Horus Deck #773638 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Imsety, Glory of Horus x3, Mulcharmy Fuwalos x3, Serziel, Watcher of the Evil Eye x3 - Skill: Precious Cards of the Dark. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Precious Cards of the Dark
Main Deck (30)
- Basilius, Familiar of the Evil Eye x1
- Bystial Druiswurm x2
- Catoblepas, Familiar of the Evil Eye x1
- Duamutef, Blessing of Horus x1
- Hapi, Guidance of Horus x1
- Imsety, Glory of Horus x3
- Mulcharmy Fuwalos x3
- Serziel, Watcher of the Evil Eye x3
- Evil Eye Awakening x1
- Evil Eye Domain - Pareidolia x3
- Evil Eye of Gorgoneio x2
- Evil Eye of Selene x1
- King's Sarcophagus x2
- Walls of the Imperial Tomb x3
- Infinite Impermanence x3
Extra Deck (9)
- Gorgon, Empress of the Evil Eyed x1
- Underworld Goddess of the Closed World x1
- World Gears of Theurlogical Demiurgy x1
- Zerrziel, Ruler of the Evil Eyed x1
- D/D/D Stone King Darius x1
- Dingirsu, the Orcust of the Evening Star x1
- Number 68: Sanaphond the Sky Prison x1
- Number 90: Galaxy-Eyes Photon Lord x1
- D/D/D Deviser King Deus Machinex x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 49/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 53 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Control
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Rank-8 Xyz grind (Number 90: Galaxy-Eyes Photon Lord / Dingirsu / Number 68) supported by Evil Eye link removal and Infinite Impermanence; Evil Eye equip-based removal/negation lock (Gorgoneio / Selene into Gorgon / Zerrziel) or a World Gears beatdown swing
- Turn 1 (going first): Open King's Sarcophagus plus Imsety or Walls of the Imperial Tomb to enable the Horus GY engine, convert into a rank-8 Xyz and one Evil Eye link, then set Infinite Impermanence
- Turn 2 (going second): Use Infinite Impermanence, Mulcharmy Fuwalos, Bystial Druiswurm, Serziel's destroy effect and Underworld Goddess to force interaction and break the opponent's board before committing to Xyz/Link pressure
- Recovery: Horus monsters Special Summon repeatedly from the GY while King's Sarcophagus is on field; Imsety draws, Catoblepas self-revives, Evil Eye searches rebuild the equip line
- After siding: No side deck in this Duel Links list; adaptation is limited to main-deck swaps for a second game
Why it scores here
This list opens a functional line fairly often because the two separate shell pieces are individually redundant: P(>=1 archetype-core card in the opening 5) is about 0.76 and P(>=1 searcher-text card) about 0.97, so it usually has something to play. But the Horus engine (King's Sarcophagus, Walls of the Imperial Tomb, Imsety) and the Evil Eye engine (Pareidolia, Serziel, Awakening, the equips) never bridge into each other, so each half is diluted across a 30-card deck and the median hand converts into a thinner board than the best-case line suggests. The real evidence ceiling is a rank-8 Xyz (Number 90 negate, Dingirsu protection, Number 68 GY lock) plus one Evil Eye link backed by three Infinite Impermanence; there are no recorded combo boards, so floor, median and ceiling are all text-based inferences, and the score is not the average of the individual card scores. Interaction and recursion are genuinely present, which keeps the score near the middle of the scale, but two non-intersecting engines and a 0.24 full-brick proxy hold it down. No popularity or archetype-share points were credited, and Meta Power stays provisional because no dated metagame sample exists.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 archetype-core card in opening 5) ~ 0.76 and P(>=1 searcher-text card) ~ 0.97, but the Horus and Evil Eye halves have no shared searcher or bridge (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 15 distinct main cards with six 3-ofs give redundancy, yet Sarcophagus/Imsety need a partner and Evil Eye equips are dead without a monster; full-brick proxy ~ 0.24 (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded combos; text-based ceiling is a rank-8 (Number 90 negate / Dingirsu protection / Number 68 GY lock) plus one Evil Eye link (Inferred) |
| D4 | Combo Floor & Median Output | 46 | Median lines are thin because each half-engine needs its own setup and no recorded boards exist to confirm output (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 54 | Horus re-Summons from the GY under Sarcophagus, Catoblepas self-revives, Druiswurm removes, but only two largely independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 54 | Imsety draws and the Sarcophagus/Horus loop repeatedly revives GY monsters, giving moderate grind; no resource-signature data available (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | 3 Infinite Impermanence plus Number 90 negate, Gorgon negate, Zerrziel destruction and Number 68 GY lock make a layered board, each piece requiring setup (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Fuwalos, Impermanence, Druiswurm, Serziel's destroy effect and Underworld Goddess are real going-second tools, though the core wants board presence first (Inferred) |
| D9 | Offensive Pressure & Closing Power | 54 | Imsety 3000 ATK, World Gears 3500, Deus Machinex 3000 and Zerrziel's double attack give adequate closing power (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 47 | Two engines competing for 30 slots, 14 Evil Eye cards versus 5 Horus cards, split the deck's coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 56 | All 9 extra slots map to the two shells, covering a Horus rank-8 toolbox and the Evil Eye link line (Inferred) |
| D12 | Side Deck Adaptability | 30 | No side deck in this Duel Links list, so adaptability is limited to main-deck swaps (Inferred) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample is supplied, so format fit cannot be assessed (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Two separate engine lines create several routing decisions, but each line is mechanically simple once chosen (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 53, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict (unbridged halves) (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.24 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High raw opener density: four core cards at ~0.43 each in the opening 5 and a searcher-text group at ~0.97
- Horus recursion is genuinely repeatable while King's Sarcophagus stays on field, supporting multi-turn grind
- Layered interaction available: Infinite Impermanence, Number 90 negate, Gorgon negate, Zerrziel destruction, Number 68 GY lock
- Extra deck is fully mapped to the two shells rather than padded with unused slots
- Five main-deck cards (Fuwalos, Impermanence, Druiswurm, Serziel, Underworld Goddess) give real going-second counterplay
Weaknesses
- Two engines with zero bridge cards: Horus searches only Horus, Evil Eye searches only Evil Eye
- Only 30 main slots, so each half is diluted relative to a dedicated build (~12.8% exact-archetype purity)
- Single-card Evil Eye pieces (Awakening, Selene, Gorgoneio, Catoblepas, Basilius) are conditional one-ofs that raise dead-hand risk
- No recorded combo data; the true floor/median output is unverified
- No side deck, so post-side adaptation is limited to main-deck swaps
- Meta fit is unassessable — no dated metagame sample supplied
Critical choke points
- King's Sarcophagus: without it the Horus GY-Summon loop and Imsety's recursion collapse
- Imsety is the only Horus body that converts the Sarcophagus line into real advantage at three copies
- Evil Eye of Selene / Gorgoneio: without an equip in the Spell & Trap Zone, Gorgon, Zerrziel and Serziel lose their removal/negate effects
- One interruption (e.g. Impermanence on Serziel or a Negate on a link summon) can end a turn where the two halves did not combine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Basilius, Familiar of the Evil Eye (1) | Horus the Black Flame Deity (1) | Consolidate toward the Horus core, which the extra deck already supports, instead of maintaining a diluted Evil Eye sub-engine |
| 2 | Evil Eye Awakening (1) | Qebehsenuef, Protection of Horus (1) | Qebehsenuef is a 93% core card in the archetype stats and feeds the Sarcophagus ranking line; Awakening is a conditional one-of |
| 3 | Catoblepas, Familiar of the Evil Eye (1) | S:P Little Knight (1) | Adds a generic in-engine link that both DARK halves can reach and increases the number of independent routes |
| 4 | Evil Eye of Gorgoneio (1 of 2) | Canopic Protector (1) | A searchable trap gives the going-first board a second piece of interaction without requiring an equip already in play |
Evidence & confidence
- Verified: Legality: 30 main / 9 extra / 0 side is within Duel Links caps; Bystial Druiswurm x2 is legal at Semi-Limited (BanDuelLink); Card text for Walls of the Imperial Tomb, King's Sarcophagus, Imsety, Serziel, Pareidolia, Gorgon, Zerrziel, Number 90, Number 68 and Underworld Goddess; Composition: 15 distinct main cards, archetype spread Evil Eye 14 / generic 10 / Horus 5
- Observed: Usage statistics available for the Horus archetype (22 rows); Imsety at 91.1% inclusion / 3 copies and King's Sarcophagus at 91.1% / 3 copies; Hypergeometric draw table: 3-copy cards are 0.4335 in the opening 5 and 0.5015 in the opening 6
- Inferred: Starter and brick estimates (0.7639 core opener, 0.2361 full-brick proxy) derived from copy counts; Ceiling read of a rank-8 Xyz plus one Evil Eye link as the realistic best board; Horus and Evil Eye engines are unbridged, so opening one half does not advance the other; Going-first and going-second power splits built from interaction density and board-breaker text
- Provisional: Matchup coverage and format fit cannot be established without a dated metagame sample; Meta Power is null / provisional
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Inconsistency in usage_statistics: Dingirsu, Number 90, Number 68 and Underworld Goddess are flagged in_this_deck=false with 0 copies while all four appear in the deck's extra list; the cards array was treated as authoritative guides_evidence contains one Horus guide with an empty snippet and no section titles — no usable strategic intent
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