Magistus Deck #773763 — Yu-Gi-Oh! TCG

54 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 24, 2026 by YGO Mod.

Deck Magistus TCG

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
35± 10/ 100
Power Score
Structural 61
Reliability 55
Going First 64
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 64
Going Second 70
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: tcg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fairy Tail and Endymion Spellcaster beats and Magistus/Endymion Link and Fusion boss monsters (Zoroa Verethragna, Endymion, Selene, Summon Sorceress) converting board advantage into attacks, supported by Mulcharmy card advantage; Nibiru, the Primal Being as a Tribute-based Special Summon threat when the opponent Summons 5 or more monsters
  • Turn 1 (going first): Open a Fairy Tail or Regulus starter that Special Summons a 1850 or 1700 ATK Spellcaster, use Endymion Empire or Spell Power Mastery to search, and keep Ash Blossom, Ghost Ogre and Solemn cards up as interaction
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Droll and Infinite Impermanence to disrupt the opponent's starter, then rebuild through Mulcharmy draws and Fairy Tail Ball recursion
  • Recovery: Recover from the Graveyard through Verre, Once Upon a Fairy Tail, Tails of the Fairy Tails and Fairy Tail Ball revival, and Mulcharmy draws to refill hand after interaction
  • After siding: No side deck is registered, so no post-side plan exists in the evidence; the deck cannot adapt between games

Why it scores here

The score is computed from the deck as a system and is capped low because the list is illegal: three copies of Ash Blossom & Joyous Spring exceed the Semi-Limited limit of two. Consistency is moderate: the 25-card archetype core gives a 0.96 chance of at least one core card in a 5-card opening hand, but the individual engine starters sit near 0.26 each, and the deck splits across Magistus, Endymion, Fairy Tail and Mulcharmy with only 15.9% exact-name purity. The strongest signal is interaction: 12 hand traps, 15 negation-text cards and 15 removal-text cards give a dense end-board and a 0.80 chance of a hand trap in a 6-card going-second hand. Combo conversion and median output are not measured because the export has no recorded boards, so those scores are text-only estimates. Popularity and archetype usage were not counted as power, and the card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype core card in 5 cards) ≈ 0.96; individual engine starters ≈ 0.26 each; multi-engine split lowers reliability (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Hand-trap and engine mix is functional but 14 single-copy cards and a 16-card searcher group create some conflicting hands; brick proxy ≈ 0.04 (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling read from text only: Fairy Tail and Regulus starters into Link or Fusion boss monsters (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so median output is unmeasured; estimate reflects the number of distinct starters and redundancy (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Twelve hand traps plus Mulcharmy draw and Fairy Tail Ball recursion give several independent lines after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Mulcharmy Fuwalos and Purulia draw on opponent summons; Fairy Tail Ball, Verre and Once Upon a Fairy Tail recover the Graveyard (Inferred)
D7 End-Board & Interaction Quality 80 Ash Blossom, Ghost Ogre, Infinite Impermanence, Droll and Lock Bird, Solemn Judgment, Solemn Accusation and Typhoon give broad layered interaction (Inferred from text and flags)
D8 Going-Second & Board-Breaking Power 74 Going-second hand-trap probability ≈ 0.80 and removal or negation text on Ghost Ogre, Typhoon and Cosmic Cyclone support board-breaking (Inferred)
D9 Offensive Pressure & Closing Power 60 Nibiru 3000 ATK and Zoroa Verethragna 2900 ATK are the closing threats; no recorded end-board ATK data (Verified card stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 54 Main Deck cards in the legal 40-60 range, but 29 distinct cards with a 16-spell and 9-trap split and 58 off-archetype copies limit coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards with 8 Link, 5 Fusion and 2 XYZ; several boss options are single-copy and not all are reachable with the Main Deck engine (Verified composition, Inferred access)
D12 Side Deck Adaptability 10 No side deck is registered (side count 0), so there is no evidence of post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta share in the export; matchup fit cannot be measured and is Provisional
D14 Pilotability & Error Tolerance 65 Three-archetype engine with many hand-trap timing windows and multi-step Link or Fusion lines raises decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 64, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-4); illegal cap (0). Final formula: Structural 60.55 (Midrange profile) → 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 59.8 − 4 = 55.8, then capped at 35 because the deck is Illegal (theoretical/structural-only; Meta Provisional)


More TCG Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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