Branded Deck #773803 — Yu-Gi-Oh! Master Duel
50 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by WinTerHak.
Created by: WinTerHak (16025374)
Created On: 10/25/2026
Main Deck (50)
- Albion the Shrouded Dragon x1
- Aluber the Jester of Despia x3
- Bystial Magnamhut x1
- Dogmatika Ecclesia, the Virtuous x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Springans Kitt x1
- Tri-Brigade Mercourier x1
- Tri-Brigade Springans Kitt x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x2
- The Golden Swordsoul x1
- Branded Fusion x1
- Branded in High Spirits x3
- Branded in White x1
- Forbidden Droplet x2
- Gold Sarcophagus x1
- Nadir Servant x3
- Pot of Desires x3
- Super Polymerization x2
- The Fallen & The Virtuous x2
- Triple Tactics Talent x1
- Branded Retribution x1
- Branded Sword x1
- Infinite Impermanence x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Branded Dragon x2
- Dragon Knight Draco-Equiste x1
- Granguignol the Dusk Dragon x1
- Khaos Starsource Dragon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x2
- Titaniklad the Ash Dragon x1
- Ecclesia and the Dark Dragon x1
- The Three Champions of Swordsoul x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66.7 |
| Going First | 68 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 50 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion boss pressure (Dragon that Devours the Dogma 3000 ATK, Draco-Equiste 3200 ATK, Mirrorjade 3000 ATK, Lubellion, Albion the Branded Dragon) enabled by Branded Fusion and the Fallen of Albaz family.; Ecclesia / Blazing Cartesia / Swordsoul extra-deck lines and Titaniklad or Granguignol boards that remove or outclass opposing monsters.
- Turn 1 (going first): Search or draw a Fallen-of-Albaz-family starter (Nadir Servant, Branded in High Spirits, Aluber, Fallen of the White Dragon) into Fusion or Synchro boards; keep Ash Blossom, Maxx C or Droll up for the opponent's first interruption.
- Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Droll & Lock Bird, Infinite Impermanence) to break the opponent's starter, then rebuild through Mulcharmy draw and the Fallen-family searchers into a Fusion boss.
- Recovery: Recur Fallen of Albaz and Branded Spells from the GY and banishment through Branded Retribution, Branded Sword, Tri-Brigade Mercourier and Mirrorjade; Pot of Desires and Mulcharmy supply extra cards.
- After siding: Not applicable: Master Duel is a single game with no side deck (Side Deck size 0).
Why it scores here
The deck reliably opens into a Fallen-of-Albaz-family starter, with 3 copies of that family giving P(at least one in a 5-card opening hand) of about 0.28 and a 92% chance of at least one searcher, so the engine is accessible through redundant searchers rather than a single card (Inferred). Its ceiling comes from Fusion bosses at 2500 to 3200 ATK, and its median is held back by the lack of recorded boards, so the floor is a semantic read only. Interaction is layered across six hand traps, Droplet, Branded Retribution and Mercourier, which lets it survive one interruption and contest the board (Inferred). Scores come from consistency, interaction and closing power measured on the whole system, not from averaging card scores, and archetype popularity from the usage stats confirms the list is real and accessible but did not earn points on its own. Side-deck and matchup adaptability are structurally limited: the format has no sideboard and there is no dated meta sample, so those dimensions are capped and marked provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 Fallen-family starter in 5 cards) = 0.276 over 3 copies; searcher group P(>=1 in 5) = 0.92; 15 of 25 core cards present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 18 single-copy cards including several narrow ones (Gold Sarcophagus, Droll, Maxx C, Triple Tactics Talent); the searcher density offsets this (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | No recorded boards; ceiling inferred from Fusion boss ATK (3000 ATK Dragon that Devours, 3200 ATK Draco-Equiste) and Branded Fusion routes (Inferred) |
| D4 | Combo Floor & Median Output | 58 | No combo data median or power distribution; floor reflects only the redundant searcher count and Mulcharmy draw (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Six hand traps, recursion via Branded Retribution, Branded Sword and Mercourier, and a second Fallen-family starter route (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Mulcharmy draw, Pot of Desires and Super Polymerization recycle the hand; Fusion materials recur from GY (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Droplet, Retribution, Infinite Impermanence, Ash, Maxx C, Droll and Swordsoul give layered interaction; removal text on Titaniklad and Granguignol (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second split not measured; 6-card hand gives P(>=1 hand trap) = 0.56 across 6 hand-trap copies (Inferred) |
| D9 | Offensive Pressure & Closing Power | 78 | Boss ATK of 2500 to 3200 and Fusion piercing or direct text (Verified card text; Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 50-card Main with 18 singleton slots, 14 tech roles and 16.9% exact-name purity; compact but not tightly archetype-pure (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 13 Fusion and 2 Synchro in 15 slots, all reached through Fallen-family and Branded Fusion routes; the two Synchro are flex slots (Observed usage and Inferred) |
| D12 | Side Deck Adaptability | 30 | No side deck in Master Duel, so no post-side plan exists; score reflects a structural cap, not a measured result (Provisional) |
| D13 | Matchup Coverage & Format Fit | 62 | Usage stats show 25 archetype core cards with 15 present; guides describe the archetype as viable; no tournament or meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion chains with Extra-Deck summon restrictions and several conditional effects; high decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 66.7, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-2); single-point starter (-2); engine conflict (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*66.7 + 0.20*55 = 64.4, then modifiers -5 gives 59
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Redundant searchers (Nadir Servant, Branded in High Spirits, Aluber, Blazing Cartesia) reach the Fallen-family starter
- Six hand traps plus several negations give layered interaction
- High-ATK Fusion bosses (2500 to 3200 ATK) with recursion through GY
Weaknesses
- Single-copy Branded Fusion and Fallen of Albaz are key choke points
- Many one-of narrow cards (Gold Sarcophagus, Droll, Maxx C, Triple Tactics Talent)
- Complex Extra-Deck restrictions raise error rate
Critical choke points
- Branded Fusion (1 copy, Limited) gates the main Fusion route
- Fallen of Albaz (1 copy) is the fusion material and engine hub; the White Dragon alias adds two more bodies
- Going-second hand without a Fallen-family card or hand trap
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | a second Fallen of Albaz | Talent only works after an opponent's monster effect in your Main Phase; a second copy of the engine starter lowers the single-point risk (Inferred) |
Evidence & confidence
- Verified: Legality and copy limits for all 7 restricted cards; Main 50, Extra 15, Side 0 within Master Duel size rules; Card text for all 50 Main and 15 Extra cards
- Observed: Archetype usage: 15 of 25 core cards present, with 100% inclusion for several core cards; Guides describe Branded as a viable archetype
- Inferred: Starter and searcher probabilities; Consistency and brick estimates; Interaction and closing read from card text; Structural scores on all dimensions except the legality and usage inputs
- Provisional: Meta power (null); D13 format fit; D12 side adaptability (structural cap)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and match record absent No win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred Meta power is provisional without a dated metagame sample Master Duel has no side deck, so D12 is structurally capped
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