Sky Striker Deck #773742 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Ash Blossom & Joyous Spring x3, Ghost Belle & Haunted Mansion x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (55)
- Lava Golem x2
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Cosmic Cyclone x3
- Forbidden Crown x1
- Forbidden Droplet x1
- Harpie's Feather Duster x1
- Raigeki x1
- Reinforcement of the Army x1
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x3
- Sky Striker Mobilize - Engage! x2
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
- Super Polymerization x3
- Triple Tactics Thrust x1
- Upstart Goblin x3
- Drowning Mirror Force x3
- Evenly Matched x3
- Infinite Impermanence x3
- Trap Trick x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link-summon Sky Striker Ace monsters (Zero, Kagari, Hayate, Shizuku, Zeke, Azalea) into a board of 1500-2000 ATK Link monsters, using Sky Striker Mobilize/Special Maneuver spells for recursion and search.; Direct attacks from Sky Striker Ace - Hayate and board pressure from Lava Golem (3000 ATK) when it can be Special Summoned.
- Turn 1 (going first): Open a Sky Striker starter (Mobilize - Linkage!, Raye, Widow Anchor, Mobilize - Engage!) and link into Kagari or Zero, holding Ash Blossom and Ghost Belle to protect the first link.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle, Evenly Matched, Infinite Impermanence) to answer the opponent's first board, then rebuild with Sky Striker Ace monsters from the Extra Deck.
- Recovery: Recover through Spell recursion from the GY (Lemnisgate, Camellia, Shizuku and Zero searches) and Sky Striker Ace - Roze from the hand after an Ace is summoned.
- After siding: No side deck is registered, so there is no post-side plan; a best-of-3 event would have no adaptation path.
Why it scores here
The deck is scored as a connected system and not as an average of its card scores. It reliably opens a Sky Striker starter in a large share of hands (about 0.65 for a 10-copy archetype core in a 5-card hand, Inferred), then converts that into Link Ace monsters with redundant Link routes through Zero, Kagari, Hayate and Shizuku. Its interaction is dense (15 hand traps, 16 negation-text cards, 20 removal-text cards, Inferred from text), which helps on going second, but many of those cards are dead without a target. Popularity does not earn points: the Sky Striker core shows 44% of the archetype's common cards present and no tournament record is attached. The deck is Illegal (Ash Blossom and Super Polymerization each run 3 copies against a limit of 2), and it has no side deck, so it is capped as a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Starter density is high (Mobilize - Linkage x3, Raye x3, Widow Anchor x3, Mobilize - Engage x2, Lemnisgate x2, Roze x2); the 10-copy archetype core gives P(>=1 in opening 5) ~0.65 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 15 hand traps and 21 tech cards include several dead draws on a board with no targets (Raigeki, Harpie's Feather Duster, Forbidden Droplet, Trap Trick) (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is inferred from card text (Link ladder through Zero and Kagari, Kagari ATK gain per Spell in GY) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards exist, so the median output is unmeasured and reflects the brick-prone 21-tech package (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Negation density (Ash, Ghost Ogre, Ghost Belle, Evenly Matched) and several independent Link routes provide redundancy after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Spell recursion from the GY (Lemnisgate, Shizuku, Zero, Camellia search effects) offsets Link material costs; no resource signature recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 16 negation-text and 20 removal-text cards across layered hand traps and Spell/Trap answers; quality read is from card text only (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Raigeki, Forbidden Droplet, Forbidden Crown and Shark Cannon provide strong going-second board breaking, but no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Link Aces at 1500-2000 ATK, direct attacks from Hayate, and Lava Golem as a 3000-ATK closer (Inferred from card text) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards with 3-copy hand traps and 21 tech cards; only 42.9% exact-name archetype purity (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra cards: 13 Link and 2 Fusion across 10 distinct Extra Deck cards, covering several Link routes (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 cards), so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample is attached; placeholder score is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Long Link chains and multiple hand-trap timing decisions raise decision load; no combo steps recorded (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 55, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-6); no Side Deck (-2). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(48) = 54; context modifiers -8 gives 46; Illegal-deck cap applied gives 38 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.65 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 15 hand traps and 16 negation-text cards
- Multiple independent Link routes (Zero, Kagari, Hayate, Shizuku, Zeke, Azalea)
- Spell recursion from the GY supports the Link chain
Weaknesses
- Illegal copy counts for Ash Blossom and Super Polymerization
- No side deck in a format that may be best-of-3
- Dead hand traps and tech cards in many opening hands
- Only 42.9% exact-name archetype purity
Critical choke points
- Ash Blossom at 3 copies is illegal, so a legal list must cut to 2
- The first Sky Striker Ace Link needs two monsters on the field, so a single hand trap or removal can stop it
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring, 1 Super Polymerization | Legal cards from the Sky Striker or hand-trap pool, or 0 (keep Main at 53-55) | Restores copy-limit legality so the deck can receive a normal score |
| 2 | 0 | A 15-card side deck | Enables a post-side plan for best-of-3 play (D12 is 15 today) |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 (within TCG size rules); Ash Blossom and Super Polymerization run 3 copies against a Semi-Limited limit of 2; Harpie's Feather Duster and Reinforcement of the Army are Limited at 1 copy; Sky Striker Mecha - Hornet Drones is Limited at 1 copy; Archetype purity 42.9% (exact name) and 13 Link / 2 Fusion Extra Deck cards
- Inferred: D1 engine access uses the archetype-core probability (0.65) as a proxy; D5 and D7 come from card text, not recorded interaction data; D3 and D9 ceiling are inferred from card text
- Provisional: Meta Power is null because no dated metagame sample is attached; D13 matchup fit is placeholder 50
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry exists for this deck (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null; archetype is taken from the Sky Striker archetype field
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