Tenpai Dragon Deck #773897 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Fydraulis Harmonia x3. Created Oct 25, 2026 by YGO Mod.

Deck Tenpai Dragon Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
57± 5/ 100
Power Score
Structural 62
Reliability 54
Going First 64
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 64
Going Second 60
Meta Power provisional
Tournament Reliability 54
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro beaters (Red Dragon Archfiend, Scarlight Red Dragon Archfiend, Bystial Dis Pater, Red Nova Dragon - Burning Soul, Hot Red Dragon Archfiend Bane) summoned off FIRE Dragon tuners (Tenpai Dragon Chundra, Sangenpai Bident Dragion) after a Tenpai or Sangen search; Storm-Bane Dragon Destorbim and The Crimson King as backup Synchro boards once the opponent's spells and traps are cleared
  • Turn 1 (going first): Search or Set a Sangen spell (Sangen Summoning or Sangen Kaimen) and summon a Tenpai Dragon monster (Paidra, Genroku, Fadra) to reach a Synchro with Chundra or Bident
  • Turn 2 (going second): Hold Droll & Lock Bird or Maxx C to slow the opponent's card adds and summons, then use Forbidden Droplet, Heavy Storm, Harpie's Feather Duster or Lightning Storm to clear backrow before continuing the Tenpai line
  • Recovery: Tenpai Dragon Genroku can be Tributed to Special Summon a Tenpai monster from the Deck, Pot of Sloth and the Mulcharmy monsters refill the hand, and Sangen spells re-search Tenpai monsters
  • After siding: Not applicable: Master Duel runs a single 40-card main with no side deck, so there is no post-side plan to evaluate

Why it scores here

The deck reliably opens a Tenpai starter: six Tenpai monsters (Paidra, Genroku, Fadra, Chundra) and two Sangen spells give a probable hand-5 starter of about 0.58 by hypergeometric estimate, with the Tenpai search cards (Sangen Summoning, Sangen Kaimen, Paidra, Vision Resonator, Crimson Gaia) supplying about 0.85 of hands with at least one searcher. Conversion rests on a 14-card Synchro Extra Deck whose Red Dragon Archfiend and Dragion boards reach 3000 to 3500 ATK, which earns the closing-power score. Interaction is the deck's strongest structural feature: Forbidden Droplet, Heavy Storm, Harpie's Feather Duster, Lightning Storm, Maxx C, Droll & Lock Bird and Red Dragon Archfiend's Chains give layered answers to both backrow and monsters. Scores are not averages of card power; popularity was not counted, since archetype usage data confirms the list is real but does not by itself raise any dimension, and the deck has no combo boards or win-rate telemetry, so ceiling and floor scores are Inferred. The deck's weakest points are its low exact-name archetype purity (6 of 55 main and extra copies) and the lack of any side-deck or dated meta evidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 6 Tenpai starters in opening 5) ≈ 0.58; P(at least one searcher in opening 5) ≈ 0.85 from the searcher group (Inferred)
D2 Opening-Hand Quality & Brick Management 50 About 14 singleton non-engine cards (Droplet, Sloth, storms, Feather Duster, Maxx C) can be dead without opposing cards on board; hand-trap group only 3 copies (Inferred)
D3 Combo Conversion & Ceiling 62 Synchro boards reach 3000-3500 ATK but no parseable combo boards were supplied, so the ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 52 No combos_evidence median or power distribution is available; floor is estimated from starter diversity and draw-based recovery (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent searchers (Paidra, Sangen Kaimen, Vision Resonator, Darkness Resonator) and Genroku recursion give partial redundancy after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Pot of Sloth and Mulcharmy draw effects plus Ecclesia and Vice Dragon searches regenerate cards; Limited 1-copy cards cap some recovery (Inferred from card text)
D7 End-Board & Interaction Quality 80 Four to five spell and trap answers plus Maxx C, Droll and Chains; negation_text count 4, removal_text count 8 in role tags (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Droll, Maxx C and Droplet add going-second interaction, but Droll is only Semi-Limited at 2 copies and the Synchro board is strong once established (Inferred)
D9 Offensive Pressure & Closing Power 78 Multiple 3000-3500 ATK Synchro monsters including Dis Pater and Burning Soul; end-board ATK is high (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 58 40 main cards across 24 distinct names with 6 Mulcharmy and 2 Forbidden Droplet-style slots; 49 off-archetype main and extra copies lower compactness (Verified counts)
D11 Extra Deck Efficiency & Coverage 70 Full 15-card Extra Deck with 14 Synchro and 1 Fusion (Alba-Lenatus), offering broad Synchro flexibility (Verified composition)
D12 Side Deck Adaptability 30 No side deck (side_count 0); Master Duel has no sideboard, so post-side adaptability is structurally absent (Verified structure)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; archetype share unavailable, so the score is a provisional placeholder excluded from structural weighting (Provisional)
D14 Pilotability & Error Tolerance 58 Synchro chains with Tuner selection, Tenpai search timing and Sangen choices create many decision points; repeatable but not trivial (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 62, Going First ≈ 64, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: banlist exposure (-1); engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers; Meta provisional (null) and D13 dropped from Structural with weights renormalised over 95 points: (5878 / 95 = 61.9 ≈ 62). Final = 0.80*61.9 + 0.20*54 - 3 = 57.3 → 57

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction across spells, traps and monsters (Droplet, Heavy Storm, Feather Duster, Lightning Storm, Maxx C, Droll, Chains)
  • Synchro ceiling of 3000 to 3500 ATK with a full 15-card Extra Deck
  • Redundant Tenpai and Sangen searchers give several ways to reach a starter

Weaknesses

  • Low exact-name archetype purity (10.9%) means many off-archetype slots
  • Heavy reliance on spell-based interaction that can be dead without opposing cards
  • No side deck, so no adaptation tool in Master Duel

Critical choke points

  • Tenpai FIRE Dragon tuner (Chundra or Bident) needed to convert the Synchro line
  • Limited single-copy cards (Heavy Storm, Maxx C, Chundra, Sangen Summoning) cannot be replaced once lost
Priority Remove Add Reason
1 1 Mulcharmy Purulia 1 Tenpai Dragon Fadra (second copy; Fadra is Unlimited) Raises exact Tenpai starter density from 6 to 7 and lowers off-archetype copies, improving starter access (Inferred)

Evidence & confidence

  • Verified: Legality: 40 main, 15 extra, 0 side within size rules; all Limited and Semi-Limited copies within legal limits; Card text and stats for all listed cards; Copy histogram and archetype purity counts; Extra Deck breakdown: 14 Synchro, 1 Fusion
  • Inferred: Starter access (≈0.58 at hand 5) and searcher access (≈0.85); Interaction quality from card text and role tags; Combo ceiling and floor from text only; Recovery and resilience from card text
  • Provisional: Meta and matchup fit (D13), excluded from Structural; Post-side adaptability is not applicable in Master Duel
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchups or brick rates Meta Power is provisional unless a dated metagame sample is supplied no side deck exists, so D12 cannot be measured from performance data

More Master Duel Info

Tenpai Dragon

Tenpai Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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