DoomZ Deck #773629 — Yu-Gi-Oh! Master Duel
42 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Jupredo the Shademachine Power Patron x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (42)
- DoomZ V Five - Amalthe x2
- DoomZ VII Seven - Elara x3
- DoomZ XII Zero - Drastea x2
- Droll & Lock Bird x1
- Maxx "C" x1
- Medius the Pure x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Power Patron DoomZ x1
- Therion "King" Regulus x1
- Jupredo the Shademachine Power Patron x3
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Crossout Designator x1
- DoomZ Change x3
- DoomZ Command "A.D.R.A.S.T.E.I.A." x1
- DoomZ Command "D.O.O.M.D.U.R.G." x1
- DoomZ Raiders x3
- Plundered Power Patron Plane - Vidolia x1
- Prohibited Power Patron Portal - Terminus x3
- The Fallen & The Virtuous x2
- DoomZ Destruction x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Ecclesia and the Dark Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- DoomZ Break - Diactorus x2
- DoomZ XII End - Drastrius x2
- DoomZ XIII Over - Graflareio x2
- Gigantic "Champion" Sargas x1
- Jupiter the Power Patron of Destruction x2
- Springans Merrymaker x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 63/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 66 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Tempo
- Format: master-duel
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz Summon a DoomZ or Power Patron boss (Drastea, Jupiter, Vidolium route) and convert the board with ATK pressure; Negation-backed board control through Drastea-style effects and Varudras-class negation on the Extra Deck
- Turn 1 (going first): Search through Power Patron DoomZ, Medius or DoomZ V/VII to reach a Level 4 or Level 8 Xyz starter, keeping hand traps up for the opponent's first activation
- Turn 2 (going second): Use a hand trap (Ash Blossom, Ghost Ogre, Droll and Lock Bird, Maxx C) to break the opponent's first board, then Xyz through the surviving DoomZ material
- Recovery: Use searchers and Mulcharmy draw effects to rebuild after a removal or negation, then re-enter the Xyz route
- After siding: Not scorable: the deck runs no side deck (side count 0)
Why it scores here
The deck opens a functional DoomZ or Power Patron engine in most hands: about 95% of opening 5-card hands contain at least one searcher-text card, and the multi-copy engine pieces (3 copies of several key starters) keep the Xyz line reachable on turn 1 (Inferred from hypergeometric estimates). It converts that engine into pressure through a 13-Xyz Extra Deck with high ATK ends such as Vidolium, Jupiter and Drastea, and it survives disruption through seven hand-trap-class cards plus several recovery routes (searchers, Mulcharmy draw effects, Ecclesia-linked sub-engines). Its going-second hand-trap coverage (about 69% of 6-card hands) and removal/negation density support the board-breaking and end-board scores. The score is held back by the absence of recorded boards, tournament data and a side deck, and by roughly 60% off-exact-archetype copies that dilute the engine. Popularity and usage-stat presence did not earn points; no card scores were averaged or summed into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 searcher-text card in opening 5) about 0.95 and P(>=1 of a 3-copy starter) about 0.32; engine starters are multi-copy, so live T1 access is reasonable (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Seven hand-trap-class cards give P(>=1 in going-second 6-card hand) about 0.69, but they are dead on going-first without opponent action; 23 distinct main cards with 11 singletons (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable boards exist; ceiling is inferred from card text and a guide claim that Drastea-style lines produce multiple disruptions (guide-reported, Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded combos, so floor and median cannot be measured; held at a neutral 50 (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | 18 searcher-text cards, 7 hand traps and several engines (DoomZ, Power Patron, Mulcharmy draw) give independent recovery routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Mulcharmy draw effects, Maxx C and searcher density support rebuilding after a board wipe; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 24 removal-text and 5 negation-text cards, plus negation on Drastrius and Varudras in the Extra Deck (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap coverage of about 0.69 and dense removal/negation support challenging a board; no going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Extra Deck ceilings include Vidolium at 5000 ATK, Jupiter at 3500 ATK and Drastea at 2400 ATK; closing power is strong but unmeasured (Verified counts, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 42 main-deck cards with 23 distinct names, 11 singletons, 16 Machine-type monsters; several off-archetype slots (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 15 Extra Deck cards (13 Xyz, 1 Synchro, 1 Fusion) with Xyz access through DoomZ and Power Patron material (Verified counts, Inferred access) |
| D12 | Side Deck Adaptability | 40 | The side deck is empty, so no post-side plan can be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; archetype share is unavailable, so held at a neutral 50 (Provisional) |
| D14 | Pilotability & Error Tolerance | 62 | Multi-step Xyz and equip chains with once-per-turn choices raise decision load; no combo steps are recorded to count (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Stun secondary for hand-trap and negation weighting; Stun not separately applied in the arithmetic. Structural ≈ 63, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: engine redundancy (2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*63 + 0.20*60 + 1 = 63.4 -> 63
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Engine redundancy: 18 searcher-text cards give about 95% P(>=1 in opening 5) (Inferred)
- Seven hand-trap-class cards give about 69% P(>=1) in a going-second 6-card hand (Inferred)
- Dense removal and negation text (24 and 5 cards) supports end-board interaction (Inferred)
- Extra Deck ceilings (Vidolium 5000 ATK, Jupiter 3500 ATK, Drastea 2400 ATK) give strong closing options (Verified stats)
Weaknesses
- No recorded boards, so the combo ceiling and median are unmeasured (Provisional)
- Hand traps are dead on going-first without opponent action (Inferred)
- Off-archetype dilution: exact-name purity 40.4%, including Mulcharmy draw cards that do not progress the Xyz line (Verified counts, Inferred effect)
- No side deck, so there is no post-side adaptation (Verified count)
- Several Limited and Semi-Limited cards are exposed to future list changes (Verified status)
Critical choke points
- The searcher-to-Xyz chain (Power Patron DoomZ, Medius, DoomZ V/VII) must produce a Level 4 or Level 8 starter; if the searcher is hit by a hand trap or removal, the line stalls (Inferred)
- The Extra Deck Xyz pieces (Drastea, Jupiter, Drastrius) depend on DoomZ or Power Patron material; with 1-2 copies each, a dead board can leave them unsummonable (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Mulcharmy Purulia | One additional DoomZ or Power Patron searcher or starter | Reduces off-archetype draws that do not progress the Xyz line; the change is an Inferred estimate from the purity breakdown, not a measured win-rate gain |
| 2 | None | A side deck of 1 to 3 cards | The deck currently has no post-side plan; the rule allows up to 15 side cards in Master Duel (Verified size rule), but no matchup data exists to choose them |
Evidence & confidence
- Verified: Legal status with 42 main, 15 extra and 0 side cards inside the master-duel size rules; Copy counts and banlist statuses for all listed cards; Core-card inclusion stats for the DoomZ archetype (usage statistics)
- Inferred: P(>=1 searcher-text card in opening 5) about 0.95; P(>=1 hand trap in going-second 6-card hand) about 0.69; Negation and removal density from card text; Going-first and going-second scores derived from the dimensions
- Provisional: Meta power (null, no dated metagame sample); Matchup fit (D13 held at 50); Post-side plan (D12 held at 40)
- Data gaps: No combos supplied (total combos 0): combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup, brick or OTK rates Usage statistics in this deck flags conflict with the cards list for Extra Deck cards (Break, XIII Over, Jupiter, End/Drastrius, Sargas, Springans, Varudras are marked not in deck but appear in cards with copies 1 to 2); the cards list was trusted, and the 7 missing core cards entries were not treated as missing cards Deck title is null; archetype is taken from the evidence archetype field Guide snippets are unverified fan text and were used only as a directional hint Meta power is provisional without a dated metagame sample
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