Pyro Deck #773659 — Yu-Gi-Oh! Rush Duel Sevens
34 Main, incl. Chemicalized Salamander x3, Chromatographagas x3, Ember the Hyper Assistant x3 - Skill: Alchemy Blaze. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Alchemy Blaze
Main Deck (34)
- Alchemicalize Salamandra x2
- Chemicalized Salamander x3
- Chromatographagas x3
- Ember the Hyper Assistant x3
- Ember the Super Assistant x3
- Flame Archer the Super Graphagas x2
- Flame Ruler x1
- Nitro Hound x3
- Fiery Blaze x3
- Fusion x2
- Pot of Greed x1
- Secret Order x3
- Stop Defense x1
- Shiny Shady x1
- Star Protector's Protection x2
- Trap Hole x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 41/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 42 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: rush-duel-sevens
Legality
Main 34 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Maximum Summon Fire-type boss, assembled from three Maximum pieces (guide; the boss card is unresolved in the evidence); Skill-driven card advantage that keeps the three Maximum pieces coming
- Turn 1 (going first): Open on low-level monsters that stall for time, and use Skill cards to dig toward the three Maximum pieces (guide, Inferred)
- Turn 2 (going second): Same stall-and-dig plan; the evidence has no going-second data
- Recovery: Skill cards are the only recovery route in the evidence; the recovery line is Inferred
- After siding: None. The deck runs no side deck, so there is no post-side plan
Why it scores here
The evidence resolves only 1 of 16 distinct passcodes, so most of this score rests on the guide and on hypergeometric estimates, and confidence is Low. The deck is a Pyro Maximum Summon build: per the guide it stalls with low-level monsters while Skill cards dig for the three Maximum pieces. Its engine is accessible on roughly 39% of going-first openings (3-copy Skill card, Inferred), so consistency is middling. There are no recorded combos, so the ceiling and median are text-only. Interaction is scored low because no hand traps, floodgates, or removal text were detected, but the unresolved passcodes could hide some. Popularity and archetype usage do not add points; the usage stats show that the list is real and runs its core, not that it is strong. The score was not produced by averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(≥1 of a 3-copy starter in opening 5) ≈ 0.39; the guide describes a stall-and-dig engine with Skill cards as the search route (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 34 main cards, 16 distinct, copy histogram 3/2/1; the 3-copy Skill card and Maximum pieces suggest some dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded combos; the Maximum Summon boss route is taken from the guide only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos, so no median or power distribution; the guide describes a single route (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Low-level monsters stall, and multiple copies of each core card give some route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Skill cards dig and recur resources across turns, per the guide and card text excerpt (Inferred) |
| D7 | End-Board & Interaction Quality | 30 | Zero hand-trap, floodgate, removal, and negation text flags, but 15 of 16 passcodes are unresolved so this is a weak read (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 40 | No going-second split or board-breaker evidence in the export (Provisional) |
| D9 | Offensive Pressure & Closing Power | 45 | Boss ATK and closing text are unresolved; the guide gives the Maximum boss concept only (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 34 cards within the Rush Duel 30–60 range with no off-archetype or over-limit cards flagged (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Rush Duel has no Extra Deck; the Extra Deck is empty, so this is scored neutral (Verified) |
| D12 | Side Deck Adaptability | 25 | No side deck and no post-side plan in the evidence (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, so there is no dated meta sample; the score is a neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | The Maximum Summon sequence is multi-step but guide-described as manageable for a stall deck (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: weak_or_absent_post_side_plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*44.05 + 0.20*40 - 2 ≈ 41
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.39 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core cards all have 100% usage inclusion, so the list runs the archetype standard (Verified)
- Multiple copies of the main engine cards give some redundancy (Inferred)
- Compact 34-card list within the Rush Duel size range (Verified)
Weaknesses
- 15 of 16 passcodes unresolved, so card text and the boss are not verified (Verified gap)
- No recorded combos, so there is no conversion or median evidence (Verified gap)
- No detected interaction, and no side deck for post-side adaptation (Inferred)
Critical choke points
- The three Maximum pieces must all be assembled; the evidence shows no second boss route (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None | Resolve the 15 unresolved passcodes in the deck export before re-evaluating | Most of this score is Inferred from a guide. Resolved card text would move D1, D3, D7 and D9 to Verified or Observed. |
Evidence & confidence
- Verified: Legality: 34 main cards, within the Rush Duel 30–60 range, no violations; Usage inclusion for the 16 core rows is 100%, with typical copies matching the deck; Zero hand-trap, floodgate, and removal flags in the export
- Observed: Guide identifies the list as a Volcalize Phoenix Pyro Maximum Summon build
- Inferred: Engine accessibility ≈ 0.39 on a 3-copy starter (hypergeometric); Stall-and-dig plan and Maximum boss route (from the guide text); Brick rate and Pilotability estimates
- Provisional: Meta Power (no dated sample); D13 matchup fit (neutral placeholder); Going-second performance (no split data)
- Data gaps: 15 of 16 passcodes are unresolved, so the boss ATK, effects and most card text are unknown No combos supplied, so combo floor, median and ceiling are text-only No tournament link, so there is no archetype meta-share or match record No side deck, so post-side adaptation cannot be scored Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos











