Herald Deck #773799 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Buio the Dawn's Light x3, Darklord Djehuty x3, Gem-Knight Nepyrim x3. Created Oct 24, 2026 by YGO Mod.

Deck Herald Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
25± 8/ 100
Power Score
Structural 53
Reliability 45
Going First 52
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 52
Going Second 57
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a DARK Fairy boss (The First Darklord or Darklord Eveningstar) off Darklord and Gem-Knight material, then close with 3000-4000 ATK monsters; Gem-Knight Lady Rose Diamond / Lady Brilliant Diamond pressure via Fusion Summons and Gem-Knight recursion
  • Turn 1 (going first): Open on Darklord searchers (Djehuty, Indulged Darklord, Gulgolet, Banishment) and Herald pairs to reach a Fusion Summon; hand traps are held back because Herald of Orange Light requires a second Fairy to discard
  • Turn 2 (going second): Hold Herald of Green Light and Orange Light (hand traps) for the opponent's first Spell or monster effect, then rebuild through Darklord Dance or Mutiny in the Sky into a Fusion boss
  • Recovery: Darklord Contact and Darklord Gulgolet/Indulged Darklord recur Darklord monsters from GY; Fallen Angel in Darkness and Darklord Rebellion clear the field; Banishment and Morningstar refill the hand
  • After siding: No Side Deck is registered (side_count 0), so there is no evidenced post-side plan; this is a gap, not a strength

Why it scores here

The deck is scored as a connected system: its Darklord and Gem-Knight searchers (about 22 searcher-text cards, P of at least one in a 5-card opening hand near 0.99) make the Fusion engine likely to come online, and the Herald pair plus two Herald hand traps give a real going-second interaction layer. Its ceiling comes from The First Darklord and Darklord Eveningstar at 3000-4000 ATK, but the recorded-board evidence is absent, so combo conversion and median output are text-based inferences only. The deck is Illegal because it runs 3 copies of Herald of Orange Light against a Limited limit of 1; under the rubric that caps the score at 25 and the rest of the analysis is structural only. Archetype usage (all core cards present) and popularity were not credited as strength, and no card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 64 P(at least one searcher in a 5-card opening hand) ~0.99 across 22 searcher-text cards; Herald and Darklord starters at 3 copies give P ~0.34 each (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Fairy-dependent hand traps and Darklord Fusion material overlap in hand; 20 distinct main cards with 8 singletons raise brick and conflict risk (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from text only: Eveningstar and The First Darklord boss lines with Darklord recursion (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median is unknown and estimated from the 15 Fusion-only Extra Deck and the 40-card main (Inferred, Provisional)
D5 Interruption Resilience & Route Redundancy 52 Three hand traps, Sanctified Darklord and Darklord Rebellion give multiple interaction routes; recursion via Contact and Gulgolet (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion via Darklord Contact, Gulgolet, Indulged Darklord and Banishment, offset by Fusion material spend (Inferred)
D7 End-Board & Interaction Quality 58 Three Herald and Buio interaction cards plus Sanctified Darklord, Rebellion and Fallen Angel in Darkness; no board-level interaction data (Inferred)
D8 Going-Second & Board-Breaking Power 60 Two Herald hand traps are real going-second tools, but the Orange copies are illegal; Buio and Luce add protection (Inferred)
D9 Offensive Pressure & Closing Power 62 The First Darklord at 4000 ATK and Luce at 3500 ATK are strong closers if the Fusion resolves (verified card stats)
D10 Main Deck Efficiency & Flexibility 55 40 main cards with 20 distinct and 8 singletons; 3-copy staples dominate the list (verified composition)
D11 Extra Deck Efficiency & Coverage 55 15 Fusion-only Extra Deck cards with 3-copy bosses and 2 Fusion Spell routes; no Synchro or Xyz (verified composition)
D12 Side Deck Adaptability 25 Side Deck is empty; no post-side plan evidence (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data, so matchup fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion routes with Fairy-restricted hand traps are demanding for a pilot (Inferred)

How the score was computed

Strategy profile: Midrange primary, Stun secondary disclosed as informational only; weights applied from the Midrange profile. Structural ≈ 53, Going First ≈ 52, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-10). Final formula: Uncapped: 0.80*Structural(53) + 0.20*TournamentReliability(45) + Modifiers(-10) = ~41; Illegal deck capped to 25 per rubric (theoretical/structural-only). Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher density (22 searcher-text cards) gives high access to the Fusion engine
  • Two Herald hand traps plus Buio and Sanctified Darklord give going-second interaction
  • High-ATK Fusion closers (The First Darklord 4000, Luce 3500, Eveningstar 3000) provide a real finishing route

Weaknesses

  • Deck is Illegal: 3 copies of a Limited (1-copy) card
  • No Side Deck, so no post-side adaptation
  • Fusion-only Extra Deck requires Fusion Spell or hand-material enablers, making the line fragile when those are stopped
  • No recorded combos or win-rate data, so ceiling and median cannot be verified

Critical choke points

  • Fusion Spell access (Mutiny in the Sky, Darklord Dance, Brilliant Fusion) as the single gate to every Extra Deck boss
  • Fairy-restricted hand traps depend on a second Fairy in hand
Priority Remove Add Reason
1 Herald of Orange Light (2 of 3 copies) Any legal 1-copy-limit replacement or a non-Limited hand trap Brings the list into legal copy limits so it can receive a normal Final Contextual score
2 A low-impact Darklord singleton (for example Darklord Rebellion) A Side Deck of 5-15 cards The deck has no post-side plan; a side deck addresses D12 which scores 25

Evidence & confidence

  • Verified: Main 40 / Extra 15 / Side 0 counts and copy histogram; Herald of Orange Light is Limited with legal copies 1 and runs 3 (Illegal); Card text and stats for the 40 main and 15 Extra cards
  • Inferred: Searcher and hand-trap access from text plus hypergeometric odds; Interaction and going-second quality from card text; Pilotability and recovery reads
  • Provisional: Meta and matchup fit (no dated metagame sample); Side deck adaptability (no post-side data)
  • Data gaps: No combos supplied: combo floor/median/ceiling is text-only inference No tournament link: meta-share and per-pilot record absent No win-rate telemetry in YGOVN Meta Power provisional unless a dated metagame sample is supplied Usage statistics mark Extra Deck cards (Luce, The First Darklord, Seraphinite, Lady Rose/Brilliant Diamond, Aerial Eater, Duke of Demise, Magnum) as not in deck even though they are present in the Extra Deck list; the missing_core list is therefore unreliable and core_present_pct is understated No Side Deck registered

More Master Duel Info

Herald

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