DoomZ Deck #773612 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 24, 2026 by YGO Mod.

Deck DoomZ Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
63± 7/ 100
Power Score
Structural 65
Reliability 62
Going First 68
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 63/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 65.3
Going First 68
Going Second 65
Meta Power provisional
Tournament Reliability 62.3
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz beatdown from DoomZ and Power Patron Xyz monsters (Jupiter 3500 ATK x2, Varudras 3000 ATK) with the Vidolium 5000 ATK pendulum route as a secondary finisher; Disruption-led Xyz chains: hand-trap and quick-negate interaction followed by a Drastea hand-summon to rebuild the board
  • Turn 1 (going first): Open on one of the engine starters (Raiders, Change, Elara, Jupredo, Purulia or Fuwalos), search a second DoomZ body with Amalthe or Medius, then Xyz into Graflareio or Jupiter (Inferred from card text)
  • Turn 2 (going second): Hold Ash, Ghost Ogre and Maxx C for the first activation, then use Drastea from hand (destroying a DoomZ card) to restore board presence and keep Xyz summons available (Inferred from card text)
  • Recovery: Recover through GY triggers: Elara and V Five add or set DoomZ cards when destroyed, Medius recurs from the GY, and Maxx C draws off opponent Special Summons (Inferred from card text)
  • After siding: None. The deck runs no side cards, so there is no defined post-side plan

Why it scores here

DoomZ here reliably opens a functional Xyz plan: 18 copies across six engine starters give about a 96 percent chance (Inferred, hypergeometric) of at least one in a 5-card opening hand, and 17 searcher-text cards keep the hand moving. Interaction is front-loaded in the hand: six hand-trap and quick-negate cards (three Ash Blossom, two Ghost Ogre, one Maxx C) give about a 65 percent chance (Inferred) of at least one in a 6-card going-second hand, backed by four negation-text and 22 removal-text cards. Conversion is credible on the Extra Deck side (12 Xyz, including Jupiter at 3500 ATK and Varudras at 3000 ATK), but there are no recorded boards, so the floor, median and ceiling are text-only inference and D4 is held at a neutral anchor. The score is reduced for having no side deck, for six Mulcharmy cards whose effects need an empty field against a field-centric Xyz plan, and for near-dead Extra Deck slots (TY-PHON and Albion). Archetype popularity earned no points; the score comes from consistency, interaction and endboard assessed on the system, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one of 18 engine-starter copies in 5 cards) is about 0.96 from the Main Deck list; Mulcharmy starters need an empty field (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Six hand traps (P at least one in 6 is about 0.65) and nine single-copy tech cards; Mulcharmy and Maxx C need specific board states; TY-PHON and Albion are weak extra-deck hands (Inferred)
D3 Combo Conversion & Ceiling 68 No parseable boards (0 combos); the text supports a Drastea hand-summon, equip-transfer Xyz chains and a Vidolium 5000 ATK route, but ceiling is unmeasured (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so no median or power distribution exists; held at a neutral anchor rather than inferred from card scores (Provisional)
D5 Interruption Resilience & Route Redundancy 70 Two Xyz routes (standard and Drastea hand-summon), redundant starters and 17 searcher-text cards; not confirmed by combo data (Inferred)
D6 Resource Economy, Recovery & Grind 74 17 searcher-text cards, Elara and V Five GY triggers, Medius GY recursion and Maxx C draws support resource regeneration (Inferred)
D7 End-Board & Interaction Quality 76 Six hand traps and quick negates, four negation-text cards and 22 removal-text cards; DoomZ Destruction limits opposing searches (Inferred)
D8 Going-Second & Board-Breaking Power 68 Going-second value comes from six hand traps, Maxx C draws and Vidolia or Varudras destruction text; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 78 Extra Deck ATK is high (Jupiter 3500 x2, Varudras 3000, Drastrius 2700, Vidolium 5000 pendulum); conversion itself is not measured (Verified ATK, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 60 40 Main Deck cards with 21 distinct names, nine single copies and 41.8 percent exact-name purity with 32 off-archetype copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck slots: eight copies of four double-copy Xyz and seven singletons; TY-PHON needs two Level 12 materials and the Main Deck has only one (Inferred)
D12 Side Deck Adaptability 30 Side deck is 0 cards and there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample and no tournament link; archetype share is absent, so D13 is dropped from Structural (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz material transfers, equip chains and pendulum scales create several decision points per turn (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 65.3, Going First ≈ 68, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 62.3. Modifiers: engine conflict (Mulcharmy vs field-based Xyz) (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, D13 dropped and weights renormalized)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant engine starters: six names with 2 to 3 copies each cover about 96 percent of 5-card openings (Inferred)
  • Six hand traps and quick negates give going-second interaction before the first Xyz (Inferred)
  • Extra Deck carries high-ATK Xyz (Jupiter 3500, Varudras 3000) with redundant copies (Verified)
  • 17 searcher-text cards support hand flow (Verified text, Inferred effect)

Weaknesses

  • No side deck, so there is no post-side plan (Verified)
  • Engine conflict: Mulcharmy Fuwalos and Purulia activate only when you control no cards, against a field-based Xyz plan (Inferred)
  • Near-dead Extra slots: TY-PHON needs two Level 12 materials and the list has one (Vidolium); Albion's Fallen of Albaz material is not in the list (Inferred)
  • Exact-name purity is 41.8 percent with 32 off-archetype copies (Verified)
  • Nine single-copy Main Deck tech cards reduce consistency (Inferred)

Critical choke points

  • Mulcharmy-to-field conflict: Fuwalos and Purulia are dead whenever the field has cards (Inferred)
  • Jupiter's alternate Xyz route needs a monster with 3 or more Equip Cards, and the list has two Equip Spells (Inferred)
  • Vidolium is the only Level 12 Main Deck monster, so it is the only possible material for TY-PHON's standard route (Inferred)
  • Hand-trap line: six copies, P at least one in 6 cards is about 0.65, so roughly a third of going-second hands have no hand interaction (Inferred)
Priority Remove Add Reason
1 none a side deck (up to 15 cards, the Master Duel side maximum) D12 is 30 with no side cards; a side deck is the largest single gain available (Verified gap)
2 DoomZ Break - Diactorus slot reviewed; TY-PHON - Sky Crisis a reachable Extra Deck Xyz, or leave the slot empty TY-PHON needs two Level 12 materials and the list has one; the opponent-Extra-summon route is conditional (Inferred)
3 one or two Mulcharmy Purulia a DoomZ starter that works with cards on the field Removes the empty-field conflict that hurts the Xyz line (Inferred)

Evidence & confidence

  • Verified: Legal in master-duel: Maxx C Limited (1 of 1), The Fallen and The Virtuous Semi-Limited (2 of 2); Composition: 40 Main (21 distinct), 15 Extra (11 distinct), 0 Side; Card text and ATK/DEF values from the resolved card list; Side deck count is 0
  • Observed: Archetype usage table confirms the DoomZ core cards are real and widely run (usage statistics)
  • Inferred: At least one engine starter in 5 cards is about 0.96 (hypergeometric on the Main Deck); At least one hand trap in 6 cards is about 0.65 (hypergeometric); Going-first and going-second plans, and the Mulcharmy engine conflict, from card text; Extra-slot reachability for TY-PHON, Albion and Jupiter's alternate route, from card text and levels; Consistency, interaction and resilience scores, from card text and probabilities
  • Provisional: Meta Power (no dated metagame sample); D4 floor and median, held at a neutral anchor (no recorded boards); D13 matchup fit (dropped from Structural); Guide snippets (two Vietnamese community guides, used only as stated intent for the Xyz and disruption plan)
  • Data gaps: No combos supplied: 0 parseable boards, so D3 and D4 floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot record are absent No win-rate telemetry: going-first and going-second splits, matchup and brick rates are Inferred or unknown Meta Power is provisional usage statistics marks seven Extra Deck cards (Drastrius, Graflareio, Diactorus, Jupiter, Sargas, Merrymaker, Varudras) as in this deck false, although the cards array lists them in the extra zone; core_cards_present 18 of 25 is therefore unreliable archetype core probability is degenerate and was not used Fallen of Albaz is not in the list, so Albion's fusion material is inferred from the card excerpt Deck title is null

More Master Duel Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
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