Horus Deck #773954 — Yu-Gi-Oh! Duel Links

28 Main, 8 Extra, incl. Imsety, Glory of Horus x3, Lava Golem x3, Mulcharmy Fuwalos x3 - Skill: Precious Cards of the Dark. Created Oct 25, 2026 by YGO Mod.

Deck Horus Duel Links

Created by: YGO Mod (20517634)

Created On: 10/25/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 25, 2026
58± 7/ 100
Power Score
Structural 60
Reliability 56
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Midrange
  • Secondary strategies: Control, Combo
  • Format: duel-links

Legality

Main 28 / Extra 8 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Recurring Horus bodies converted into Rank 8 Xyz pressure — Number 90: Galaxy-Eyes Photon Lord, Dingirsu, Sanaphond — backed by Canopic Protector and Powersink Stone.; Lava Golem / Underworld Goddess board-breaking followed by 3000-ATK Horus monsters closing the game.
  • Turn 1 (going first): Imsety searches King's Sarcophagus, Sarcophagus sends a Horus from Deck to GY, that Horus revives itself, Xyz Summon into Number 90 or Sanaphond, then set Canopic Protector or Powersink Stone as follow-up interaction.
  • Turn 2 (going second): Use Lava Golem (tribute two of the opponent's three zones) or Underworld Goddess to strip the board, then Rank 8 into Dingirsu/S:P/TY-PHON for targeted removal and swing with 3000-ATK bodies.
  • Recovery: Horus monsters Special Summon themselves from the GY every turn while King's Sarcophagus stays on the field; Imsety recycles itself and Canopic Protector replaces lost bodies on the opponent's turn.
  • After siding: No Side Deck was submitted, so no post-side plan exists to evaluate.

Why it scores here

This Horus list is scored as a midrange system, not as a pile of individually strong cards. It reliably opens an engine piece at roughly 79% (Imsety, King's Sarcophagus or Walls of the Imperial Tomb), then converts that into a single Rank 8 backed by Canopic Protector and Powersink Stone; the ceiling adds Number 90's negate and Sanaphond's GY lock, but there are no recorded boards, so floor and median are text inference only. Its real strength is the grind: Horus monsters revive from the GY every turn behind King's Sarcophagus and Canopic Protector floats, which is the same redundancy that carries it through one piece of disruption. Its real cost is construction — Lava Golem is a dead card 46% of the time going first, Dark Magical Curtain hands the opponent a free body, and nine of sixteen main-deck cards are singletons, so opening-hand quality is below the engine's raw consistency. Going second the deck is genuinely better thanks to Lava Golem, Underworld Goddess and S:P, but the empty Side Deck removes any adaptation layer. Meta share, archetype popularity and usage percentages were treated purely as confirmation that the list is real — they earned no points here — and no card score was averaged into the final number.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 of the seven engine openers — Imsety x3, King's Sarcophagus x3, Walls x1 — in a 5-card hand) is ≈0.79 by hypergeometric estimate; the 17-card archetype proxy of 0.995 is too broad to count as a starter metric (Inferred).
D2 Opening-Hand Quality & Brick Management 50 Lava Golem x3 is dead going first (P(≥1 in a 5-card hand) ≈0.46) and Dark Magical Curtain gives the opponent a free DARK Spellcaster, leaving a meaningful dead-hand rate around 0.08–0.12 (Inferred).
D3 Combo Conversion & Ceiling 62 Text-only ceiling: Imsety → King's Sarcophagus → Horus dumped and revived → Rank 8 into Number 90's negate plus a live Canopic Protector, with no recorded boards to confirm (Inferred).
D4 Combo Floor & Median Output 58 Typical output is King's Sarcophagus plus one Horus into a single Rank 8 with Canopic Protector/Powersink set; combo data is empty, so the floor is inferred rather than measured (Inferred).
D5 Interruption Resilience & Route Redundancy 58 Horus monsters re-Summon from the GY each turn while Sarcophagus stays up, but King's Sarcophagus is a single continuous-spell choke point and Imsety's deck search is vulnerable to the common negate (Inferred).
D6 Resource Economy, Recovery & Grind 65 Canopic Protector floats on removal, Imsety and the other Horus names recycle from the GY, and Sarcophagus keeps dumping every turn — strong natural grind despite one-shot hand traps (Inferred).
D7 End-Board & Interaction Quality 66 Number 90 (monster-effect negate), Sanaphond (GY summon lock plus effect destruction immunity), Dingirsu (protection/removal), S:P and Underworld Goddess give layered interaction, reinforced by Powersink Stone's monster-effect lock (Inferred).
D8 Going-Second & Board-Breaking Power 66 Lava Golem x3 (P(≥1 in a 6-card hand) ≈0.53) tributes two of the opponent's three Duel Links zones, backed by Underworld Goddess, S:P, TY-PHON and Dingirsu (Inferred).
D9 Offensive Pressure & Closing Power 58 Imsety and Horus the Black Flame Deity sit at 3000 ATK and Underworld Goddess at 3000, enough to close after board-breaking, but nothing pierces or attacks directly for extra reach (Inferred).
D10 Main Deck Efficiency & Flexibility 55 Sixteen distinct main-deck cards with nine singletons; the Horus core is compact but slots leak into Dark Magical Curtain, Photon Jumper and single copies of situational hand traps (Inferred).
D11 Extra Deck Efficiency & Coverage 68 Eight of nine Extra slots are used with clearly separated roles — negate, GY lock, targeted removal, protection, I:P utility — and most match archetype-standard usage inclusion (Observed).
D12 Side Deck Adaptability 40 The Side Deck is empty (0 of 9), so the deck has no verified post-side plan and cannot adapt between games (Verified for the count; effect Provisional).
D13 Matchup Coverage & Format Fit 55 No tournament link and no dated metagame sample were supplied, so matchup fit and format positioning cannot be measured (Provisional).
D14 Pilotability & Error Tolerance 62 Lines are short and linear (dump, revive, Xyz), but hand-trap timing and King's Sarcophagus sequencing create a handful of decision points (Inferred).

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: Hard-garnet burden (-3); Engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.79 · key two-card combo ≈ 0.55 · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Recurring GY engine — Horus monsters revive every turn behind King's Sarcophagus, giving real grind without extra cards.
  • Strong going-second package: Lava Golem, Underworld Goddess, S:P and TY-PHON all break or answer established boards.
  • Layered interaction across monster negate (Number 90), GY lock (Sanaphond), protection/removal (Dingirsu) and trap-based disruption (Canopic Protector, Powersink Stone).
  • Compact engine core leaves roughly half the deck for staples and hand traps.

Weaknesses

  • Lava Golem x3 is a dead card going first, hurting opening-hand quality on the deck's primary turn.
  • Nine of sixteen main-deck cards are singletons, so draw-to-draw quality is uneven.
  • King's Sarcophagus is a single continuous-spell choke point; losing it turns off the entire revival loop.
  • No Side Deck, so no adaptation between games in a best-of-three.
  • Dark Magical Curtain is off-plan and gifts the opponent a free DARK Spellcaster body.

Critical choke points

  • King's Sarcophagus removed or negated — Horus monsters can no longer revive from the GY and the deck falls back to a beatdown plan.
  • Imsety's deck search negated leaves the hand with Horus bodies but no Sarcophagus to enable them.
  • A single Rank 8 per turn is the realistic output; a well-timed negate on the Xyz line leaves an empty-ish board.
  • Reliance on drawing into an engine piece — roughly one in five five-card hands has no starter at all.
Priority Remove Add Reason
1 Dark Magical Curtain (1) A second copy of a Horus monster (e.g. Hapi, Guidance of Horus) Curtain is off-plan and gives the opponent a free DARK Spellcaster; an extra Horus name improves engine redundancy and GY density.
2 Photon Jumper (1) A third D.D. Crow or an additional generic hand trap Photon Jumper's GY search only fetches Photon/Galaxy Spell/Traps the deck does not run, and its battle-phase summon is narrow.
3 Lava Golem (1, going from 3 to 2) A third Powersink Stone or a second Walls of the Imperial Tomb Trimming one board breaker lowers the going-first dead-card rate while keeping the going-second answer available.
4 Nothing (empty Side Deck) A 5-card Side Deck (backrow removal, extra going-second breakers, GY hate) A zero-card Side Deck forfeits all post-side adaptation in best-of-three play.

Evidence & confidence

  • Verified: Legality status Legal: 28 Main / 8 Extra / 0 Side within Duel Links caps (20–30 main, 0–9 extra, 0–9 side).; Photon Jumper is Semi-Limited with legal copies 2 and the deck runs 1 copy — compliant.; Card text for King's Sarcophagus, Imsety, Canopic Protector, Walls of the Imperial Tomb and the Extra Deck bosses as supplied in the evidence pack.; Side Deck count is 0.
  • Observed: Archetype usage inclusion: Duamutef 97.8%, Qebehsenuef 93.3%, Imsety 91.1%, King's Sarcophagus 91.1%, Photon Jumper 73.3%, Hapi 71.1%, Horus the Black Flame Deity 71.1%, Lava Golem 60%, Canopic Protector 53.3%.
  • Inferred: P(≥1 engine starter in a 5-card hand) ≈0.79 from the seven opener copies.; P(≥1 Lava Golem in a 5-card going-first hand) ≈0.46 — a significant going-first dead-card rate.; Horus GY-revival recursion implies strong multi-turn grind once King's Sarcophagus is established.; Interaction layering (monster negate + GY lock + protection + trap disruption) read from card text rather than measured boards.; Deck is more effective going second because the board-breaker suite is live.
  • Provisional: Meta Power is null — no dated metagame sample was supplied.; Matchup fit and format positioning cannot be measured without tournament data.; Post-side performance is unknown and unscoreable with a zero-card Side Deck.
  • Data gaps: No combo/board records supplied — combo floor, median and ceiling are text-only inference. No tournament link — archetype meta-share and per-pilot match record absent. No win-rate telemetry exists in YGOVN (going-first/second, matchup, brick/starter/OTK rates). Meta Power is Provisional unless a dated metagame sample is supplied. Minor internal discrepancy: the listed Main Deck copies sum to 26 while legality reports main_count 28. The archetype core probability (0.995 at 17 copies) is a proxy that includes off-engine staples and was not used as a starter metric.

More Duel Links Info

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