Horus Deck #773633 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Droll & Lock Bird x3, Imsety, Glory of Horus x3, Lava Golem x3 - Skill: Precious Cards of the Dark. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Precious Cards of the Dark
Main Deck (30)
- Bystial Druiswurm x1
- D.D. Crow x2
- Droll & Lock Bird x3
- Duamutef, Blessing of Horus x1
- Hapi, Guidance of Horus x2
- Horus the Black Flame Deity x1
- Imsety, Glory of Horus x3
- Lava Golem x3
- Photon Jumper x1
- Qebehsenuef, Protection of Horus x1
- Dark Magical Curtain x1
- King's Sarcophagus x3
- Walls of the Imperial Tomb x2
- Canopic Protector x3
- Powersink Stone x3
Extra Deck (9)
- Dark Magician of Destruction x1
- Underworld Goddess of the Closed World x1
- Coach King Giantrainer x1
- Dingirsu, the Orcust of the Evening Star x1
- Galaxy-Eyes Cipher Dragon x1
- Galaxy-Eyes Full Armor Photon Dragon x1
- Number 68: Sanaphond the Sky Prison x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 57 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Revive Horus monsters from the GY through King's Sarcophagus/Walls, then close with 3000-ATK bosses (Horus the Black Flame Deity, Imsety, Lava Golem) and Extra Deck Xyz/Link monsters.; Galaxy-Eyes Full Armor Photon Dragon (4000 ATK) when Number 90 is available as its material; Dark Magician of Destruction via Imsety banish during a Spell activation.
- Turn 1 (going first): Open Sarcophagus or Walls and search or revive a Horus monster; keep Droll & Lock Bird or D.D. Crow for the opponent's first search. Lava Golem is not a T1 play without opponent monsters.
- Turn 2 (going second): Use Droll & Lock Bird, D.D. Crow, Canopic Protector or Powersink Stone to answer the opponent's board, then rebuild from the GY through Sarcophagus revivals and Horus boss monsters.
- Recovery: Walls and Imsety recover the Sarcophagus engine; GY revivals (Hapi, Duamutef, Qebehsenuef, Horus BFD) rebuild the board after a single answer.
- After siding: Not applicable: Duel Links has no side deck in this format.
Why it scores here
Horus reliably opens a live engine in the expected range: the five Sarcophagus-type copies (King's Sarcophagus x3, Walls of the Imperial Tomb x2) give P(>=1 in a 5-card opening) of about 0.63 (Inferred), and the 18-card archetype core gives P(>=1) of about 0.99, so a Horus monster to revive from the GY is usually present. The deck converts that plan into pressure through several 3000-ATK bosses (Horus the Black Flame Deity, Imsety, Lava Golem) and Extra Deck Xyz/Link finishers, and it survives interruption through Canopic Protector, Sarcophagus's protection from non-targeting destruction, and repeated GY revivals. Interaction comes from five hand-trap cards (Droll & Lock Bird, D.D. Crow) and negation text (Powersink Stone, Galaxy-Eyes Photon Lord, Underworld Goddess), with P(>=1 hand trap in a 6-card going-second hand) of about 0.70 (Inferred). The score does not come from Horus's popularity (usage stats only confirm the list is real) and was not built by averaging card scores; with no recorded boards or tournament data, floor, median and ceiling are semantic reads with limited certainty.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 Sarcophagus/Walls starter in 5) ≈ 0.63 from 5 copies; searcher-text group P(>=1 in 5) = 0.76; the GY revival engine needs King's Sarcophagus on the field (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Lava Golem (3 copies) needs opponent monsters to Special Summon and Canopic Protector needs an opponent activation, so going-first hands can brick; the 18-card core gives P(no core card in 5) ≈ 0.006 (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling read from card text only: Sarcophagus plus GY revivals reach multiple 2800-4000 ATK boards, with Galaxy-Eyes and Number 90 lines; no recorded boards were supplied (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded boards, so median output cannot be measured; held near neutral because the engine has several single-card starters and no floor data (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Canopic Protector responds to opponent activations, Sarcophagus blocks non-targeting destruction, and Hapi, Duamutef, Qebehsenuef and Horus BFD give several GY revival routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Sarcophagus sends cards from hand and Deck to the GY and GY revivals regenerate the board; Walls recycles one card to the bottom of the Deck; net card advantage is unmeasured (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Powersink Stone, Droll & Lock Bird, D.D. Crow, and the negation text on Galaxy-Eyes Photon Lord, Cipher Dragon and Underworld Goddess give layered interaction (Verified flags, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand-trap coverage: P(>=1 hand trap in 6) = 0.70 (Inferred); Full Armor, Cipher and Underworld Goddess text supply board-breaking options (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Boss ATK: Horus BFD 3000, Imsety 3000, Lava Golem 3000, Galaxy-Eyes Full Armor 4000, TY-PHON 2900; Coach King Giantrainer adds direct damage text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 30 Main cards with 15 distinct cards: 18 cards at 3 copies, 6 at 2 copies, 6 one-ofs; exact-name archetype purity is 20.5% because the archetype spread covers generic and sub-archetype cards (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 52 | 9 Extra slots: 7 Xyz, 1 Fusion, 1 Link; Full Armor needs a Galaxy-Eyes Xyz (only Number 90 is present); TY-PHON needs two Level 12 monsters and the list has none besides itself; Dark Magician of Destruction needs an Imsety banish (Verified structure, Inferred access) |
| D12 | Side Deck Adaptability | 50 | Duel Links has no side deck (side_count 0 and sideMax 0), so this is a neutral placeholder with no post-side data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype usage stats show about 97% core inclusion, which confirms the list is real but says nothing about matchup fit (Provisional) |
| D14 | Pilotability & Error Tolerance | 58 | Multi-step lines (Sarcophagus activation, GY revival chains, quick-effect responses) raise decision load, but each line is a short, known sequence (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 62, Going First ≈ 57, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Single-card Extra dependency (-2); Banlist exposure (Limited card) (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*62 + 0.20*58 - 3 = 58.2, rounded to 58
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.63 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Compact three-copy engine core: King's Sarcophagus, Walls and Imsety give several ways to reach the same engine.
- Redundant GY revival routes (Hapi, Duamutef, Qebehsenuef, Horus BFD) after a single answer.
- Two hand traps at three and two copies (Droll & Lock Bird, D.D. Crow) give a strong going-second answer package.
- Boss monsters at 3000+ ATK plus Extra Deck finishers give real closing power.
Weaknesses
- Lava Golem (3 copies) is dead when the opponent has no monsters to tribute, which hurts going-first hands.
- No combo boards, tournament data or win-rate telemetry, so the floor and median are unmeasured.
- Super Starslayer TY-PHON needs two Level 12 materials, and the list has no Level 12 monster other than itself, so it is a conditional Extra slot.
- Exact-name archetype purity is only 20.5%, so engine coherence depends on generic and sub-archetype cards.
Critical choke points
- King's Sarcophagus and Walls of the Imperial Tomb (5 copies in total) are the field engine; without them the GY revival lines do not start, although Walls and Imsety can search for them.
- Number 90: Galaxy-Eyes Photon Lord is the only Galaxy-Eyes Xyz, so Galaxy-Eyes Full Armor Photon Dragon has one material route.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one Lava Golem | a non-conditional starter or hand trap that works when the opponent has no monsters | Lava Golem needs opponent monsters to tribute; reducing it lowers going-first brick risk (Inferred). |
| 2 | Super Starslayer TY-PHON - Sky Crisis | an Extra Deck monster whose materials this list can actually supply | The list has no second Level 12 monster, so TY-PHON is a dead Extra slot under normal Xyz rules (Inferred from the level spread). |
Evidence & confidence
- Verified: Legal in Duel Links: 30 Main (range 20-30), 9 Extra (range 0-9), 0 Side.; Copy counts and banlist status: Coach King Giantrainer Limited (1 run), Bystial Druiswurm and Photon Jumper Semi-Limited (1 run each).; Archetype core inclusion around 97% for the core list (usage statistics).
- Inferred: P(>=1 Sarcophagus/Walls starter in 5) ≈ 0.63 and P(>=1 hand trap in 6) ≈ 0.70 (hypergeometric).; Going-first Lava Golem brick risk.; Ceiling and interaction quality from card text only.; TY-PHON and Full Armor access depend on the listed levels and archetypes.
- Provisional: Meta Power (no dated metagame sample).; Matchup fit (D13) and tournament reliability.; Side-deck score (Duel Links has no side deck).
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record are absent. No win-rate telemetry for going-first/second, matchups, brick or starter rates. Guide evidence has one guide (id 1490) with an empty snippet and no sections. Meta Power is provisional without a dated metagame sample.
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