Angel, Hieratic, and Gravity (Observed). |
| D12 | Side Deck Adaptability | 35 | Side count is 0 and no post-side data exists; a Duel Links side plan cannot be evaluated (Provisional). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample exists; matchup fit is neutral/provisional, not evidence of meta strength (Provisional). |
| D14 | Pilotability & Error Tolerance | 64 | Moderate decision complexity comes from tag-out timing and fusion/hand-trap choices; no combo-step data confirms high error tolerance (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 65, Going First ≈ 66, Going Second ≈ 67, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: engine compactness (2); non-engine and conditional starter density (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.63 · key two-card combo ≈ — · full-brick estimate ≈ 0.18 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dragonmaid core has strong GY/recursion grind through tag-outs, Tidying, House, and Sheou.
- Sheou provides an omni-negate with 3500 ATK and a return-summon loop.
- High non-engine interaction density: Droplet x3, Droll x3, Nibiru x2, Veiler x2, Crow, and Fuwalos.
- Extra Deck has broad Fusion/Synchro/Link coverage with House x2, Sheou, Lady's, Filia, Khaos, Chaos Angel, Hieratic, and Gravity.
- Bystial Magnamhut adds Dragon search and GY interaction within the legal Semi-Limited count.
Weaknesses
- Only about five clean one-card engine starters in a 30-card deck, so low-engine hands are possible.
- Hospitality and Changeover are conditional and can be awkward without the right Dragonmaid targets/materials.
- No recorded combo boards means ceiling, median, and real conversion are text-only inferences.
- No Side Deck is present, so post-side adaptation is absent.
- No dated metagame or tournament data exists, leaving matchup claims provisional.
- Usage-stat flags conflict with the resolved card list for several Extra Deck core cards.
Critical choke points
- Stopping the first Normal Summon of Parlor or Chamber can leave the engine stranded.
- Hospitality without a Dragonmaid target in hand or GY is a dead conditional card.
- Changeover needs correct Fusion materials and does not start the engine alone.
- Sheou's negate can be baited; losing Sheou removes the main omni-interaction piece.
- GY hate or banish effects can disrupt the Dragonmaid recursion loop.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Mystical Space Typhoon | 1 Chamber Dragonmaid | Raising clean starter density improves the deck's main consistency bottleneck. |
| 2 | 1 Final Bringer of the End Times | 1 Dragonmaid Hospitality | More Dragonmaid access can improve engine bridging, though Hospitality remains conditional. |
| 3 | none | A 9-card Side Deck package if best-of-3 side rules apply | No Side Deck is present, so post-side adaptation cannot currently be evaluated. |
Evidence & confidence
- Verified: Deck is legal for duel-links at 30 Main Deck, 9 Extra Deck, and 0 Side Deck.; Bystial Magnamhut is Semi-Limited and the deck runs 2 legal copies.; Card texts for Dragonmaid Sheou, Tidying, Hospitality, Parlor, Chamber, and related cards are present.; Usage statistics show Dragonmaid core cards are typically included in the archetype's lists.
- Observed: Composition: 17 exact-name Dragonmaid copies and 22 off-archetype copies across Main/Extra.; Role tags: 8 hand traps, 11 tech cards, 5 searcher-text cards, 5 negation-text cards, and 8 removal-text cards.; The deck has 0 recorded combo boards in the evidence pack.; Extra Deck is 6 Fusion, 1 Synchro, and 2 Link monsters.
- Inferred: P(>=1 Parlor/Chamber in a 5-card opening hand) is about 0.627.; Estimated full-brick/low-engine rate is roughly 15-20%.; Sheou negate plus House/Tidying recursion is the realistic text-based ceiling.; Median board is closer to one Sheou negate or a modest Dragonmaid field than a large multi-negate board.; Dragonmaid recursion gives better-than-average grind but not strong first-turn resilience to a stopped Normal Summon.; Droplet/MST/Nibiru/hand-trap density gives real going-second board-breaking.
- Provisional: Meta Power is null/provisional because no dated metagame sample was supplied.; Matchup coverage and format fit are provisional without tournament context.; Side Deck adaptability is provisional because the side count is 0 and no post-side data exists.; Tournament Reliability is estimated from consistency and error tolerance, not measured event results.
- Data gaps: No combos supplied - combo floor/median/ceiling is text-only inference. No tournament link - archetype meta-share and per-pilot match record absent. No win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) - those signals are Inferred or Unknown. Meta Power is Provisional unless a dated metagame sample is supplied. Usage statistics mark several Extra Deck core cards as not in this deck even though the resolved card list includes them; the resolved list is treated as authoritative.
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