Lunalight Deck #773842 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.

Deck Lunalight Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 27, 2026
61± 6/ 100
Power Score
Structural 65
Reliability 58
Going First 68
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 68
Going Second 66
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Lunalight Fusion bosses (Liger Dancer 3800, Leo Dancer 3500, Sabre Dancer 3000, Panther Dancer 2800, Cat Dancer 2400) Fusion Summoned through Polymerization, Lunalight Fusion, or Lunalight Wolf's Fusion effect; Fire Fist Tiger King Xyz (negates face-up effect monsters once per turn) and Tri-Brigade Fraktall as a secondary board presence
  • Turn 1 (going first): Starter from Lunalight Gold Leo, Black Sheep, Kaleido Chick, Silver Hound or Emerald Bird, search Lunalight pieces, then reach a Fusion enabler (Polymerization, Lunalight Fusion, or Wolf)
  • Turn 2 (going second): Open with hand traps Ash Blossom (3), Droll & Lock Bird (2) or Maxx C to strip the opponent's early plays, then Fusion Summon through the recovered board
  • Recovery: Recursion from the GY: Silver Hound Special Summons a Lunalight from the Deck when sent to the GY by effect, Emerald Bird and Yellow Marten recur Lunalight monsters, and Luna Light Perfume Special Summons a Lunalight from the GY
  • After siding: Not applicable: no side cards are run in the evidence, so there is no post-side plan to score

Why it scores here

The deck opens a Lunalight starter in almost every opening hand (30 core copies give P(at least one in 5) = 0.9996), and 15 searcher-text cards and recursive starters keep lines alive after one disruption, so consistency and resilience carry the score. The conversion is real but narrow: going first, the two Fusion enablers (Polymerization and Lunalight Fusion) reach an opening hand only about 24% of the time, and the 3-copy Gold Leo starter reaches one only about 34% of the time. Its ceiling comes from two-attack Fusion bosses with targeting immunity, and the going-second hand-trap density (6 traps, P(at least one in 6) = 0.65) helps it survive the opponent's first turn. Usage statistics confirm the list is the archetype's standard core and do not earn points by themselves, and no card scores were averaged; the 27 off-archetype copies (3 Mulcharmy Fuwalos, Triple Tactics Talent, Forbidden Droplet and similar) are scored as engine conflicts, not as strength.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one Gold Leo in opening 5) = 0.34; 30 core Lunalight copies give P>=1 = 0.9996, but Fusion enablers (Polymerization + Lunalight Fusion) give P>=1 = 0.24 going first (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Conditional or dead-prone cards: 3 Mulcharmy Fuwalos (needs no cards on your field), Triple Tactics Talent, Forbidden Droplet and Dominus Impulse; 15 searcher-text cards and 6 hand traps give backup (Inferred)
D3 Combo Conversion & Ceiling 68 No recorded boards (combo data.total combos = 0); ceiling read from text: Fusion bosses at 2800 to 3800 ATK with targeting or destruction immunity (Inferred)
D4 Combo Floor & Median Output 55 No median power index exists; the floor is set near the midpoint, supported only by core redundancy and searchers (Provisional)
D5 Interruption Resilience & Route Redundancy 72 6 hand traps, 15 searcher-text cards, and recursive starters (Silver Hound, Emerald Bird, Yellow Marten) give independent lines after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 74 Recursion from the GY and 15 searcher-text cards support rebuilding; no resource profile data exists, so this rests on card text (Inferred)
D7 End-Board & Interaction Quality 74 Dominus Impulse, Crossout Designator, Forbidden Droplet, Serenade Dance and 11 negation-text cards, with boss immunity text (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 P(at least one of 6 hand traps in a 6-card going-second hand) = 0.65, then Fusion bosses on the recovered board (Inferred)
D9 Offensive Pressure & Closing Power 80 Liger Dancer 3800 and Leo Dancer 3500 each make a second attack; Sabre Dancer gains ATK per banished or GY Beast-Warrior (Verified text, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 60 40 Main cards with 25 distinct; 27 of the 40 Main copies are off-archetype, including 3 Mulcharmy Fuwalos and a Fire Formation splash (Inferred)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra slots used across 12 distinct cards; 6 Lunalight Dancer copies plus Fusion core, with Evilswarm Nightmare, Fire Fist Tiger King and Zoodiac Broadbull as off-archetype Extra slots (Verified list)
D12 Side Deck Adaptability 40 No side cards are run and no post-side performance data exists, so this is a low placeholder (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament data and no dated meta sample; set to a neutral 50 (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion chains across Extra Deck and GY with several decision points raise pilot demand (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 65, Going First ≈ 68, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine conflicts (-3); unrecoverable choke point (-2); engine redundancy (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated meta sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ 0.24 · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 30 core Lunalight copies with near-certain access to a Lunalight monster
  • 6 hand traps and 11 negation-text cards give going-second interaction
  • Five Fusion bosses with two-attack or immunity text give a high closing ceiling
  • Recursion from GY and 15 searcher-text cards support multi-turn resilience

Weaknesses

  • Fusion enablers are thin: 2 single-copy Fusion spells plus Wolf
  • 3 Mulcharmy Fuwalos and several conditional spells are dead-prone
  • Off-archetype splash (Fire Formation, Fire Fist, Mulcharmy, Tri-Brigade) dilutes the engine
  • No side deck, so no post-side adaptation

Critical choke points

  • Reaching a Fusion enabler (Polymerization or Lunalight Fusion), roughly 24% going first in the opening hand
Priority Remove Add Reason
1 1 Triple Tactics Talent 1 additional Lunalight Fusion (legal 3 copies) Adds a second Fusion enabler, the main choke point, in place of a card that needs the opponent to activate a monster effect in your Main Phase
2 1 Mulcharmy Fuwalos 1 Lunalight monster or Polymerization Reduces off-archetype dead-prone copies; Fuwalos only works while you control no cards

Evidence & confidence

  • Verified: Legality: 40 Main, 15 Extra, 0 Side; all 6 restricted cards run at or below legal copies; Card text and stats for every card in cards[]; Archetype usage: 30 core Lunalight copies, Maxx C and Lunalight Fusion at 100% inclusion
  • Observed: Usage statistics show the Lunalight core is the standard list (inclusion percentages only; no boards)
  • Inferred: P(at least one Gold Leo in opening 5) = 0.34; P(Fusion enabler in opening 5) = 0.24 going first; Hand-trap coverage: P(at least one of 6 hand traps in a 6-card hand) = 0.65; Structural 65 and Final 61 from the Combo weight profile and modifiers
  • Provisional: Meta Power (null; no dated meta sample); D13 matchup fit and D12 side adaptability (set neutral or low)
  • Data gaps: No combos supplied: floor, median, and ceiling are text-only inference (combo data.total combos = 0) No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first, going-second, matchup, and brick rates are Inferred usage statistics in this deck flags contradict cards[]: Leo Dancer, Liger Dancer, Perfume Dancer, Panther Dancer, S:P Little Knight, Dugares, Cross-Sheep and Zoodiac Broadbull show in this deck false despite copies in cards[]; missing core cards and core-card presence are therefore not used as a deficiency (suspected preprocessor defect) No side cards: Side Deck size 0, so post-side and D12 are not measurable from the evidence Meta Power is Provisional without a dated metagame sample

More Master Duel Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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