Shining Sarcophagus Deck #773646 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Silent Magician Zero x3, Shining Sarcophagus x3, D.D. Crow x2 - Skill: Light the Way to the Future. Created Oct 24, 2026 by YGO Mod.
Deck Shining Sarcophagus Duel Links
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Light the Way to the Future
Main Deck (30)
- Archfiend's Advent x1
- D.D. Crow x2
- Dark Magician Girl the Magician's Apprentice x2
- Dark Magician the Magician of Black Magic x1
- Gandora-G the Dragon of Destruction x2
- Mulcharmy Fuwalos x2
- Nibiru, the Primal Being x2
- Photon Jumper x1
- Silent Magician Zero x3
- Silent Swordsman Zero x1
- Witch of the Black Forest x1
- Ghost Ogre & Snow Rabbit x2
- Dark Magical Curtain x1
- Future Silence x2
- Galaxy Journey x1
- Shining Sarcophagus x3
- The Gaze of Timaeus x1
- Turn Silence x2
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 63/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 66 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 61 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Shining Sarcophagus grind into Silent Magician/Swordsman Zero negations plus Extra Deck bosses such as Red-Eyes Dark Dragoon, Dark Magician of Destruction, and Chaos Angel.; Gandora-G board wipe, Archfiend's Advent monster steal, and Underworld Goddess/S:P Little Knight removal.
- Turn 1 (going first): Open Shining Sarcophagus or DMG Apprentice/Future Silence into it, search a Silent Zero or Gandora-G, set Turn Silence, and hold handtraps.
- Turn 2 (going second): Use six-card handtrap density to blunt the opponent's board, then Gandora-G wipe or Archfiend's Advent steal; convert with Extra Deck bosses.
- Recovery: Sarc searches each turn, Witch and DMG Apprentice replenish, Galaxy Journey revives banished LIGHT/DARK monsters, and handtraps support grind.
- After siding: No Side Deck is present; a real post-side plan would need to swap narrow Galaxy/Photon package cards for matchup handtraps or board breakers.
Why it scores here
This Shining Sarcophagus list is a compact 30-card midrange/control engine that usually opens by finding Shining Sarcophagus through 3 copies, 2 DMG Apprentice, or 2 Future Silence (about 76% inferred), then converts into recurring searches, Silent Zero/Turn Silence interaction, and handtrap-backed grind. Its ceiling includes Red-Eyes Dark Dragoon, Dark Magician of Destruction, Chaos Angel, Underworld Goddess, and a Gandora-G board wipe, but with no recorded combos the typical board is inferred to be much lower than the ceiling: usually Sarc plus one conditional negation and held handtraps. The deck is legal and has strong interaction breadth, yet many one-of tech cards, an unsummonable Master of Chaos in the Extra Deck, and no Side Deck lower consistency and post-side reliability. Popularity/usage share did not earn points, and the score is not an average of card scores; it comes from the system's opening reliability, median interaction, resilience around the Sarc choke point, and absence of combo evidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(≥1 of Shining Sarcophagus, DMG Apprentice, or Future Silence in 5) ≈ 0.76; 3 Sarc + 2 Apprentice + 2 Future Silence (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 65 | About 24% of five-card hands miss all Sarc access; many singleton tech cards raise redundancy/brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 72 | No parseable combo boards; text ceilings include Dragoon, Dark Magician of Destruction, Chaos Angel, and Gandora-G wipe (Inferred) |
| D4 | Combo Floor & Median Output | 62 | No combo data; median inferred as Sarc plus one Silent Zero/Turn Silence interaction rather than a multi-negate board (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Sarc is the central choke point; 3 Sarc + 2 Apprentice + 2 Future Silence give some redundancy, but removal of Sarc blanks several monsters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Sarc searches each turn and Witch/DMG Apprentice/Galaxy Journey add recovery, supporting a grind plan (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Interaction includes 8 handtrap copies plus Silent Magician Zero, Silent Swordsman Zero, Turn Silence, and Dragoon/Number 90 negates (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 64 | Going-second relies on a six-card hand with 77% handtrap access, Gandora-G wipe, Archfiend's Advent steal, and Underworld Goddess/S:P removal (Inferred) |
| D9 | Offensive Pressure & Closing Power | 67 | Boss ATK ranges 2500–3500 (Dragoon, Dark Magician of Destruction, Chaos Angel, Underworld Goddess) with Dragoon burn/removal (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 30-card list runs a 19-card Sarc core plus 8 handtraps, but 8 singleton tech cards reduce flexibility (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 66 | 9-slot Extra has 3 Fusion, 2 Xyz, 1 Synchro, 3 Link; Master of Chaos looks unsummonable without a Chaos/BLS Ritual monster (Inferred) |
| D12 | Side Deck Adaptability | 35 | Side Deck is empty; no post-side plan or matchup-swap data is supplied (Inferred) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample or tournament link; matchup fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 62 | Lines are search-heavy with several timing decisions (Sarc search, Turn Silence, handtraps), but no combo data to measure error rate (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 64, Going First ≈ 66, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 61. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.24 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Compact Shining Sarcophagus engine with 3 Sarc, 2 DMG Apprentice, and 2 Future Silence gives about 76% inferred opening access.
- High handtrap density (8 copies) gives interaction on both turns.
- Sarc provides recurring search and cannot be destroyed by monster effects, supporting grind.
- Extra Deck has diverse bosses and removal: Red-Eyes Dark Dragoon, Dark Magician of Destruction, Chaos Angel, Underworld Goddess, S:P Little Knight.
- Multiple negations/removal via Silent Magician Zero, Silent Swordsman Zero, Turn Silence, Dragoon, Number 90, and Gandora-G.
Weaknesses
- No combo evidence; floor, median, and ceiling are text-only inference.
- Many one-of situational cards (Gaze of Timaeus, Dark Magical Curtain, Archfiend's Advent, Witch of the Black Forest, Galaxy Journey, Photon Jumper, Dark Magician the Magician, Silent Swordsman Zero) increase variance.
- Master of Chaos appears unsummonable without a Chaos/Black Luster Soldier Ritual monster.
- No Side Deck; poor post-side adaptability.
- If Shining Sarcophagus is removed by spell/trap or negated, several monsters become vanilla.
- Usage-stat presence flags conflict with the resolved card list, reducing trust in core-comparison signals.
Critical choke points
- Shining Sarcophagus itself: removing it turns off Silent Magician Zero, Gandora-G, Dark Magician the Magician, Archfiend's Advent, and Turn Silence negation.
- No Side Deck or post-side plan in the supplied evidence.
- Dependence on a small number of Sarc-access cards after the first search.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Galaxy Journey + Photon Jumper package | More Shining Sarcophagus consistency/search or handtrap slots | Narrow two-card package; Galaxy Journey is Limited and only revives banished LIGHT/DARK, while Photon Jumper mainly searches it. |
| 2 | Master of Chaos | Knightmare Phoenix or Gadget Trio (usage-stat core) | Master of Chaos needs a Chaos/Black Luster Soldier Ritual monster not present; usage stats list Phoenix/Trio as common core cards. |
| 3 | Some singleton tech such as Dark Magical Curtain or Gaze of Timaeus, depending on build | More Future Silence or Dark Magician the Magician of Black Magic copies | Usage stats show typical 3 Future Silence and 3 DM the Magician; current 2/1 counts increase variance. |
Evidence & confidence
- Verified: Deck is legal for Duel Links: 30 Main, 9 Extra, 0 Side, no copy-limit violations.; BanDuelLink: Galaxy Journey Limited 1/1; Photon Jumper Semi-Limited 1/2.; Resolved card list includes 3 Shining Sarcophagus, 3 Silent Magician Zero, 2 Gandora-G, and 8 handtrap copies.; Card text excerpts show Sarc search, Silent Zero spell negate, Turn Silence monster-effect negate, and Gandora-G board wipe.
- Observed: No parseable combo boards are present (combo data.total combos = 0).; Usage statistics are available (26 rows); 12/22 flagged core cards present, but several presence flags conflict with the resolved list.
- Inferred: Opening Sarc access via 3 Sarc + 2 DMG Apprentice + 2 Future Silence is about 76% of five-card hands.; Full-brick (no Sarc access) is about 24%, before accounting for hands with only unsearchable monsters.; Shining Sarcophagus is the central choke point; removing it blanks Silent Magician Zero, Gandora-G, DM the Magician, Archfiend's Advent, and Turn Silence negation.; Master of Chaos appears unsummonable because no Chaos/Black Luster Soldier Ritual monster is in the list.; Median board is inferred as Sarc plus one conditional negation, not the Dragoon/Chaos Angel ceiling.
- Provisional: Matchup coverage and format fit cannot be measured without a dated metagame sample.; Meta Power remains provisional/null.
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied usage statistics presence flags conflict with the resolved card list for several Extra Deck cards
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