Evil Twin/Live Twin/Evil★Twin/Live☆Twin Deck #773728 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Fiendsmith Engraver x3, Mulcharmy Fuwalos x3, Santa Claws x3. Created Oct 24, 2026 by YGO Mod.
Deck Evil Twin/Live Twin/Evil★Twin/Live☆Twin TCG
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (55)
- Droll & Lock Bird x1
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Lacrima the Crimson Tears x1
- Live☆Twin Ki-sikil x2
- Live☆Twin Ki-sikil Frost x1
- Live☆Twin Lil-la x1
- Live☆Twin Lil-la Sweet x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x2
- Santa Claws x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Cosmic Cyclone x2
- Fiendsmith's Tract x2
- Harpie's Feather Duster x1
- Live☆Twin Sunny's Snitch x1
- Mistaken Arrest x3
- Raigeki x1
- Secret Password x1
- Triple Tactics Thrust x3
- Evenly Matched x2
- Fiendsmith in Paradise x1
- Fiendsmith Kyrie x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Fiendsmith's Rextremende x1
- A Bao A Qu, the Lightless Shadow x1
- Evil★Twin Ki-sikil x1
- Evil★Twin Ki-sikil Deal x1
- Evil★Twin Lil-la x1
- Evil★Twin's Trouble Sunny x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- I:P Masquerena x1
- S:P Little Knight x1
- Underworld Goddess of the Closed World x1
- Chaos Angel x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Stun
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link and Fusion boards from Evil Twin and Fiendsmith Extra Deck monsters, with the board-clearing and negation suite protecting the summon; Chaos Angel and high-ATK Fusion/Link beaters once the board is cleared with Raigeki or Harpie's Feather Duster
- Turn 1 (going first): Open with Ki-sikil or Lil-la starters and Fiendsmith Engraver or Tract, holding hand traps (Ash, Impermanence, Veiler) for the opponent's first activation
- Turn 2 (going second): Use the six-card hand of hand traps (Ash, Ghost Ogre, Ghost Belle, Veiler, Evenly Matched) to negate or destroy the opponent's starter, then rebuild through the Extra Deck
- Recovery: Recursion from the GY through Lacrima, Lil-la Sweet, Fiendsmith's Requiem and Sequence, plus Fiendsmith Kyrie and in Paradise
- After siding: Not available: the deck has zero Side Deck cards, so there is no post-side plan
Why it scores here
The deck is scored as a system, not as an average of its cards. Its interaction suite is the standout: roughly 20 hand traps and negation cards, including Ash Blossom, Infinite Impermanence, Effect Veiler and Ghost Ogre, give it very strong going-second protection (about 94% chance of at least one hand trap in a six-card hand, per the hypergeometric estimate). The engine is weaker: it spans two archetypes (Fiendsmith and Evil Twin) plus a Mulcharmy/Live Twin bridge, with 28 distinct Main Deck cards and roughly 24 level-0 Spells and Traps that tend to brick opening hands. No combo boards were recorded, so the floor, median and ceiling are text-only inferences and not measured outputs. The score is capped because the list is illegal: three cards exceed their copy limits (Ash Blossom 3 vs 2, Fiendsmith Engraver 3 vs 1, Fiendsmith's Tract 2 vs 1), so only a theoretical, structural read is given. Archetype popularity and usage statistics were not used to raise the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Core Fiendsmith starters (Engraver x3, Tract x2) would be 0.09 to 0.18 per opening hand at legal counts, and P(at least one Engraver in a 5-card hand) is 0.25 as run; the archetype core group has P(at least one in hand) 0.89 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | About 20 hand traps and 13 negation-text cards plus 24 level-0 Spells and Traps raise the risk of dead or conflicting hands, with no monster-heavy floor on going first (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards, so ceiling is judged only from card text and Extra Deck links, such as Evil Twin Lil-la and Ki-sikil (Inferred, low confidence) |
| D4 | Combo Floor & Median Output | 40 | No recorded board median or power distribution exists, so floor and median are text-only (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several independent starters (Ki-sikil, Lil-la, Lil-la Sweet, Ki-sikil Frost) and recursion from the GY give some redundancy after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion through Lacrima, Requiem, Sequence and Lil-la Sweet, with several search cards, supports grind, but the Limited-status search cards are over-run (Inferred) |
| D7 | End-Board & Interaction Quality | 85 | About 15 interaction effects (Ash, Impermanence, Veiler, Ghost Ogre, Ghost Belle, Droll, Raigeki, Feather Duster, Typhoon, Cyclone, Evenly Matched) give very high density, layered across hand, field and Spell/Trap zones (Verified card text, Inferred density) |
| D8 | Going-Second & Board-Breaking Power | 75 | Raigeki and Feather Duster board-break and the hand-trap set in a six-card hand give strong going-second answers, with hand-trap presence at 94% (Inferred from text and hypergeometric estimate) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck closers are high ATK, including Evil Twin's Trouble Sunny (3300), Rextremende (3000), Underworld Goddess (3000) and Chaos Angel (3500 synchro) (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 28 distinct Main Deck cards, 12 singletons, 11 three-copy cards, 24 level-0 Spells and Traps, and 55 cards in the Main Deck, which is within the 40-60 size window (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots with 11 Link, 3 Fusion and 1 Synchro, with two engines competing for Extra Deck space (Verified breakdown, Inferred coverage) |
| D12 | Side Deck Adaptability | 10 | Side Deck count is 0, so there are no post-side adaptations in a best-of-3 event (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament data is unavailable and no dated metagame sample is supplied, so matchup and format fit cannot be verified (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Two-engine sequencing, multiple hand-trap timing windows and up to 15 Extra Deck choices make the list demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Stun primary, Combo secondary; no more than one secondary profile used, ratio not computed. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8). Final formula: No reliable metagame: 0.80*Structural(53) + 0.20*TournamentReliability(42) = 51, then modifier -8 gives 43; capped at 30 because the list is Illegal (theoretical/structural-only, Step 2)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high interaction density, with about 20 hand traps and negation effects
- Strong going-second protection: about 94% chance of a hand trap in six cards
- High-ATK Extra Deck finishers (Trouble Sunny 3300, Chaos Angel 3500, Rextremende 3000)
- Board-breaking via Raigeki and Harpie's Feather Duster
Weaknesses
- Illegal as built: three cards exceed their copy limits
- Zero Side Deck cards, so no best-of-3 adaptation
- Two competing Extra Deck engines (Fiendsmith and Evil Twin) reduce coherence
- About 24 level-0 Spells and Traps and many hand traps create brick and dead-card risk
Critical choke points
- Fiendsmith Engraver and Fiendsmith's Tract: both over the copy limit, and the Fiendsmith line depends on them
- Live Twin Ki-sikil/Lil-la starters: few copies of the monsters that open the Evil Twin link line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Fiendsmith Engraver, 1x Fiendsmith's Tract, 1x Ash Blossom & Joyous Spring | Nothing yet; trim to legal copies first | Brings the list to Legal so it can receive a normal score; the copy limits, not the composition, are the blocking issue |
| 2 | A few level-0 Spells and Traps or weak singletons | A Side Deck of 10-15 cards (for example extra hand traps or negation) | A Side Deck of 0 cards leaves D12 at 10 and removes any post-side plan |
| 3 | One engine line (either Fiendsmith or Evil Twin) for focus | Consolidate on one Extra Deck engine | Two competing engines reduce consistency and make the list harder to pilot |
Evidence & confidence
- Verified: Illegal status: Ash Blossom (3 vs 2 legal), Fiendsmith Engraver (3 vs 1), Fiendsmith's Tract (2 vs 1); Main 55 and Extra 15 are within the TCG size rules; Side is 0; Card text and stats for all listed cards; Extra Deck breakdown: 11 Link, 3 Fusion, 1 Synchro
- Inferred: Hypergeometric opening-hand probabilities (starter at least one 0.89, hand-trap in six cards 0.94); Stun primary strategy with Combo secondary, from card roles; Interaction density (D7) and going-second strength (D8); Brick and pilotability estimates (D2, D14)
- Provisional: Matchup and format fit (D13); Meta Power (null)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists (going-first/second, matchup, brick and starter rates) usage statistics in this deck flags disagree with the card list: Evil★Twin Ki-sikil, Lil-la, Ki-sikil Deal, Fiendsmith's Requiem, Sequence, Agnumday and others are shown in the Extra Deck but reported as not in this deck; treated as a stats-side inconsistency and not used to set scores Meta Power is Provisional unless a dated metagame sample is supplied deck title is null
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