Dark Magician: Rush! Deck #773657 — Yu-Gi-Oh! Rush Duel Sevens
30 Main, incl. Wizened Dark Magician x3, Dark Eradicator Sorcerer x3, Dark Magician Girl x3 - Skill: Illusion of Execution. Created Oct 24, 2026 by YGO Mod.
Deck Dark Magician: Rush! Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Illusion of Execution
Main Deck (30)
- Wizened Dark Magician x3
- Dark Eradicator Sorcerer x3
- Dark Magician x1
- Dark Magician Girl x3
- Mystic Dealer x1
- Curse of the Rising Light x1
- Dark Magic Attack x2
- Dark Resonance Burst x3
- Pierce! x1
- Pot of Greed x1
- Secret Order x2
- Stealthagic x1
- Stone of the Dark Magicians x3
- Thousand Knives x2
- Shiny Shady x2
- Trap Hole x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 33/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 39 |
| Going First | 40 |
| Going Second | 35 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Toolbox
- Secondary strategies: Blind-Second/OTK
- Format: rush-duel-sevens
Legality
Main 30 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Unresolved. The only guide snippet describes OTK-style burst damage (observed as a guide claim, not measured). Card identities are unresolved, so the actual finisher cannot be named.; Unknown; no card text resolved.
- Turn 1 (going first): Unknown. Starter identity is not resolved; only copy-count draw odds are available.
- Turn 2 (going second): Unknown. No going-second combo or interaction evidence.
- Recovery: Unknown. No recursion or float text is available.
- After siding: None. The deck runs no side deck, so there is no post-side plan.
Why it scores here
The deck is a legal 30-card main with no Extra or side deck, built from 16 distinct cards: five at three copies, four at two, and seven singletons. Its structure is compact, and 13 of 16 cards match the archetype-standard usage core. The score rests on that structure and on the guide's description of OTK-style burst damage that depends heavily on luck. Card text, names, and recorded combos are all missing, so the engine, brick rate, interaction, and floor cannot be measured. The score does not reflect the archetype's popularity, and it is not an average of card scores. Confidence is Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(>=1 copy of a 3-of card in 5-card opening hand) = 0.43; P for a 2-of is 0.31; starter identity unresolved (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Copy histogram 5x3, 4x2, 7x1 over 30 cards; brick rate unmeasurable without card text (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded combos; OTK ceiling appears only in guide prose (Inferred/Provisional) |
| D4 | Combo Floor & Median Output | 30 | No recorded boards; guide calls the deck luck-dependent, so floor is likely low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 35 | No interaction or recursion flags; all role tags false but unresolved, so absence is not evidence (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | No resource signature or float data available (Inferred) |
| D7 | End-Board & Interaction Quality | 35 | Role-hint and negation/removal counts are 0 only because cards are unresolved; no quality read possible (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 35 | No going-first/second split and no board-breaker text available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | OTK burst claimed in guide; no end-board or ATK data (Observed as guide claim, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | Main deck sits at the 30-card legal minimum with 16 distinct cards and no tech slots (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Zero Extra cards; the Extra range is 0-15, so this neither helps nor hurts (Verified) |
| D12 | Side Deck Adaptability | 15 | Side count 0; no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 50 | Guide describes the deck as demanding luck; step complexity cannot be read without card text (Inferred) |
How the score was computed
Strategy profile: Balanced. Structural ≈ 39, Going First ≈ 40, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Luck-dependent burst line (-3); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional): 0.80*39.05 + 0.20*35 = 38.2, then modifiers -5 = 33
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 13 of 16 distinct cards are archetype-core cards in usage statistics (13/13 present).
- Compact 30-card main at the legal minimum, with no dead Extra or side slots.
- All 16 distinct cards are Unlimited at legal_copies 3, so the list has no banlist exposure.
Weaknesses
- No card names or text resolved, so no function can be checked against card text.
- No recorded combos, so the ceiling, median, and floor are guide-based only.
- No side deck and no Extra Deck, so the deck has no adaptability and no extra summon access.
- Five 3-of cards and seven singletons give a thin per-card draw chance: 43% for a 3-of in a 5-card opening hand.
Critical choke points
- Opening-hand access to any single 3-of card (about 43% going first), because starter identities are unknown.
- Luck-dependent burst line described in the guide, with no recovery route in the evidence.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Resolve the 16 unresolved passcodes and re-run the evaluation. No card swap can be justified until card identities and text are available. | ||
| 2 | Add dated combo boards or a tournament link. Without them, D3, D4, D5, and D13 remain unmeasured and confidence stays Low. |
Evidence & confidence
- Verified: Legality: 30 main, 0 extra, 0 side; no violations; all cards Unlimited at legal_copies 3 (per export).; Copy histogram (5x3, 4x2, 7x1) sums to 30 copies.; Usage stats: 13 of 13 core cards present.; Main deck at legal minimum size (30).
- Observed: Guide describes the deck as OTK-style burst damage and luck-dependent (guide text, not measured).
- Inferred: Hypergeometric draw odds (for example, 0.43 for a 3-of in a 5-card hand).; Balanced-profile dimension scores D1-D14 from copy counts and guide prose.; Cards with negative passcodes are likely manually created Skill cards, following the repo convention; not verified against card data.
- Provisional: Meta power and format fit (D13): no dated metagame sample or tournament link.
- Data gaps: All 16 passcodes unresolved: no card names, types, or text, so no role or combo analysis can be checked. No combos supplied: floor, median, and ceiling are guide-based only. No tournament link: archetype meta-share and per-pilot record are absent. Legality status is 'Legal with warning' but the export gives no warning reason; size_warnings and violations are both empty. Only one guide with one snippet and 0 sections; guide content is Vietnamese and was not checked against card text. No win-rate telemetry exists, so going-first/second and matchup signals are Inferred or Unknown. Meta Power is Provisional unless a dated metagame sample is supplied.
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