Tenpai Dragon Deck #773849 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Forbidden Droplet x3. Created Oct 25, 2026 by YGO Mod.

Deck Tenpai Dragon Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 27, 2026
53± 8/ 100
Power Score
Structural 58
Reliability 56
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Tenpai Dragon and Sangen Fire Dragon boards (Paidra, Fadra, Chundra, Transcendent Dragion, Baronne) plus Sky Striker Ace and Odd-Eyes/Fusion bosses converting after a staple-heavy interaction-and-draw turn; Mulcharmy draw-engine card advantage that eventually sustains a board of 3000-ATK synchros and fusions
  • Turn 1 (going first): Sangen Summoning or Sky Striker Mobilize to find a Tenpai monster, pair it with Forbidden Droplet/Pot of Sloth for card advantage, and hold Red Reboot or Heavy Storm for the opponent's first big play
  • Turn 2 (going second): Use Maxx C, Red Reboot, Harpie's Feather Duster, Dark Hole, Heavy Storm or Lightning Storm to clear the opponent's board, then rebuild with Mulcharmy draws and a Tenpai or Sky Striker starter
  • Recovery: Mulcharmy Fuwalos and Purulia draw on opponent summons and Pot of Sloth refills hand; Sangen and Genroku recursion restores Fire Dragon bodies from the GY
  • After siding: No side deck in this format; the 15-card Extra Deck is the only adaptation lever

Why it scores here

This list reliably opens interaction and draw, not a single engine: 58 in D1 reflects that only 6 Tenpai Dragon monsters are in the Main Deck (P of at least one Tenpai monster in a 5-card opening hand is about 0.58 by hypergeometric estimate, Inferred), so the Tenpai plan is live but not guaranteed on turn 1. Its real strength is seven-plus interaction cards (Heavy Storm, Harpie's Feather Duster, Dark Hole, Lightning Storm, Maxx C, two Red Reboot, Forbidden Droplet), which earned D7 at 78 as an end-board interaction read from card text, not from measured boards. Conversion and median output are weak: there are no recorded combos, so D3 and D4 sit at 45 and 40 on text-only inference, and the archetype is only 10.9% exact-name purity with 49 off-archetype copies, so this is a Toolbox build around a thin Tenpai core. Popularity did not earn points: the Tenpai Dragon usage stats confirm the list is real and accessible, but the score comes from consistency, interaction and resilience on the system, not from averaging individual card scores. Meta Power and matchup fit stay Provisional at 50 because no dated metagame sample exists.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one Tenpai monster in 5 cards) ≈ 0.58 going first from 6 copies, plus Sangen Summoning and Paidra searches; the engine is live but not guaranteed (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Staple spells such as Pot of Sloth and Forbidden Droplet are often dead without opponent cards, and Mulcharmy's conditional effects brick on an empty field; no hand simulation exists (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded combo boards exist (combos_evidence total 0); ceiling is a text read of Tenpai Fire Dragon and Sangen recursion into 3000-ATK synchro/fusion bosses (Inferred)
D4 Combo Floor & Median Output 40 Median output is unmeasured; a floor built on Mulcharmy draw plus one interaction spell with an unmatched follow-up is plausible but unsupported by data (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Three independent starter families (Tenpai, Sky Striker, Mulcharmy) plus Sangen and Genroku GY recursion give redundant lines after a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Pot of Sloth, Mulcharmy draws, Sky Striker Mobilize and Sangen Summoning add card flow and recovery; no ResourceScore data exists (Inferred)
D7 End-Board & Interaction Quality 78 Seven-plus spell/trap and monster removal or negation cards (Heavy Storm, Dark Hole, Lightning Storm, Harpie's Feather Duster, Maxx C, two Red Reboot, Baronne de Fleur in Extra) are present, and text confirms their function (Inferred from card text)
D8 Going-Second & Board-Breaking Power 66 Three going-second hand-traps (Red Reboot x2, Maxx C) hit a 6-card hand 39% of the time, and Dark Hole, Heavy Storm and Lightning Storm clear boards; no going-second win split exists (Inferred)
D9 Offensive Pressure & Closing Power 62 Closing bosses include Sangenpai Transcendent Dragion (3000), Trident Dragion (3000) and Baronne de Fleur (3000), but only one copy each; direct or piercing pressure is text-only (Inferred)
D10 Main Deck Efficiency & Flexibility 55 40-card Main Deck with 25 distinct cards and 15 singles; several conditional cards (Sales Ban, Triple Tactics Talent/Thrust) dilute consistency (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 15 cards across 14 distinct entries with fusion, synchro and link coverage; Tenpai and Sangen synchros need Dragon tuners, which narrows some access (Verified composition, Inferred)
D12 Side Deck Adaptability 50 Master Duel has no side deck, and side_count is 0; scored neutral at 50 and marked non-applicable (Provisional)
D13 Matchup Coverage & Format Fit 50 No archetype meta-share or tournament link exists in the export, so format fit cannot be measured; neutral 50 placeholder (Provisional)
D14 Pilotability & Error Tolerance 62 Decision load is high: Sky Striker, Mulcharmy and Tenpai conditions interact, and Fuwalos/Purulia need empty-field checks; the list is moderately hard to pilot (Inferred)

How the score was computed

Strategy profile: Toolbox primary (about 85%) with Midrange secondary for the Tenpai and Sangen midrange core, disclosed as a judgement. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: Banlist exposure (-2); Engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*57.75 + 0.20*56 - 4 ≈ 53

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Seven-plus interaction cards across spell, trap and monster removal or negation
  • Redundant starter families (Tenpai, Sky Striker, Mulcharmy, Sangen) with recursion
  • Strong closing bosses at 3000 ATK in the Extra Deck
  • Legal in format with no copy-limit violations

Weaknesses

  • Thin Tenpai core: 6 Main Deck monsters, 10.9% exact-name purity
  • No recorded combo evidence, so conversion and median output are inferred
  • Conditional staples (Pot of Sloth, Fuwalos, Purulia, Triple Tactics) can brick on an empty or full field
  • Three hand-traps only, so going-second interaction is limited

Critical choke points

  • Tenpai Dragon starter access (6 Main Deck monsters) for the Fire Dragon plan
  • Sangen Summoning and Sangen Kaimen as the only searchers into the Fire Dragon line
Priority Remove Add Reason
1 Sales Ban Additional Tenpai Dragon monster or Sangen searcher Sales Ban is a conditional card with weak payoff; a starter raises D1 and D2
2 Triple Tactics Thrust Tenpai Dragon Fadra or Paidra copy Thrust needs an opponent's monster effect activation; a Tenpai starter improves consistency

Evidence & confidence

  • Verified: Main 40 / Extra 15 / Side 0 are within master-duel size rules; All restricted cards are within legal copy limits; Copy histogram and Extra Deck breakdown (6 synchro, 6 fusion, 3 link); Tenpai Dragon exact-name purity 10.9%
  • Observed: Usage statistics show the archetype core is present (14 of 21 core cards)
  • Inferred: Starter probabilities from hypergeometric estimates; Brick and interaction reads from card text; Going-first and going-second power estimates
  • Provisional: Meta Power (null); Matchup and format fit (D13 placeholder 50); Side and post-side plan (not applicable in Master Duel)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup, or brick and starter rates Meta Power is Provisional unless a dated metagame sample is supplied Master Duel has no side deck, so D12 is non-applicable

More Master Duel Info

Tenpai Dragon

Tenpai Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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