K9 Deck #773925 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. K9-17 Izuna x3, Vanquish Soul Dr. Mad Love x3, Vanquish Soul Hollie Sue x3. Created Oct 25, 2026 by YGO Mod.

Deck K9 Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
62± 8/ 100
Power Score
Structural 67
Reliability 58
Going First 72
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 72
Going Second 65
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Level 5 K9 Normal/Special Summons feed Xyz and Link threats (K9-X Werewolf 3300 ATK multi-attack, Divine Arsenal AA-ZEUS 3000 ATK, Super Starslayer TY-PHON 2900 ATK) for end-board pressure; Vanquish Soul hand-revealed monsters (Caesar Valius 3000 ATK, Heavy Borger 2500 ATK, Druiswurm 2500 ATK) and Dogoran 3000 ATK as follow-up beaters
  • Turn 1 (going first): Normal Summon K9-17 Izuna without Tribute (opponent holds 6 cards at your T1), search with A Case for K9 or Forced Release into a Level 5 Xyz, and keep the hand-trap count for the next turn
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Maxx C for the opponent's first activation (about 71% at least one hand trap in 6 cards), then rebuild with Level 5 K9 Normal Summons and Xyz into Ripper or Masquerade
  • Recovery: K9-17 Ripper detaches material to search a K9 card; Vanquish Soul Hollie Sue and Razen re-supply hand monsters; Jokul and Lantern re-summon from hand or GY
  • After siding: Not defined: the list runs 0 side-deck cards, so there is no post-side plan to evaluate; D12 is scored low for this reason

Why it scores here

The score comes from the system: the K9 core is present in 25 of 25 listed core cards and about 98.7% of opening 5-card hands contain at least one archetype starter, with Izuna and Jokul able to Normal Summon without Tribute while the opponent holds 2 or more cards. Interaction is layered across three hand traps (Ash Blossom, Ghost Ogre, Maxx C), two Masquerade negation effects, Forced Release and Jacks, which keeps the end-board and going-second plans credible. Closing power is high because the Extra Deck carries several 2900 to 3300 ATK threats, but no combo recordings exist, so ceiling and median output are text-based inferences and carry wide uncertainty. Side-deck adaptability is weak (0 side cards) and there is no dated meta sample, so Meta Power stays provisional and was excluded from Structural. Popularity (K9 usage at 100% inclusion for the core) and archetype naming confirmed the list is real but did not add points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 75 P(at least one archetype core card in 5-card opening hand) ≈ 0.987; single 3-copy starter ≈ 0.34; Izuna and Jokul Normal Summon without Tribute (Inferred)
D2 Opening-Hand Quality & Brick Management 70 Redundant summon enablers across K9 and Vanquish Soul; 15 searcher-text cards and 7 hand-trap or tech cards limit dead hands; some single-copy tech cards add brick risk (Inferred)
D3 Combo Conversion & Ceiling 65 Ceiling read from text only: Forced Release plus Ripper and Masquerade chain Xyz pressure and removal; no recorded boards to verify (Inferred)
D4 Combo Floor & Median Output 58 No recorded boards, so median output is unmeasured; starter diversity across K9 and Vanquish Soul suggests a middle-of-range floor (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Three hand traps, Vanquish Soul hand-revealed recursion and Bystial banish-to-summon give independent routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 16 searcher-text cards plus Ripper and Vanquish Soul Start/Stake give resource regeneration across rounds (Inferred)
D7 End-Board & Interaction Quality 74 Ash, Ghost Ogre, Maxx C, two Masquerade negations, Ripper, Forced Release, Jacks and C104 destroy/negate text give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 68 Hand traps reach about 71% at least one in 6 cards going second; Dogoran, Jacks and Werewolf can challenge a board (Inferred)
D9 Offensive Pressure & Closing Power 78 Extra Deck ATK: Werewolf 3300, ZEUS 3000, TY-PHON 2900, Caesar Valius 3000, Dogoran 3000, Druiswurm 2500 (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 40 main with 23 distinct cards; 5 three-copy and 7 two-copy cards; 11 single-copy slots including off-archetype Dogoran (Kaiju) and Magnamhut (Bystial) (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 66 15 Extra cards (12 distinct) with 2x Ripper, 2x Masquerade, 2x Rock; 9 singleton Extra options give flexibility with some redundancy (Verified counts, Inferred)
D12 Side Deck Adaptability 25 Side deck count is 0 against a legal 0-15 range, so no post-side adjustment exists in the evidence (Verified)
D13 Matchup Coverage & Format Fit 50 Archetype meta-share and tournament data unavailable; score is a provisional placeholder and excluded from Structural (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step K9 and Vanquish Soul hand-reveal lines with many decision points (about 45 to 50 meaningful choices per game) reduce error tolerance (Inferred)

How the score was computed

Strategy profile: Midrange (D13 dropped and renormalised to 95, meta-neutral). Structural ≈ 67, Going First ≈ 72, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist exposure (-2); engine conflicts (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural = 6332/95 = 66.65)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is fully present (25 of 25 by card list) and about 98.7% of opening hands hit at least one starter
  • Three hand traps plus two Masquerade negations and Forced Release give layered interaction
  • Extra Deck closing threats at 2900 to 3300 ATK

Weaknesses

  • No side deck, so no post-side plan and weak Side Adaptability
  • No recorded combos or tournament data; ceiling and median are inferred from text
  • Two sibling sub-archetypes with exact-name purity 30.9%; off-archetype singletons (Dogoran, Magnamhut, Maxx C) dilute the engine

Critical choke points

  • K9 Izuna, Jokul and Noroi Normal Summons require the opponent to hold 2 or more cards in hand
  • Vanquish Soul hand reveals need the right Attribute monsters in hand (Start, Stake, Snow Devil)
  • Single-copy Maxx C and Magnamhut are Limited cards; losing one leaves a gap in the interaction or summon package
Priority Remove Add Reason
1 Dogoran, the Mad Flame Kaiju (1 copy, Kaiju archetype only) a 3rd copy of K9-66a Jokul Keeps main at 40 and adds a Level 5 K9 Normal Summon without Tribute to the engine; removes a single off-archetype splash (Inferred)
2 none a side deck of 5 to 10 cards for best-of-3 matches Side count is 0; a side deck gives D12 and the post-side plan something to adjust (Provisional)

Evidence & confidence

  • Verified: Legal at master-duel: 40 main, 15 extra, 0 side; all restricted cards within legal copy limits; Core card list: 25 of 25 K9 core cards present in the card array (correcting usage flags); Extra Deck breakdown: 12 Xyz and 3 Link, consistent with card array
  • Observed: K9-66a Jokul, Izuna, Forced Release, Ash, Maxx C and Lupis show 100% usage inclusion in archetype stats
  • Inferred: At least one starter in opening 5 ≈ 0.987 (archetype core proxy); Hand trap present in 6 going second ≈ 0.71; Layered interaction and closing power reads from card text; Going-first 72 and going-second 65 composite scores
  • Provisional: Meta Power (null) and D13 matchup fit (50) pending a dated meta sample; Archetype meta-share not available
  • Data gaps: usage statistics in this deck flags are false for every Extra Deck card, but the card array lists all of them as present (e.g. Number 104: Masquerade, K9-66X Jacks, Divine Arsenal ZEUS); core-card presence 52 is therefore understated and the corrected value is 25 of 25 No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records absent No win-rate telemetry: going-first and going-second and matchup results are inferred or unknown Meta Power is Provisional unless a dated metagame sample is supplied No guides attached for the K9 or Vanquish Soul archetypes

More Master Duel Info

K9

K9 Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top