Sky Striker Deck #773872 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.

Deck Sky Striker Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 27, 2026
59± 8/ 100
Power Score
Structural 66
Reliability 56
Going First 70
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 65.6
Going First 70
Going Second 62
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Link Summon engine
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link Summon Sky Striker Ace monsters (Zero, Kagari, Zeke, Camellia, Azalea) into repeated board-control and pressure; Grind through Sky Striker recursion (Lemnisgate from GY, Engage and Zero/Kagari/Shizuku searches) and Pot of Sloth / Mulcharmy card flow
  • Turn 1 (going first): Open Mobilize - Linkage (3 copies) with an empty Main Monster Zone to Special Summon an Ace from the Extra Deck, then Link into a second Ace (Zero or Zeke)
  • Turn 2 (going second): Use hand traps (Ash x3, Droll, Maxx C, PSY-Framegear Gamma) and Forbidden Droplet / Forbidden Crown to disrupt the opponent, then rebuild through Raye or Roze
  • Recovery: Lemnisgate from the GY to return Ace monsters, Engage and Zero/Kagari searches for Sky Striker spells, and Pot of Sloth or Mulcharmy for card advantage
  • After siding: No side deck was submitted, so no post-side plan is evidenced

Why it scores here

The deck reliably opens a Sky Striker line: by hypergeometric estimate about 88% of 5-card openers contain at least one of 13 starter-capable cards, led by Mobilize - Linkage and Raye (Inferred). Its Link Summon engine has many independent Ace routes through the 14 Link monsters in the Extra Deck, so a single interruption rarely ends the line. Interaction is dense (six hand traps, two Forbidden spells, Mystical Space Typhoon and Widow Anchor), and recursion through Lemnisgate, Engage and Pot of Sloth supports grind. The score is held back by the single Ace-source bottleneck (only Raye x3 and Roze x1 in the Main Deck), the empty-zone conflicts between starters and a 17-monster Main Deck, and an Extra Deck slot (Super Starslayer TY-PHON - Sky Crisis) that cannot be summoned without Level 12 monsters. The score was derived from consistency, median output and interaction on the whole system, not from Sky Striker's popularity or from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one of 13 starter-capable cards in a 5-card opener) ≈ 0.88; P(at least one Raye or Roze Ace source in opener) ≈ 0.43, which caps the Link chain (Inferred)
D2 Opening-Hand Quality & Brick Management 60 17 main monsters compete for the empty Main Monster Zone that Linkage, Engage and Widow Anchor require, so some hands conflict or clog (Inferred)
D3 Combo Conversion & Ceiling 70 No parseable recorded boards; ceiling comes from text: an Ace Link chain plus board effects on Zeke, Amatsu and Azalea (Inferred semantic)
D4 Combo Floor & Median Output 58 No combo medians exist; the floor is held down by Ace-source gaps and the dead Xyz slot in hand-and-draw scenarios (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Linkage, Engage, Raye and Roze/Cyanos give independent starts; Lemnisgate and Radiant Typhoon Chant/Vision add recursion after removal (Inferred)
D6 Resource Economy, Recovery & Grind 74 Engage x2 and Zero/Kagari/Shizuku searches, Pot of Sloth x3, Mulcharmy x3 and Lemnisgate recursion (Inferred from card text)
D7 End-Board & Interaction Quality 78 Six hand traps, Forbidden Droplet, Forbidden Crown, Mystical Space Typhoon, Widow Anchor and Combined Maneuver negation; role counts Verified, quality of the layering Inferred semantic
D8 Going-Second & Board-Breaking Power 68 Hand-of-6 hand-trap coverage ≈ 0.65; Amatsu, Zeke and Azalea board removal; no recorded going-second split (Inferred)
D9 Offensive Pressure & Closing Power 70 Link Aces at 1500-2000 ATK plus Link-chain pressure; the 2900 Xyz is unreachable (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 60 40 cards at the Main Deck minimum, 22 distinct, 11 singles, exact-name archetype purity 50.9% (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 14 Link monsters and one Xyz; TY-PHON needs two Level 12 monsters and the Main Deck has none, so one of 15 Extra slots is effectively dead (Verified derivation)
D12 Side Deck Adaptability 25 No side deck submitted, so no post-side evidence exists to score adaptability (Provisional)
D13 Matchup Coverage & Format Fit 50 Archetype meta-share and tournament link absent; usage stats show 20 of 25 core cards present after reconciliation (Provisional for meta)
D14 Pilotability & Error Tolerance 48 Several conditional starters (empty Main Monster Zone, Ace Link material choice, hand-trap timing) raise decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 65.6, Going First ≈ 70, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: Dead Extra Deck slot (TY-PHON) (-2); Engine conflict (empty Main Monster Zone starters vs monster-heavy hand) (-2); Banlist exposure (Limited one-copy key cards) (-1). Final formula: No reliable metagame: Final = 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*65.6 + 0.20*56 - 5 = 58.6, rounded to 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Link Summon engine with 14 Link monsters and many distinct Ace routes (Zero, Kagari, Zeke, Camellia, Azalea, Hayate, Shizuku)
  • Dense interaction: six hand traps, Forbidden Droplet, Forbidden Crown, Mystical Space Typhoon, Widow Anchor
  • Card flow and recursion: Pot of Sloth x3, Mulcharmy x3, Lemnisgate x2, Engage x2 search
  • Starter access ≈ 0.88 at least one of 13 starter-capable cards in a 5-card opener (Inferred)

Weaknesses

  • Super Starslayer TY-PHON - Sky Crisis is a dead Extra slot: no Level 12 monsters in the Main Deck
  • Ace-source bottleneck: only Raye x3 and Roze x1 in the Main Deck; ≈ 0.43 chance of one in the opener
  • Monster-heavy Main Deck (17) conflicts with three empty-Main-Monster-Zone spells
  • Low exact-name purity (50.9%) with 11 singleton slots and off-archetype engines (PSY-Frame, Radiant Typhoon, Greed, Forbidden)
  • No side deck submitted

Critical choke points

  • First Ace Link: requires Linkage with an empty Main Monster Zone, or Raye/Roze to reach an Ace
  • Empty Main Monster Zone is needed by Linkage, Engage and Widow Anchor simultaneously
  • Going second, the hand traps (Ash, Droll, Maxx C, Gamma) are the main answer to an opposing board
Priority Remove Add Reason
1 Super Starslayer TY-PHON - Sky Crisis Sky Striker Mecha - Hornet Drones (appears in the archetype usage stats at 78.6% inclusion; its card text is not in this evidence, so verify it before running) Removes the uncastable Xyz slot and moves the deck toward the archetype-standard core
2 One Pot of Sloth One additional Sky Striker-named support card or Ace source Raises exact-name purity and Ace-source density; Pot of Sloth is off-archetype (Greed) and does not feed the Link chain

Evidence & confidence

  • Verified: Legality: 40 main, 15 extra, 0 side; all Limited and Semi-Limited copies within the Master Duel limit; Copy histogram and Extra Deck breakdown (14 Link, 1 Xyz) from the deck list; TY-PHON requires two Level 12 monsters; the Main Deck contains no Level 12 monsters; Archetype purity 50.9% and role-tag counts from the deck list
  • Inferred: At-least-one-starter ≈ 0.88 and Ace-source ≈ 0.43 (hypergeometric); Going-first and going-second power blends; Hand-trap coverage ≈ 0.65 on going second; Board-breaking and interaction quality from card text
  • Provisional: Meta Power (null, no dated metagame sample); Matchup fit (D13) and side-deck adaptability (D12)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates); those signals are Inferred Usage statistics in_this_deck flags contradict the deck list: Sky Striker Ace - Amatsu, Camellia, Azalea, Zeke, Hayate, Shizuku, Kagari and Zero are all in the Extra Deck but flagged false, so core_present_pct 48 is an exporter error; reconciled to 20 of 25 (80%) by hand No side deck submitted; no post-side plan evidence Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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