Horus Deck #773635 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Imsety, Glory of Horus x3, Lava Golem x3, King's Sarcophagus x3 - Skill: Precious Cards of the Dark. Created Oct 24, 2026 by YGO Mod.

Deck Horus Duel Links

Created by: YGO Mod (20517634)

Created On: 10/24/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 24, 2026
58± 7/ 100
Power Score
Structural 62
Reliability 56
Going First 62
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 62
Going Second 65
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Midrange
  • Secondary strategies: Control, Blind-Second / OTK
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Rank 8 Xyz beatdown built off the Horus/King's Sarcophagus engine (Number 90, Number 38, Dingirsu); Going-second resource denial via Lava Golem, Nibiru, Droll and Bystial, then close with Rank 8 bodies
  • Turn 1 (going first): Open Walls of the Imperial Tomb / King's Sarcophagus to enable the Horus engine, summon Imsety to add the Sarcophagus enabler, then Xyz into Number 90 or Number 38 and set Canopic Protector / Infinite Impermanence
  • Turn 2 (going second): Tribute away two monsters with Lava Golem, disrupt with Droll / D.D. Crow / Nibiru, then rebuild the Horus engine and pressure with Rank 8 bodies against 4000 LP
  • Recovery: Horus monsters Special Summon themselves from the GY while King's Sarcophagus is on the field; Canopic Protector revives Horus from hand/GY and Imsety draws on opponent-driven removal
  • After siding: No Side Deck is registered (0 cards), so there is no constructed post-side plan to evaluate

Why it scores here

Horus in Duel Links is a compact Rank 8 midrange engine: opening at least one of Imsety, King's Sarcophagus or Walls of the Imperial Tomb is roughly 86% in a five-card hand, and Walls itself searches on the Main Phase, so the deck usually becomes live by turn two. The payoff is a layered board of Number 90 / Number 38 negates, Dingirsu protection and a set Canopic Protector or Infinite Impermanence rather than a huge combo ceiling. A three-copy Lava Golem package plus Nibiru, Droll and D.D. Crow gives it a genuine going-second dimension that most pure setup decks lack, backing it against established boards. The main drags are consistency-to-brick variance from three Lava Golem copies that are dead going first, several one-of tech singles, and a completely absent Side Deck, so the score is held back on opening-hand quality and post-side adaptability. Note that popularity/usage share was NOT used to earn points, and the score reflects the system (enabler density + interaction layering + turn-order tension), not an average of the individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(≥1 of Imsety/King's Sarcophagus/Walls in 5) ≈ 0.86; Walls searches on the Main Phase, so the engine usually becomes live by turn two (Inferred)
D2 Opening-Hand Quality & Brick Management 56 Three Lava Golem copies are dead going first and several Horus one-ofs raise clunky-hand risk, giving a rough full-brick estimate near 15-20% (Inferred)
D3 Combo Conversion & Ceiling 63 No parsed combos; ceiling read from card text is one Rank 8 (Number 90 or Number 38) plus a set Canopic Protector / Impermanence (Inferred)
D4 Combo Floor & Median Output 58 No combos supplied; median board inferred as one Rank 8 body plus one set interaction, modest but functional for the format (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Horus monsters Special Summon from the GY under King's Sarcophagus and Canopic Protector revives them, giving redundant lines past a single removal (Inferred)
D6 Resource Economy, Recovery & Grind 63 Imsety draws when your card leaves the field by an opponent's effect and Sarcophagus recursion sustains bodies, though the engine spends cards from hand to function (Inferred)
D7 End-Board & Interaction Quality 66 Number 90 and Number 38 negate monster/spell effects, Dingirsu protects, Canopic Protector summons during the opponent's turn and Impermanence adds a fifth layer (Inferred)
D8 Going-Second & Board-Breaking Power 68 Lava Golem x3 (tributes two opponent monsters) plus Nibiru / Droll / D.D. Crow provide real board-breaking and disruption going second (Inferred)
D9 Offensive Pressure & Closing Power 58 Rank 8 bodies at 2100-3000 ATK vs 4000 LP close games quickly, but the deck lacks piercing or direct-attack finishers (Inferred)
D10 Main Deck Efficiency & Flexibility 58 A full 30-card Duel Links list with several one-of tech singles and three Lava Golem reduces slot efficiency and flexibility (Inferred)
D11 Extra Deck Efficiency & Coverage 66 Nine-slot Extra runs a coherent Rank 8 toolbox (Number 90/38, Dingirsu, Sanaphond, Coach King) plus S:P Little Knight and Underworld Goddess (Observed)
D12 Side Deck Adaptability 30 No Side Deck is registered (0 cards), so post-side adaptability is essentially untested (Verified)
D13 Matchup Coverage & Format Fit 55 No dated metagame sample is supplied; Horus is a real archetype by usage stat but matchup fit is unmeasured (Provisional)
D14 Pilotability & Error Tolerance 62 Horus lines are short and fairly linear (Sarcophagus, summon, Xyz) with few sequencing choke points, making the deck forgiving to pilot (Inferred)

How the score was computed

Strategy profile: 80/20 Midrange with Control flavor for weight selection. Structural ≈ 62, Going First ≈ 62, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: hard-garnet burden (-3); engine choke point (-2); compact core present (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact, real Horus engine that becomes live at ~86% in a five-card hand
  • Layered interaction: Number 90 / Number 38 negates, Dingirsu protection, Canopic Protector and Impermanence
  • Strong going-second tools in Lava Golem x3 plus Nibiru / Droll / D.D. Crow
  • Horus monsters recur themselves from the GY under King's Sarcophagus, giving redundancy past single removal
  • Coherent Rank 8 Extra Deck toolbox covering negate, protection, lockdown and removal

Weaknesses

  • Three Lava Golem copies are dead going first, hurting opening-hand quality
  • Several one-of tech singles (Soul Servant, Photon Jumper, Bystial) are thin payoff slots
  • No Side Deck registered, so no constructed post-side adaptability
  • Engine depends on resolving King's Sarcophagus / Walls to function
  • No combo evidence supplied; median and ceiling are text-only inference

Critical choke points

  • King's Sarcophagus / Walls of the Imperial Tomb failing to resolve or being removed early
  • Over-investing in Lava Golem going first and losing the tempo play
  • Running out of Rank 8 material after the first Xyz if Sarcophagus recursion is cut off
Priority Remove Add Reason
1 1 Lava Golem A flexible Rank 8 extender or a fourth Sarcophagus-enabler target Trim the dead going-first Lava Golem and improve opening-hand quality
2 Photon Jumper A more generic Horus/Rank 8 support or interaction card Photon Jumper is a thin one-of tech that rarely advances the core line
3 None A Side Deck (up to 9) to fix bad matchups No side is registered, so there is no post-side plan to adapt to the meta

Evidence & confidence

  • Verified: Deck is Legal: 30 Main / 9 Extra / 0 Side within Duel Links caps; Coach King Giantrainer is Limited (1 copy run); Bystial Druiswurm and Photon Jumper are Semi-Limited (1 copy run each); Card texts for all listed cards
  • Observed: Nine-card Extra Deck composition and Rank 8 toolbox; Usage stats show Horus core inclusion is real and accessible (Imsety, King's Sarcophagus, Duamutef, Qebehsenuef)
  • Inferred: ~86% chance to open an Imsety/Sarcophagus/Walls starter in five cards; Roughly 15-20% full-brick rate from Lava Golem and one-of singles; Median board of one Rank 8 plus one set interaction; Horus GY recursion gives resilience past a single disruption
  • Provisional: Matchup and format fit unmeasured without a dated metagame sample
  • Data gaps: No combos supplied — combo floor/median/ceiling is text-only inference No tournament link — archetype meta-share and per-pilot match record absent usage_statistics in_this_deck flags conflict with the resolved card list (cards shown as absent, e.g. Number 90, Dingirsu, Number 68, Dark Magician of Destruction, Underworld Goddess, Coach King, S:P, are actually present) — likely a matching bug, so core_present_pct understates the real build No win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Horus

Horus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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