Horus Deck #773961 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Imsety, Glory of Horus x3, Mulcharmy Fuwalos x3, Serziel, Watcher of the Evil Eye x3 - Skill: Precious Cards of the Dark. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Precious Cards of the Dark
Main Deck (30)
- Basilius, Familiar of the Evil Eye x1
- Bystial Druiswurm x2
- Catoblepas, Familiar of the Evil Eye x1
- Duamutef, Blessing of Horus x1
- Hapi, Guidance of Horus x1
- Imsety, Glory of Horus x3
- Mulcharmy Fuwalos x3
- Serziel, Watcher of the Evil Eye x3
- Evil Eye Awakening x1
- Evil Eye Domain - Pareidolia x3
- Evil Eye of Gorgoneio x2
- Evil Eye of Selene x1
- King's Sarcophagus x2
- Walls of the Imperial Tomb x3
- Infinite Impermanence x3
Extra Deck (9)
- Gorgon, Empress of the Evil Eyed x1
- Underworld Goddess of the Closed World x1
- World Gears of Theurlogical Demiurgy x1
- Zerrziel, Ruler of the Evil Eyed x1
- D/D/D Stone King Darius x1
- Dingirsu, the Orcust of the Evening Star x1
- Number 68: Sanaphond the Sky Prison x1
- Number 90: Galaxy-Eyes Photon Lord x1
- D/D/D Deviser King Deus Machinex x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 62 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Rank 8 Xyz (Number 90: Galaxy-Eyes Photon Lord, Dingirsu) plus Evil Eye Links (Gorgon, Zerrziel) generating layered negates and removal backed by Horus graveyard recursion under King's Sarcophagus.; Underworld Goddess / high-ATK boss beatdown to close the game.
- Turn 1 (going first): Open King's Sarcophagus or Walls of the Imperial Tomb to establish the Horus loop, dump/bring back Level 8 Horus bodies and Xyz into Number 90/Dingirsu; alternatively Normal Summon Serziel, search an Evil Eye card and climb into Gorgon with an Evil Eye equip for a negate.
- Turn 2 (going second): Discard Mulcharmy Fuwalos for draw pressure, drop Bystial Druiswurm to remove/trade on the opponent's Special Summon, use Underworld Goddess to out an established boss, then convert with Rank 8 bodies.
- Recovery: Revive Horus monsters from the GY while King's Sarcophagus is up, recur Catoblepas from grave, and grind with Evil Eye equips and searches.
- After siding: Duel Links is effectively single-game with no side deck, so no post-side adaptation is available.
Why it scores here
The deck reliably opens an engine because search-tagged cards are abundant (archetype-core open probability ~0.76 in five, search-text group ~0.97), so a functional start is common even though it is really two parallel packages. What it converts is modest and unverified: with no recorded boards, the realistic turn is a Rank 8 body plus an Evil Eye negate, not a large multi-negate board. Interaction is respectable and layered (Number 90, Gorgon, Underworld Goddess, Dingirsu protection, Impermanence), but each line depends on a two-card chain that a single well-placed negate can strand. The Main Deck is not compact — six one-ofs across Horus and Evil Eye raise brick/awkward-hand risk — and the Extra Deck wastes a slot on Deus Machinex, which needs Level 10s the deck cannot produce. This score is a system-level judgment of consistency, median output, resilience and cost; it is not an average of card scores, and neither the Horus name nor archetype popularity earned it any points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(≥1 of 7 archetype-core pieces in 5) ≈ 0.76 and search-text group (14 copies) ≈ 0.97, but split across two engines (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 58 | Six one-ofs (Selene, Awakening, Catoblepas, Basilius, Duamutef, Hapi) plus off-engine draws create awkward mixed hands (Inferred). |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; text-only read gives Number 90 negate + Gorgon negate + Dingirsu protection as a plausible ceiling (Inferred). |
| D4 | Combo Floor & Median Output | 52 | Without combos evidence the median is unverified and hovers near a single body when a key enabler is missing (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two independent engines give route redundancy, but each line is a two-card chain that dies to one negate on the key search (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 58 | King's Sarcophagus fuels Horus GY recursion and Catoblepas recurs, giving moderate grind without strong card advantage (Inferred). |
| D7 | End-Board & Interaction Quality | 62 | Layered interaction from Number 90, Gorgon, Underworld Goddess negates and Zerrziel/Dingirsu removal, gated behind setup (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 58 | Mulcharmy Fuwalos, Bystial Druiswurm on opponent SS and Underworld Goddess provide answers, but no mass board-breakers (Inferred). |
| D9 | Offensive Pressure & Closing Power | 60 | Imsety 3000, Deus Machinex 3000, World Gears 3500 and Zerrziel double-attack potential give real closing power (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 55 | 15 distinct cards in 30 with several conditional one-ofs across two engines; not a compact package (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 50 | Nine slots include off-synergy Deus Machinex (needs Level 10) and narrow Darius, wasting coverage (Inferred). |
| D12 | Side Deck Adaptability | 40 | No side deck in Duel Links single-game, so no post-side adaptation exists (Inferred). |
| D13 | Matchup Coverage & Format Fit | 55 | No dated metagame sample; format fit cannot be measured, held provisional (Provisional). |
| D14 | Pilotability & Error Tolerance | 58 | Two-engine sequencing with conditional one-ofs raises decision points and misplay risk (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Two-engine split focus (-3); Off-synergy Extra Deck slot (-2); Search redundancy (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High redundancy of search and 3-of starters across both engines gives strong opening access.
- Grindy recursion: Horus monsters return from GY under King's Sarcophagus.
- Layered interaction (Number 90, Gorgon, Underworld Goddess negates) plus removal (Zerrziel, Dingirsu, Bystial).
Weaknesses
- Split focus between Horus and Evil Eye makes the list a pile rather than a compact engine.
- Six conditional one-ofs raise brick and awkward-hand risk.
- Extra Deck contains off-synergy slots (Deus Machinex needs Level 10; Darius is narrow).
- No recorded boards, so floor/median output is unverified.
- No side deck adaptation in Duel Links.
Critical choke points
- Resolving King's Sarcophagus / Walls of the Imperial Tomb to start the Horus line.
- Resolving Serziel's Normal Summon search to start the Evil Eye line.
- A single negation on the first search strands the turn with no follow-up.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | D/D/D Deviser King Deus Machinex | King's Sarcophagus (3rd copy) | Deus Machinex needs two Level 10 monsters the deck cannot make; a third Sarcophagus matches the archetype core and improves consistency. |
| 2 | D/D/D Stone King Darius | S:P Little Knight | Darius is a narrow Rank 3; a flexible Link gives interaction and removal. |
| 3 | Evil Eye of Selene (1-of) | Third Horus body / Qebehsenuef | Reduces conditional one-of density and strengthens the more consistent Horus engine. |
Evidence & confidence
- Verified: Deck is Legal: 30 Main / 9 Extra / 0 Side within Duel Links caps.; Bystial Druiswurm at 2 copies is within its Semi-Limited limit.; Card texts and banlist tokens for all listed cards.
- Observed: usage statistics present with archetype inclusion percentages.; combo data records 0 parseable boards (no going-first/second data).
- Inferred: Archetype-core open probability ≈ 0.76 and search-text group ≈ 0.97 in a five-card hand.; Consistency, brick rate, median output and interaction quality derived from card text.; Two-engine incoherence and off-synergy Extra Deck slot reduce cohesion.
- Provisional: Meta Power null: no dated metagame sample.; Matchup coverage and format fit (D13) cannot be measured.
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied usage statistics in this deck flags conflict with the card list (e.g. Dingirsu/Number 90 shown as not in deck though present) — treated the resolved list as source of truth
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