Sky Striker Deck #773870 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3, Forbidden Droplet x3. Created Oct 25, 2026 by YGO Mod.

Deck Sky Striker Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
64± 6/ 100
Power Score
Structural 66
Reliability 62
Going First 66
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65.8
Going First 66
Going Second 63
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link Summon Sky Striker Ace monsters (Zero, Kagari, Zeke, Azalea) to build a board and push damage or removal.; Flex finishers from the Extra Deck (Predaplant Triphyoverutum, Garura, Favorite HERO Shining Flare Wingman).
  • Turn 1 (going first): Turn 1 Sky Striker Mobilize search or Ace summon, with the hand-trap package held back for the opponent's turn.
  • Turn 2 (going second): Use the hand traps (Ash Blossom, Ghost Ogre and Snow Rabbit, Droll and Lock Bird, Maxx C) to break the opponent's opening line, then pivot into Link Summons.
  • Recovery: Spell recursion through Sky Striker Special Maneuver - Lemnisgate and the Mobilize searchers, with Sky Striker Ace - Raye and Roze as graveyard-triggered restarts.
  • After siding: None. The deck has no side deck, so there is no post-side plan (gap: Inferred).

Why it scores here

The deck reliably opens its engine: the archetype core is present in 99% of 5-card hands (hypergeometric proxy, Inferred), and the Mobilize searchers and Ace monsters give several independent starters. Its conversion is a Link-based board built from Ace monsters, with Zero, Kagari, Zeke and Azalea as the main closers, while Predaplant and Garura add flexible Extra Deck finishers. Interaction is layered across seven hand traps, the Forbidden spells and the Sky Striker Mecha removal and control spells, so the deck can survive one disruption and keep its line going. The score comes from consistency, interaction and resilience measured on the whole system, not from averaging card scores, and Sky Striker's popularity in the archetype usage data confirms only that the list is real and accessible. Without a side deck, dated meta data or any recorded boards, the score stays capped in the mid-60s.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one Mobilize copy in 5-card hand) ~0.34 per copy, archetype core open in 0.99 of hands; several independent starters (Inferred)
D2 Opening-Hand Quality & Brick Management 64 7 hand traps and multiple Quick-Play Spells create some dead or conflicting hands; no brick measurement exists (Inferred)
D3 Combo Conversion & Ceiling 72 No recorded boards; Link-chain conversion read from card text (Inferred)
D4 Combo Floor & Median Output 58 No recorded boards; median output cannot be measured and is kept near neutral (Inferred)
D5 Interruption Resilience & Route Redundancy 74 Redundant starters and recursion (Raye, Roze, Lemnisgate, Mobilize) give alternate lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Draw and search effects (Pot of Desires, Pot of Sloth, Upstart Goblin, Mobilize) plus GY spell recursion (Inferred)
D7 End-Board & Interaction Quality 72 Forbidden Droplet, Forbidden Crown, Widow Anchor, Hornet Drones and Shark Cannon give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 70 Four hand traps plus Droplet for going second, with a board-breaker count from text (Inferred)
D9 Offensive Pressure & Closing Power 66 Link board closers and Predaplant 3000 ATK; no end-board ATK or win-rate data (Inferred)
D10 Main Deck Efficiency & Flexibility 64 40 cards, 28 spells with 3-copy staples and tech; compact but spell-heavy (Verified structure, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 66 15 Extra Deck slots: 11 Link and 4 Fusion, with Predaplant and Favorite HERO as flex (Verified composition)
D12 Side Deck Adaptability 25 No side deck supplied, so no post-side plan can be scored (Inferred gap)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype usage only (Provisional)
D14 Pilotability & Error Tolerance 60 Link-chain sequencing and multiple hand-trap timing decisions raise the pilot skill floor (Inferred)

How the score was computed

Strategy profile: Midrange primary; no secondary weighting applied. Structural ≈ 65.8, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: No side deck (-2); Engine compactness (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is present in almost every opening hand (Inferred)
  • Seven hand traps and layered interaction, with Forbidden Droplet and Forbidden Crown as end-board answers
  • Several independent starters and recursion lines that resist one disruption

Weaknesses

  • No side deck, so no post-side adaptability
  • Spell-heavy main deck with about half off-archetype cards
  • No recorded boards, so the combo ceiling and median are unmeasured

Critical choke points

  • Turn-1 Mobilize or Ace summon, which the hand traps protect but do not replace
Priority Remove Add Reason
1 None A side deck of up to 15 cards With no side deck the deck has no post-side plan, and its D12 score is the clearest gap (Inferred).

Evidence & confidence

  • Verified: Legal size and copy limits in Master Duel; All six restricted cards within their legal copy limits; Archetype usage shows the core list is standard
  • Inferred: Opening-hand consistency from hypergeometric draws; Interaction quality from card text; Going-first and going-second estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck supplied, so post-side performance cannot be assessed

More Master Duel Info

Sky Striker

Sky Striker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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