Sky Striker Deck #773937 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Pot of Desires x3, Sky Striker Mecha - Widow Anchor x3. Created Oct 25, 2026 by YGO Mod.

Deck Sky Striker Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
62± 6/ 100
Power Score
Structural 66
Reliability 64
Going First 72
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65.8
Going First 72
Going Second 70
Meta Power provisional
Tournament Reliability 64
  • Primary strategy: Midrange
  • Secondary strategies: Control, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Sky Striker Link monsters (Zero at 2000 ATK, plus Kagari, Camellia, Zeke and Azalea) pressure the opponent after Mobilize - Engage! or Linkage! finds the Sky Striker pieces and Raye or Roze provide the Link material.; Ecclesia and the Dark Dragon (2500 ATK Synchro) as a conditional board presence; Albion the Branded Dragon is reachable only if the Fallen of Albaz requirement can be met.
  • Turn 1 (going first): Open Mobilize - Engage! or Linkage! to search a Sky Striker card, use Raye or Roze as Link material, and Link Summon an Ace (Kagari or Zero) while keeping Ash Blossom, Droll and Maxx C for the opponent's turn.
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Droll, Maxx C and the Forbidden spells to answer the opponent's first board, then rebuild the Link line with Engage and Lemnisgate.
  • Recovery: Sky Striker Special Maneuver - Lemnisgate! returns Aces from the GY, Raye's GY effect re-summons an Ace after it is destroyed, and Hornet Drones or Widow Anchor restore Main Monster Zone control.
  • After siding: None. No sideboard was submitted and Master Duel is a single-game format, so adaptation is limited to in-game choices (Provisional).

Why it scores here

Sky Striker reliably opens a functional line: the Engage and Linkage searchers and Widow Anchor are built to work on an empty Main Monster Zone, so a hand without monsters is rarely dead, and the Ace Link Summons then convert into Zero and the Link-1 and Link-2 Aces. The floor is held up by layered interaction (two Ash Blossom, Ghost Ogre, Droll, Maxx C, two Forbidden Droplet, two Forbidden Crown, three Widow Anchor, Crossout Designator) and by card flow (Pot of Desires, Upstart Goblin, Radiant Typhoon Vision) that give resilience and grind. The weaknesses are real: only about half of the Main Deck cards are exact Sky Striker, the Albion route depends on a card that is not in the list, and there is no sideboard. No recorded boards exist, so the ceiling and median are text-based inference rather than measured output. Archetype popularity (core-inclusion usage stats) and the guides confirm the list is real and playable, but they earned no points; the score comes from the system as a whole, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 Three copies of Engage give P(at least one in opening 5) of about 0.34, but the archetype-core group has P of about 0.998 for at least one archetype card in hand, so the bootstrap is reliable only if a Sky Striker starter-plus-Ace pair is found (Inferred).
D2 Opening-Hand Quality & Brick Management 62 29 of 40 Main Deck cards are Spells and P(no Main Deck monster in opening 5) is about 0.18, but most Sky Striker spells work on an empty Main Monster Zone; the five hand traps are dead on turns with no opponent action (Inferred).
D3 Combo Conversion & Ceiling 66 No parseable boards were supplied; the ceiling is read from card text (Zero at 2000 ATK as a Link-2, with Kagari, Camellia and Zeke Link chains and Lemnisgate recursion) (Inferred).
D4 Combo Floor & Median Output 55 No combo boards are in the evidence, so the floor and median are unmeasured; the text suggests a consistent but modest default line (Provisional).
D5 Interruption Resilience & Route Redundancy 74 Five hand traps, Raye and Roze GY recovery, and Lemnisgate recursion give several independent starters and recovery routes after one interruption (Inferred).
D6 Resource Economy, Recovery & Grind 78 Pot of Desires (3) and Upstart Goblin (3), with Radiant Typhoon Vision, Maxx C and Engage, give strong card flow; the Pot banish of 10 Deck cards is a real cost (Inferred).
D7 End-Board & Interaction Quality 78 12 negation-text and 10 removal-text cards are layered across Ash Blossom (2), Forbidden Droplet (2), Forbidden Crown (2), Widow Anchor (3) and Crossout Designator, though several are conditional on the opponent's action (Inferred semantic).
D8 Going-Second & Board-Breaking Power 68 Forbidden Droplet, Forbidden Crown, Widow Anchor and Crossout answer an established board on the second turn; with no sideboard there is no board-breaker tuning (Inferred).
D9 Offensive Pressure & Closing Power 66 Offense comes from Zero (2000 ATK Link-2), Ecclesia and the Dark Dragon (2500 ATK), Albion (2500 ATK, conditional) and Hayate's direct attack; no end-board ATK data was recorded (Inferred).
D10 Main Deck Efficiency & Flexibility 56 The list runs 40 Main Deck cards across 22 distinct names, but exact-name archetype purity is 52.7% with 26 off-archetype copies (Pot of Desires, Forbidden, Branded, Greed and tech cards) (Verified).
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra Deck slots are used across 11 distinct cards with eight Link monsters for coverage, but the Albion Fusion recipe names Fallen of Albaz, which is not in the list (Inferred from card text).
D12 Side Deck Adaptability 35 No sideboard was submitted and Master Duel is a single-game format, so there is no post-side plan to score; the low value is structural (Provisional).
D13 Matchup Coverage & Format Fit 55 No tournament link exists; the archetype is 100% core-inclusion in usage stats and the guides present Sky Striker as a viable deck, but there is no meta share or match record (Provisional).
D14 Pilotability & Error Tolerance 55 The deck has several decision points: MMZ-empty conditions on Engage, Linkage and Widow Anchor, Link material choices, and timing of quick-effect hand traps (Inferred).

How the score was computed

Strategy profile: Midrange. Structural ≈ 65.8, Going First ≈ 72, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 64. Modifiers: banlist exposure (-2); engine conflict (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-3); Meta Power provisional/null (no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered negation and hand-trap suite: Ash Blossom x2, Ghost Ogre, Droll, Maxx C, Forbidden Droplet x2, Forbidden Crown x2, Widow Anchor x3, Crossout Designator
  • Card flow that grinds: Pot of Desires x3, Upstart Goblin x3, Radiant Typhoon Vision, Engage x3
  • Engine built for monster-less hands: Engage, Linkage and Widow Anchor work on an empty Main Monster Zone
  • Redundant Link Ace coverage across eight Link monsters with multiple recovery routes via Lemnisgate and Raye

Weaknesses

  • Exact archetype purity 52.7%; 26 off-archetype copies dilute the engine
  • Hand traps depend on opponent actions and can be dead on going-first turns
  • Albion the Branded Dragon's Fusion recipe names Fallen of Albaz, which is not in the list; that Extra slot is likely unreliable
  • No sideboard and no recorded boards, so the deck's ceiling and median are unverified

Critical choke points

  • Engage x3 as the main searcher: P(at least one in opening 5) about 0.34
  • Five Main Deck Sky Striker Ace monsters (Raye x3, Roze x2) as the Link material source
  • Hand-trap set on the second turn: P(at least one hand trap in going-second 6) about 0.58
Priority Remove Add Reason
1 Albion the Branded Dragon A Sky Striker Ace or Link monster that the list can actually summon Its Fusion recipe needs Fallen of Albaz, which is not in the list, so the slot is likely dead unless that card is added (Inferred from card text).
2 Triple Tactics Talent A Sky Striker Spell or Ace monster Its activation requires an opponent monster effect during your Main Phase, so it is conditional and it reduces the engine's density (Inferred).

Evidence & confidence

  • Verified: Legal in Master Duel: 40 Main, 15 Extra, 0 Side; every Limited and Semi-Limited card is at or below its legal copies; Copy histogram 10 x1, 6 x2, 6 x3 sums to 40 Main Deck cards; Exact archetype purity 52.7% with 26 off-archetype copies
  • Observed: Usage stats: 15 of 25 core cards present (60%); 100% core-inclusion for several Sky Striker Aces (usage, not power)
  • Inferred: Hypergeometric estimates: Engage 3 copies P(at least one in opening 5) about 0.34; archetype-core group about 0.998; Hand-trap P(at least one in going-second 6) about 0.58; Albion's Fallen of Albaz requirement makes that Extra slot unreliable from card text; Interaction quality (negate and removal) is a semantic read of card text
  • Provisional: Meta Power is null (no dated metagame sample); Format fit (D13) and tournament reliability are not anchored to any tournament data; Post-side plan is not applicable in a single-game format
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Fallen of Albaz is not in the resolved card list, so the Albion route cannot be verified from the evidence

More Master Duel Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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