Horus Deck #773961 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Imsety, Glory of Horus x3, Mulcharmy Fuwalos x3, Serziel, Watcher of the Evil Eye x3 - Skill: Precious Cards of the Dark. Created Oct 25, 2026 by YGO Mod.

Deck Horus Duel Links

Created by: YGO Mod (20517634)

Created On: 10/25/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 25, 2026
55± 7/ 100
Power Score
Structural 58
Reliability 58
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Rank 8 Xyz (Number 90: Galaxy-Eyes Photon Lord, Dingirsu) plus Evil Eye Links (Gorgon, Zerrziel) generating layered negates and removal backed by Horus graveyard recursion under King's Sarcophagus.; Underworld Goddess / high-ATK boss beatdown to close the game.
  • Turn 1 (going first): Open King's Sarcophagus or Walls of the Imperial Tomb to establish the Horus loop, dump/bring back Level 8 Horus bodies and Xyz into Number 90/Dingirsu; alternatively Normal Summon Serziel, search an Evil Eye card and climb into Gorgon with an Evil Eye equip for a negate.
  • Turn 2 (going second): Discard Mulcharmy Fuwalos for draw pressure, drop Bystial Druiswurm to remove/trade on the opponent's Special Summon, use Underworld Goddess to out an established boss, then convert with Rank 8 bodies.
  • Recovery: Revive Horus monsters from the GY while King's Sarcophagus is up, recur Catoblepas from grave, and grind with Evil Eye equips and searches.
  • After siding: Duel Links is effectively single-game with no side deck, so no post-side adaptation is available.

Why it scores here

The deck reliably opens an engine because search-tagged cards are abundant (archetype-core open probability ~0.76 in five, search-text group ~0.97), so a functional start is common even though it is really two parallel packages. What it converts is modest and unverified: with no recorded boards, the realistic turn is a Rank 8 body plus an Evil Eye negate, not a large multi-negate board. Interaction is respectable and layered (Number 90, Gorgon, Underworld Goddess, Dingirsu protection, Impermanence), but each line depends on a two-card chain that a single well-placed negate can strand. The Main Deck is not compact — six one-ofs across Horus and Evil Eye raise brick/awkward-hand risk — and the Extra Deck wastes a slot on Deus Machinex, which needs Level 10s the deck cannot produce. This score is a system-level judgment of consistency, median output, resilience and cost; it is not an average of card scores, and neither the Horus name nor archetype popularity earned it any points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(≥1 of 7 archetype-core pieces in 5) ≈ 0.76 and search-text group (14 copies) ≈ 0.97, but split across two engines (Inferred).
D2 Opening-Hand Quality & Brick Management 58 Six one-ofs (Selene, Awakening, Catoblepas, Basilius, Duamutef, Hapi) plus off-engine draws create awkward mixed hands (Inferred).
D3 Combo Conversion & Ceiling 60 No recorded boards; text-only read gives Number 90 negate + Gorgon negate + Dingirsu protection as a plausible ceiling (Inferred).
D4 Combo Floor & Median Output 52 Without combos evidence the median is unverified and hovers near a single body when a key enabler is missing (Inferred).
D5 Interruption Resilience & Route Redundancy 55 Two independent engines give route redundancy, but each line is a two-card chain that dies to one negate on the key search (Inferred).
D6 Resource Economy, Recovery & Grind 58 King's Sarcophagus fuels Horus GY recursion and Catoblepas recurs, giving moderate grind without strong card advantage (Inferred).
D7 End-Board & Interaction Quality 62 Layered interaction from Number 90, Gorgon, Underworld Goddess negates and Zerrziel/Dingirsu removal, gated behind setup (Inferred).
D8 Going-Second & Board-Breaking Power 58 Mulcharmy Fuwalos, Bystial Druiswurm on opponent SS and Underworld Goddess provide answers, but no mass board-breakers (Inferred).
D9 Offensive Pressure & Closing Power 60 Imsety 3000, Deus Machinex 3000, World Gears 3500 and Zerrziel double-attack potential give real closing power (Inferred).
D10 Main Deck Efficiency & Flexibility 55 15 distinct cards in 30 with several conditional one-ofs across two engines; not a compact package (Inferred).
D11 Extra Deck Efficiency & Coverage 50 Nine slots include off-synergy Deus Machinex (needs Level 10) and narrow Darius, wasting coverage (Inferred).
D12 Side Deck Adaptability 40 No side deck in Duel Links single-game, so no post-side adaptation exists (Inferred).
D13 Matchup Coverage & Format Fit 55 No dated metagame sample; format fit cannot be measured, held provisional (Provisional).
D14 Pilotability & Error Tolerance 58 Two-engine sequencing with conditional one-ofs raises decision points and misplay risk (Inferred).

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Two-engine split focus (-3); Off-synergy Extra Deck slot (-2); Search redundancy (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High redundancy of search and 3-of starters across both engines gives strong opening access.
  • Grindy recursion: Horus monsters return from GY under King's Sarcophagus.
  • Layered interaction (Number 90, Gorgon, Underworld Goddess negates) plus removal (Zerrziel, Dingirsu, Bystial).

Weaknesses

  • Split focus between Horus and Evil Eye makes the list a pile rather than a compact engine.
  • Six conditional one-ofs raise brick and awkward-hand risk.
  • Extra Deck contains off-synergy slots (Deus Machinex needs Level 10; Darius is narrow).
  • No recorded boards, so floor/median output is unverified.
  • No side deck adaptation in Duel Links.

Critical choke points

  • Resolving King's Sarcophagus / Walls of the Imperial Tomb to start the Horus line.
  • Resolving Serziel's Normal Summon search to start the Evil Eye line.
  • A single negation on the first search strands the turn with no follow-up.
Priority Remove Add Reason
1 D/D/D Deviser King Deus Machinex King's Sarcophagus (3rd copy) Deus Machinex needs two Level 10 monsters the deck cannot make; a third Sarcophagus matches the archetype core and improves consistency.
2 D/D/D Stone King Darius S:P Little Knight Darius is a narrow Rank 3; a flexible Link gives interaction and removal.
3 Evil Eye of Selene (1-of) Third Horus body / Qebehsenuef Reduces conditional one-of density and strengthens the more consistent Horus engine.

Evidence & confidence

  • Verified: Deck is Legal: 30 Main / 9 Extra / 0 Side within Duel Links caps.; Bystial Druiswurm at 2 copies is within its Semi-Limited limit.; Card texts and banlist tokens for all listed cards.
  • Observed: usage statistics present with archetype inclusion percentages.; combo data records 0 parseable boards (no going-first/second data).
  • Inferred: Archetype-core open probability ≈ 0.76 and search-text group ≈ 0.97 in a five-card hand.; Consistency, brick rate, median output and interaction quality derived from card text.; Two-engine incoherence and off-synergy Extra Deck slot reduce cohesion.
  • Provisional: Meta Power null: no dated metagame sample.; Matchup coverage and format fit (D13) cannot be measured.
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied usage statistics in this deck flags conflict with the card list (e.g. Dingirsu/Number 90 shown as not in deck though present) — treated the resolved list as source of truth

More Duel Links Info

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