R.B. Deck #773724 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Mecha Phantom Beast Tetherwolf x3, Mulcharmy Fuwalos x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (56)
- Artifact Lancea x3
- Droll & Lock Bird x1
- Mecha Phantom Beast Tetherwolf x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- R.B. Ga10 Cutter x1
- R.B. Ga10 Driller x1
- R.B. Ga10 Pile Bunker x1
- R.B. Lambda Blade x1
- R.B. Lambda Cannon x1
- R.B. VALCan Rocket x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x2
- Ghost Mourner & Moonlit Chill x3
- Ghost Ogre & Snow Rabbit x3
- Mecha Phantom Beast O-Lion x3
- Cosmic Cyclone x3
- R.B. Funk Dock x3
- R.B. Operation Test x1
- R.B. Stage Landing x3
- Sky Striker Mecha - Hornet Drones x1
- Terraforming x1
- Infinite Impermanence x3
- R.B. Last Stand x1
- R.B. Next Phase x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 33/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 42 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Control
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: R.B. Link board built from R.B. monsters and Link Summons, closing with R.B. The Brute Blues and Shepherd's Crook attacks; Sky Striker and Mecha Phantom Beast Link and Xyz pressure, which is only partly supported by the main deck
- Turn 1 (going first): Open on R.B. Stage Landing or Funk Dock plus a monster that Special Summons, then Link Summon through R.B. Operation Test or the Extra Deck Link monsters
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Infinite Impermanence, Effect Veiler, Droll) to negate the opponent's first summon or engine, then rebuild the R.B. board
- Recovery: Recover from the Graveyard with R.B. Operation Test, Ga10 Cutter, Lambda Cannon and Mulcharmy draw effects
- After siding: Not evaluable: side deck is empty (0 cards), so there is no post-side plan
Why it scores here
The deck is scored as a system, not as an average of its cards. Its R.B. core is consistent (about 99.6 percent to have at least one archetype card in a 5-card opening hand), and the 21 hand traps and 18 negation-text cards give it strong interaction density, which is the main reason its structural score is not lower. Consistency and conversion are weak: the list runs 32 percent exact-archetype purity across R.B., Mecha Phantom Beast, Mulcharmy, Sky Striker and Artifact, so several engines compete for the same hand and many hand traps are dead when they are not needed. With no recorded boards, combo ceiling and median output are text-only inferences and rate low. The deck is also illegal as built because it runs 3 copies of Ash Blossom & Joyous Spring against a limit of 2, so it receives a banlist-exposure penalty and a low final score. Popularity or archetype usage did not add points, and no side deck means no post-side plan.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | Archetype core present in opening hand about 99.6 percent of the time; single starters only 9 to 25 percent per card in hand 5 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 21 hand traps and mixed-archetype clutter raise dead-hand risk; no conflict-free brick estimate available (Inferred) |
| D3 | Combo Conversion & Ceiling | 25 | No parseable boards, so combo ceiling is text-only (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No recorded boards; median output cannot be measured and is inferred low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several overlapping hand traps and two Link routes give some redundancy after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Graveyard recursion via Operation Test, Ga10 Cutter, Lambda Cannon and Mulcharmy draws (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 18 negation-text cards and 25 removal-text cards give dense, layered interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second value from hand traps is high, but board-breaking depends on engine follow-up (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Closing relies on R.B. Brute Blues and Shepherd's Crook ATK, with no end-board sample to confirm (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 56 main cards across 27 distinct names with only 32 percent exact-archetype purity; low compactness (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is 14 Link and 1 Xyz, with Link access shared across three sub-archetypes (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty, so no adaptability is shown (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or meta-share data; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-engine decision tree with many hand-trap timing choices is demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Control primary with Stun as secondary (no separate ratio computed). Structural ≈ 46, Going First ≈ 42, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal deck, theoretical/structural-only read)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation coverage across the main deck
- R.B. archetype core present in nearly every opening hand
- Link-based Extra Deck offers multiple routes to a board
Weaknesses
- Illegal as built: three copies of Ash Blossom & Joyous Spring against a limit of two
- Low archetype purity (32 percent) across competing sub-archetypes
- 21 hand traps raise dead-hand and brick risk
- No recorded combos, so ceiling and median are unmeasured
- Empty side deck gives no post-side plan
Critical choke points
- Ash Blossom & Joyous Spring copy count must be cut to 2 before the list is playable
- Starter access for each single-copy engine card is well under 30 percent per hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | A non-hand-trap engine or starter from the R.B. core | Brings the list to legal copy limits and removes the Semi-Limited violation |
| 2 | Off-archetype hand traps (Droll & Lock Bird, Ghost Belle extras) | Exact R.B. starters or recursion | Raises archetype purity and reduces dead-hand risk |
| 3 | None | A 15-card side deck | Adds a post-side plan so best-of-3 play is evaluable |
Evidence & confidence
- Verified: Legality: 3 copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of 2; Main 56 cards, Extra 15, Side 0; Archetype purity 32.4 percent with the listed sub-archetype spread; Card text for each listed card
- Inferred: Consistency estimates from the hypergeometric draw table; Hand-trap and negation density as interaction quality; Going-first and going-second splits
- Provisional: Matchup and format fit (no dated metagame sample); Meta Power (null)
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN side deck is empty, so post-side performance cannot be assessed Meta Power is provisional unless a dated metagame sample is supplied
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