Mitsurugi Deck #773682 — Yu-Gi-Oh! TCG

45 Main, 15 Extra, incl. Fiendsmith Engraver x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 24, 2026 by YGO Mod.

Deck Mitsurugi TCG

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 27, 2026
35± 10/ 100
Power Score
Structural 59
Reliability 48
Going First 64
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 64
Going Second 62
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Ritual or Fusion boss monsters (Ruler of the End of the World, Ame no Murakumo no Mitsurugi, Fiendsmith's Desirae) backed by a Reptile ritual engine; Link and Fusion follow-up (Fiendsmith's Lacrima, Dyna Mondo, Garura) for board pressure
  • Turn 1 (going first): Search Mitsurugi or Fiendsmith engine pieces with Mitsurugi Prayers, Pre-Preparation of Rites or Fiendsmith's Tract, then ritual-summon a Reptile boss with Mitsurugi Ritual or Mirror. Hold Ash Blossom and Droll & Lock Bird for responses.
  • Turn 2 (going second): Use the hand traps (Ash Blossom, Nibiru, Droll & Lock Bird) to slow the opponent, then attempt a board-wiping Ame no Murakumo summon or a Fusion or Link follow-up.
  • Recovery: Rebuild from the GY: Futsu no Mitama no Mitsurugi revives Reptiles, Mitsurugi Mirror re-ritual-summons from the GY, and Fiendsmith's Lacrima recovers LIGHT Fiends.
  • After siding: Not evaluable: the deck has 0 Side Deck cards.

Why it scores here

The score is capped low because the list is illegal: seven cards exceed their TCG copy limits, so the probability and consistency figures describe a list that cannot be built as submitted. Within that limit, the system has real strengths: 22 searcher-text cards give a roughly 97% chance of at least one searcher in an opening hand (Inferred), and the hand traps (Ash Blossom, Nibiru, Droll & Lock Bird) plus the Ame no Murakumo board-wipe effect give solid interaction density. Ritual recursion from the GY (Futsu no Mitama, Mitsurugi Mirror) supports resilience after disruption. The score does not come from averaging card power or from Mitsurugi's popularity, and no combo boards exist, so the floor and median are unmeasured (D4 is set neutrally). The deck is weakened by a 26.7% exact-archetype purity, a split between Mitsurugi and Fiendsmith engines, and the absence of any Side Deck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(>=1 starter in 5 cards) about 0.97 for the searcher group; 3-copy Mitsurugi Prayers and Pre-Preparation rely on over-limit copies (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Ritual monsters need Mitsurugi Ritual or Mirror plus Reptile tributes; 22 searchers reduce bricks, but the Reptile and Fiendsmith split raises dead-hand risk (Inferred)
D3 Combo Conversion & Ceiling 65 No parsed boards; semantic read of Ruler (3000 ATK), Ame no Murakumo (board wipe on summon) and Fusion or Link follow-ups suggests a high ceiling (Inferred)
D4 Combo Floor & Median Output 50 No combo records, so the median is unknown and set at a neutral 50 (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Multiple independent starters (Mulcharmy, Prayers, Pre-Preparation, Tract) and GY recursion for Reptiles (Inferred)
D6 Resource Economy, Recovery & Grind 60 Ritual and GY recursion plus Mulcharmy draw offset spend on Ritual and Fusion costs (Inferred)
D7 End-Board & Interaction Quality 70 Ash, Nibiru, Droll, Great Purification, Desirae and Lacrima give layered interaction; 6 negation-text cards and 8 removal-text cards (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Ame no Murakumo's board wipe is strong going second, but Ash and Droll are limited to one copy each in a legal list (Inferred)
D9 Offensive Pressure & Closing Power 66 Ruler 3000 ATK, Ame no Murakumo 3200 ATK, Desirae 2800 ATK and Lacrima's -600 ATK field effect give finishing power (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 45 main cards over 21 distinct names; 44 of 45 main copies are off the exact archetype name; over-limit copies reduce coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards across Link, Fusion and Xyz; mostly flexible, but S:P Little Knight is over its copy limit (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck cards, so post-side adaptability cannot be evaluated and is scored at the floor (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, and the illegal copy counts make format fit unverifiable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype Ritual, Fusion and Link sequencing with many tribute and choice points is hard to repeat consistently (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 59, Going First ≈ 64, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (copy-limit violations) (-6); Engine conflict (Mitsurugi vs Fiendsmith) (-3); No Side Deck (0). Final formula: Structural 59.25 -> 0.80*59 + 0.20*48 = 56.8; modifiers -9 -> 47.8; capped at 35 because the deck is Illegal (7 over-limit cards). Theoretical/structural only; Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 22 searcher-text cards give high starter access (about 97% for the group in an opening 5, Inferred)
  • Layered interaction: 7 hand traps plus Droll & Lock Bird, with negation and removal text on the boss monsters
  • Ritual recursion from the GY (Futsu no Mitama, Mitsurugi Mirror) supports recovery after disruption
  • High-impact boss monsters: Ruler (3000 ATK), Ame no Murakumo (3200 ATK, board wipe on summon)

Weaknesses

  • Illegal list: seven cards exceed TCG copy limits
  • Low exact-name archetype purity (26.7%); 44 of 45 main copies are off-name
  • No Side Deck, so best-of-3 adaptation is impossible
  • No combo boards, so floor and median are unmeasured

Critical choke points

  • Mitsurugi Ritual or Mirror plus a Reptile tribute package is needed to summon the main bosses
  • Over-limit copies of Ash Blossom, Super Polymerization and Mitsurugi Prayers would be lost once the list is made legal
  • Single Droll & Lock Bird as the only Limited hand-trap engine
Priority Remove Add Reason
1 Reduce copies to legal limits: Pre-Preparation of Rites 3 to 1 (-2), Mitsurugi Prayers 3 to 1 (-2), Fiendsmith Engraver 3 to 1 (-2), Fiendsmith's Tract 2 to 1 (-1), Ash Blossom 3 to 2 (-1), Super Polymerization 3 to 2 (-1), S:P Little Knight 2 to 1 Extra (-1) Replace the 9 removed Main copies with at least 4 cards to reach the 40-card minimum, all verified Unlimited in TCG Makes the list legal so the normal score applies; the cut itself removes 9 Main copies, so the Main Deck would fall to 36 without replacements.
2 Fiendsmith cards that do not feed the Mitsurugi engine Mitsurugi-centred or Unlimited generic support Reduces the engine conflict and raises exact-archetype purity, which would improve D10 and D1.
3 No change to Side Deck yet A Side Deck of 5 to 15 cards D12 is at the floor because the deck has no post-side plan.

Evidence & confidence

  • Verified: Legality status Illegal with 7 over-limit cards (from legality.violations); Banlist statuses and legal copies per card (from restricted cards); Main 45 / Extra 15 / Side 0 composition and archetype purity 26.7%; Searcher-text count 22 and hand-trap count 7 (role counts)
  • Inferred: Starter consistency around 0.97 (hypergeometric on the over-limit list); Combo ceiling and interaction quality from card text; Dimension scores D1 to D9, D11 and D14
  • Provisional: D13 matchup and format fit (no tournament link); Meta Power (null, no dated metagame sample); Median combo output (no combo records)
  • Data gaps: Deck title is null No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record are absent No win-rate telemetry for going first or second, matchups, or brick and starter rates Meta Power provisional without a dated metagame sample Side Deck is empty, so post-side plan cannot be assessed

More TCG Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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