Dark Magician: Rush! Deck #773657 — Yu-Gi-Oh! Rush Duel Sevens

30 Main, incl. Wizened Dark Magician x3, Dark Eradicator Sorcerer x3, Dark Magician Girl x3 - Skill: Illusion of Execution. Created Oct 24, 2026 by YGO Mod.

Deck Dark Magician: Rush! Rush Duel Sevens

Created by: YGO Mod (20517634)

Created On: 10/24/2026

Illusion of Execution
 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 27, 2026
33± 12/ 100
Power Score
Structural 39
Reliability 35
Going First 40
Going Second 35

Deck — Deck Power Evaluation

Final Contextual Deck Power: 33/100 (±12 · Confidence: Low)

Overall score Value
Structural Deck Power 39
Going First 40
Going Second 35
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Blind-Second/OTK
  • Format: rush-duel-sevens

Legality

Main 30 / Extra 0 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Unresolved. The only guide snippet describes OTK-style burst damage (observed as a guide claim, not measured). Card identities are unresolved, so the actual finisher cannot be named.; Unknown; no card text resolved.
  • Turn 1 (going first): Unknown. Starter identity is not resolved; only copy-count draw odds are available.
  • Turn 2 (going second): Unknown. No going-second combo or interaction evidence.
  • Recovery: Unknown. No recursion or float text is available.
  • After siding: None. The deck runs no side deck, so there is no post-side plan.

Why it scores here

The deck is a legal 30-card main with no Extra or side deck, built from 16 distinct cards: five at three copies, four at two, and seven singletons. Its structure is compact, and 13 of 16 cards match the archetype-standard usage core. The score rests on that structure and on the guide's description of OTK-style burst damage that depends heavily on luck. Card text, names, and recorded combos are all missing, so the engine, brick rate, interaction, and floor cannot be measured. The score does not reflect the archetype's popularity, and it is not an average of card scores. Confidence is Low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(>=1 copy of a 3-of card in 5-card opening hand) = 0.43; P for a 2-of is 0.31; starter identity unresolved (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Copy histogram 5x3, 4x2, 7x1 over 30 cards; brick rate unmeasurable without card text (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded combos; OTK ceiling appears only in guide prose (Inferred/Provisional)
D4 Combo Floor & Median Output 30 No recorded boards; guide calls the deck luck-dependent, so floor is likely low (Inferred)
D5 Interruption Resilience & Route Redundancy 35 No interaction or recursion flags; all role tags false but unresolved, so absence is not evidence (Inferred)
D6 Resource Economy, Recovery & Grind 40 No resource signature or float data available (Inferred)
D7 End-Board & Interaction Quality 35 Role-hint and negation/removal counts are 0 only because cards are unresolved; no quality read possible (Inferred)
D8 Going-Second & Board-Breaking Power 35 No going-first/second split and no board-breaker text available (Inferred)
D9 Offensive Pressure & Closing Power 40 OTK burst claimed in guide; no end-board or ATK data (Observed as guide claim, Inferred)
D10 Main Deck Efficiency & Flexibility 60 Main deck sits at the 30-card legal minimum with 16 distinct cards and no tech slots (Verified)
D11 Extra Deck Efficiency & Coverage 50 Zero Extra cards; the Extra range is 0-15, so this neither helps nor hurts (Verified)
D12 Side Deck Adaptability 15 Side count 0; no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 50 Guide describes the deck as demanding luck; step complexity cannot be read without card text (Inferred)

How the score was computed

Strategy profile: Balanced. Structural ≈ 39, Going First ≈ 40, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Luck-dependent burst line (-3); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional): 0.80*39.05 + 0.20*35 = 38.2, then modifiers -5 = 33

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 13 of 16 distinct cards are archetype-core cards in usage statistics (13/13 present).
  • Compact 30-card main at the legal minimum, with no dead Extra or side slots.
  • All 16 distinct cards are Unlimited at legal_copies 3, so the list has no banlist exposure.

Weaknesses

  • No card names or text resolved, so no function can be checked against card text.
  • No recorded combos, so the ceiling, median, and floor are guide-based only.
  • No side deck and no Extra Deck, so the deck has no adaptability and no extra summon access.
  • Five 3-of cards and seven singletons give a thin per-card draw chance: 43% for a 3-of in a 5-card opening hand.

Critical choke points

  • Opening-hand access to any single 3-of card (about 43% going first), because starter identities are unknown.
  • Luck-dependent burst line described in the guide, with no recovery route in the evidence.
Priority Remove Add Reason
1 Resolve the 16 unresolved passcodes and re-run the evaluation. No card swap can be justified until card identities and text are available.
2 Add dated combo boards or a tournament link. Without them, D3, D4, D5, and D13 remain unmeasured and confidence stays Low.

Evidence & confidence

  • Verified: Legality: 30 main, 0 extra, 0 side; no violations; all cards Unlimited at legal_copies 3 (per export).; Copy histogram (5x3, 4x2, 7x1) sums to 30 copies.; Usage stats: 13 of 13 core cards present.; Main deck at legal minimum size (30).
  • Observed: Guide describes the deck as OTK-style burst damage and luck-dependent (guide text, not measured).
  • Inferred: Hypergeometric draw odds (for example, 0.43 for a 3-of in a 5-card hand).; Balanced-profile dimension scores D1-D14 from copy counts and guide prose.; Cards with negative passcodes are likely manually created Skill cards, following the repo convention; not verified against card data.
  • Provisional: Meta power and format fit (D13): no dated metagame sample or tournament link.
  • Data gaps: All 16 passcodes unresolved: no card names, types, or text, so no role or combo analysis can be checked. No combos supplied: floor, median, and ceiling are guide-based only. No tournament link: archetype meta-share and per-pilot record are absent. Legality status is 'Legal with warning' but the export gives no warning reason; size_warnings and violations are both empty. Only one guide with one snippet and 0 sections; guide content is Vietnamese and was not checked against card text. No win-rate telemetry exists, so going-first/second and matchup signals are Inferred or Unknown. Meta Power is Provisional unless a dated metagame sample is supplied.

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