Elfnote Deck #773942 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 25, 2026 by YGO Mod.

Deck Elfnote Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
StunConfidence: MediumEvaluated Oct 27, 2026
58± 6/ 100
Power Score
Structural 62
Reliability 55
Going First 64
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 64
Going Second 70
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Stun
  • Secondary strategies: Combo, Synchro
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Elfnote boss monsters (Lucina 2500, Tinia 2400, Regina 2000, Fortuna 2200) backed by Synchro bosses from the Extra Deck (Junora 3100, Kewl Tune B2B 3200, Chaos Angel 3500), once the center Main Monster Zone is held and the opponent's interaction is absorbed.; Synchro beatdown through Accel Synchro Stardust Dragon, Crystal Wing and Black Rose Dragon, using Elfnote and Power Patron tuners to reach Level 8 to 10 bosses.
  • Turn 1 (going first): Summon a hand-summonable Elfnote monster (Lucina, Tinia or Fortuna) to the center zone, use Power Patron or Junoldo to add or revive the next Elfnote, and hold Ash Blossom or Ghost Ogre for the opponent's first activation.
  • Turn 2 (going second): Keep the hand-trap package (Ash, Ghost Ogre, Effect Veiler, Ghost Belle, Maxx C) to answer the opponent's starter, then rebuild the center-zone Elfnote board and Synchro through the Extra Deck.
  • Recovery: Elfnotes: Rhapsodia of Madness and Elfnotes: Welcome Home recycle Elfnote monsters from the GY, Jet Synchron and Mulcharmy Fuwalos supply draws, and Medius the Pure can revive from the GY.
  • After siding: Not applicable: the Master Duel format used here has a 0-card side deck, so there is no post-side plan to score.

Why it scores here

The deck reliably opens a center-zone Elfnote board: three copies each of Lucina, Tinia and Power Patron, plus Regina, Fortuna and Ash give it a hand-summonable starter in most opening hands (about 0.64 going first for the three partner-free starters, Inferred). Its interaction is the strongest part of the system: 12 hand traps and 11 negation-text cards, with a 0.90 chance of at least one hand trap in a going-second six-card hand (Inferred from the hypergeometric table). Conversion and median output are not measured because no recorded boards exist, so the combo ceiling and floor are text-only reads and carry low weight. Popularity and archetype usage confirm the list is real but earn no points by themselves, and the score comes from consistency, interaction and compactness on the whole system rather than from averaging the individual card scores. Real weaknesses are the 32.7 percent exact-name purity, a going-first hand that can hold only hand traps, a single center-zone choke point, and the absence of any side plan.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 75 P(at least one of Lucina, Tinia or Fortuna in 5 cards) is about 0.64 going first, and about 0.78 with Regina included (Inferred); 3-copy starter density (Inferred)
D2 Opening-Hand Quality & Brick Management 58 12 hand traps and several off-archetype tech cards can sit dead in a hand that lacks a starter; no hand-level simulation is available (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards, so the ceiling is a read of the center-zone lock, Seraphim Strelitzia and Junora negation text (Inferred)
D4 Combo Floor & Median Output 50 combo data has 0 parseable boards, so the median output is not measured and stays near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Recursion via Rhapsodia, Welcome Home, Medius and Jet Synchron plus 12 hand traps gives several lines after one interruption (Inferred from card text)
D6 Resource Economy, Recovery & Grind 62 Recovery from the GY and draw effects (Junoldo, Fuwalos, Jet Synchron) offset spend, but no resource signature is recorded (Inferred)
D7 End-Board & Interaction Quality 76 Interaction density is high: 12 hand traps, Junora negating all face-up cards, Baronne destroy, Crystal Wing negation, and the Rhapsodia no-attack lock (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 72 0.90 chance of at least one hand trap in a going-second six-card hand plus Baronne and Chaos Angel removal text (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss ATK from 2000 to 3500 across Elfnote and Synchro bosses, but closing relies on Synchro summons that interaction can stop (Inferred from card stats)
D10 Main Deck Efficiency & Flexibility 74 Compact 40-card main with 19 distinct cards; 3-copy staples and 7 cards at 1 to 2 copies (verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 singleton Synchro-heavy Extra cards (13 Synchro); flexible but no redundancy for a single Extra summon route (verified composition, Inferred)
D12 Side Deck Adaptability 25 No side deck (0 cards) in Master Duel; no post-side plan exists to score (verified legality; Provisional)
D13 Matchup Coverage & Format Fit 50 tournament data is unavailable and no dated metagame sample exists, so this is a neutral placeholder excluded from the structural score (Provisional)
D14 Pilotability & Error Tolerance 50 Multiple decision points: center-zone timing, hand-trap timing against Ash, Ghost Ogre and Veiler, and Synchro material choices (Inferred)

How the score was computed

Strategy profile: Stun. Structural ≈ 62, Going First ≈ 64, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Banlist exposure (Maxx C) (-1); Single center-zone choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural 62.3 unrounded, TR 55, modifiers -3)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.64 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 12 hand traps, including 3-copy Ash, Ghost Ogre and Effect Veiler, give strong going-second interaction
  • Compact 40-card main with 19 distinct cards and an 18-card Elfnote core
  • Several hand-summonable Elfnote starters across multiple copies
  • Synchro Extra Deck covers a range of boss levels and interaction effects

Weaknesses

  • Exact-name archetype purity is only 32.7 percent, with 37 off-archetype copies
  • A going-first hand made only of hand traps is dead
  • No side deck, so no post-side adaptability
  • No recorded combos, so the conversion ceiling and median cannot be measured

Critical choke points

  • Center Main Monster Zone: the engine and locks need a monster there
  • Going-first hands with no hand-summonable starter
Priority Remove Add Reason
1 1 Elfnote Power Patron 1 Elfnote Fortuna Power Patron is not hand-summonable and usage shows a typical 2 copies, while Fortuna is hand-summonable and usage typical is 1. Raises going-first starter density (Inferred).
2 1 Jet Synchron 1 additional hand-summonable Elfnote starter, if the list allows Jet Synchron is off-archetype (Junk) and runs at 1 copy. Trimming it tightens archetype purity (Inferred).

Evidence & confidence

  • Verified: Legal in master-duel: 40 main, 15 extra, 0 side; Maxx C Limited at 1 copy; Composition and role-tag counts from the card list; Ash Blossom at 100 percent usage and Lucina at 95 percent usage
  • Observed: Guide 1373 says the Elfnote shell uses Synchro summons, central Main Monster Zone interaction, one-card combo potential, many hand traps, and targeting dodges (guide text)
  • Inferred: Hypergeometric starter and hand-trap probabilities; Interaction density and board-breaking read from card text; Recovery and resilience read from recursion text
  • Provisional: Meta Power and D13 matchup fit, since no dated metagame sample exists; Median output (D4), since no boards exist
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN usage statistics in this deck flags conflict with the card list: Seraphim Strelitzia, June Pride, Baronne de Fleur and Crystal Wing are marked absent but appear in cards[] as extra-deck cards, so core-card presence 48 is likely understated Meta Power is Provisional without a dated metagame sample Deck title is null in the source

More Master Duel Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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