Elfnote Deck #773921 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (40)
- Droll & Lock Bird x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Elfnote Tinia x3
- Maxx "C" x1
- Medius the Pure x2
- PSY-Frame Driver x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Elfnote Power Patron x2
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x3
- Jet Synchron x1
- PSY-Framegear Gamma x1
- Elfnotes: Welcome Home x1
- Prohibited Power Patron Portal - Terminus x3
- Elfnotes: Rhapsodia of Madness x1
Extra Deck (15)
- Accel Synchro Stardust Dragon x1
- Baronne de Fleur x1
- Black Rose Dragon x1
- Chaos Angel x1
- Crystal Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- F.A. Dawn Dragster x1
- Herald of the Arc Light x1
- Ravenous Crocodragon Archethys x1
- Stardust Dragon x1
- Accel Synchron x1
- Golden Cloud Beast - Malong x2
- Kewl Tune B2B x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63.6 |
| Going First | 62 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 57 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro boards built from Elfnote starters, supported by high-ATK Synchro closers (Kewl Tune B2B, Chaos Angel, June Pride, Vidolium via Pendulum); Monster-zone attack restriction and negation (Elfnote June Pride, Elfnotes: Rhapsodia of Madness) that lets a center-zone monster dominate the board
- Turn 1 (going first): Open an Elfnote starter (Lucina, Tinia, Regina, Fortuna or Power Patron), special summon into the center zone, extend into a Synchro, and keep Ash, Ghost Ogre or Effect Veiler up for the opponent's first activation
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Effect Veiler, Droll & Lock Bird, Ghost Belle, Maxx C) to negate or blank the opponent's first board, then convert the six-card hand into a Synchro through the monster zone
- Recovery: Re-enter Elfnote monsters from the GY and deck through the Elfnote and Power Patron effects; Tuners such as Jet Synchron and Junoldo replace Synchro material lost to interaction (card text, Inferred)
- After siding: Not evaluated: the export has no side deck (Side Deck size 0, legal under master-duel side range 0-15) and no post-side data
Why it scores here
Scored as one connected Midrange system with a Stun component, not by averaging card scores. The deck should usually open a live Elfnote starter: 12 Elfnote-class starters across 5 card types give P(at least one in a 5-card opening hand) of about 0.85 (Inferred, hypergeometric). Its strongest dimension is end-board interaction: 14 hand traps and 9 negation-text cards cover the opponent's activations and carry D7 and D8. Combo ceiling and median output are not measured because no boards were supplied, so D3 and D4 stay near neutral and confidence is Medium. Popularity did not earn points: archetype usage data confirms the list is a real build, but exact-name Elfnote purity is only 30.9%, which costs dilution points through the modifiers.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one of 12 Elfnote-class starters in a 5-card hand) ≈ 0.85; 3-copy starters with two Tuner backups (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 14 hand traps and 2 non-engine draw cards dilute the hand, but most hands keep a live starter; brick rate not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Elfnote one-card-combo text and Synchro summon route described in the guide; no recorded boards to measure a ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No parseable boards, so floor and median cannot be measured; held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | 14 hand traps and multiple Tuner and starter routes give redundant lines after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | GY and deck Elfnote re-summons and Tuner recursion are present in card text; no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 78 | Ash, Ghost Ogre, Effect Veiler, Ghost Belle, Droll, Maxx C, PSY-Framegear Gamma, Herald and Crystal Wing cover many activation windows; card text read, no measured density (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 74 | Going-second hand traps reach the opponent's first activation at P ≈ 0.94 in a 6-card hand; board-breaking from Baronne and Black Rose text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Synchro closers reach 3100–5000 ATK (June Pride, Kewl Tune B2B, Vidolium), with card-text piercing and direct-attack restriction (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 65 | 40 main with 21 distinct cards and 14 hand traps; compact but Elfnote-dependent (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Synchro Extra Deck cards covering several level and attribute routes, mostly single copies (Verified composition) |
| D12 | Side Deck Adaptability | 35 | No side deck in export and no post-side data; scored low for missing adaptability (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype usage is context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple hand-trap timing decisions and a Synchro chain with several optional effects per turn raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63.6, Going First ≈ 62, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: off-archetype dilution (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*63.6 + 0.20*57 = 62.28, then modifiers -3 = 59
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 14 hand traps plus 9 negation-text cards cover most activation windows
- Multiple independent starters (Lucina, Tinia, Regina, Fortuna, Power Patron) reduce single-card dependence
- High-ATK Synchro closers and monster-zone attack restriction
- Compact 40-card main with a clear 3-copy core
Weaknesses
- Exact-name archetype purity is low (30.9%), so engine coherence depends on hand traps and generic staples
- No combo, tournament, or side data, so floor, median and matchup scores are unverified
- One-card-combo reliance on the center Main Monster Zone exposes the line to monster-zone removal
- No side deck in the export
Critical choke points
- The center Main Monster Zone: most Elfnote effects and the deck's attack restriction depend on a monster there
- Synchro material: a Tuner being negated or banished can stall the Synchro Summon
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Maxx "C" (1 copy, Limited) | A third Elfnote starter or a second Elfnote Tuner | Maxx C is an off-archetype draw card in a 40-card list with 14 hand traps; replacing it raises exact-name engine coherence without touching the interaction count, and removes a Limited single-point-of-loss card |
Evidence & confidence
- Verified: Legal status: 40 main, 15 extra, 0 side within master-duel size rules; All Limited and Semi-Limited copy counts within legal copies; 14 hand-trap and 9 negation-text role tags in the list; Exact-name Elfnote purity 30.9%
- Observed: Elfnote usage stats show the archetype core is real and accessible (usage statistics)
- Inferred: P(at least one of 12 Elfnote-class starters in a 5-card hand) ≈ 0.85; P(at least one hand trap in 6 cards) = 0.94 (from evidence); Interaction-density and resilience scores from card text; Going-first and going-second power splits
- Provisional: Meta Power (null, no dated meta sample); Matchup and format fit (no tournament data); Side adaptability (no side deck)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Data inconsistency: usage statistics marks Elfnote Seraphim Strelitzia, June Pride, Baronne de Fleur, Crystal Wing, Black Rose, Chaos Angel, F.A. Dawn Dragster and Accel Synchro Stardust Dragon as in this deck=false and lists them under missing core cards, but cards[] lists all of them in the Extra Deck with copies 1. core-card presence (52) and missing core cards are therefore unreliable; this evaluation relies on cards[] for the Extra Deck No side deck in export; post-side plan cannot be assessed
Couldn't load the combos





