Mitsurugi Deck #773589 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, Fydraulis Harmonia x3, Mitsurugi Ritual x3. Created Oct 24, 2026 by YGO Mod.

Deck Mitsurugi Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 29, 2026
64± 6/ 100
Power Score
Structural 66
Reliability 62
Going First 64
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 64
Going Second 68
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Ritual Summon Reptile boss monsters (Ame no Murakumo no Mitsurugi, Futsu no Mitama no Mitsurugi, Ame no Habakiri no Mitsurugi) with Mitsurugi Ritual and push damage with their ATK, protected by hand traps and Ash Blossom / Ghost Ogre.; Xyz and Link follow-up from the Extra Deck (Galaxy-Eyes Photon Lord, King of the Feral Imps, Number 60 Dugares, Gorgon, Ragnaraika) once the Ritual board is established.
  • Turn 1 (going first): Search a Mitsurugi monster or Ritual Spell with Mitsurugi no Mikoto Aramasa / Saji / Kusanagi / Lamia, then Ritual Summon a boss with Mitsurugi Ritual, keeping Ash Blossom or Ghost Ogre up against the opponent's first interaction.
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Maxx C or Dominus Impulse for the opponent's turn-one interaction, then go to a Ritual boss or Mitsurugi Great Purification negation on the next turn.
  • Recovery: Reuse Reptile monsters from the GY (Futsu no Mitama special summon, Mitsurugi Great Purification banish-and-summon) and re-search via Mitsurugi monsters to rebuild Ritual access after a board wipe.
  • After siding: Not applicable: the list runs no Side Deck (Master Duel), so there is no post-side plan.

Why it scores here

The deck is scored as one Ritual system: 16 searcher-text cards and 3 Pre-Preparation of Rites / Ritual Spell pieces make a Mitsurugi starter likely in the opening hand (about 94% for at least one searcher, Inferred), and the core archetype group reaches about 98% for at least one copy. Interaction is layered across six hand traps, Dominus Impulse, Dominus Spark and Mitsurugi Great Purification, so the boss usually has a protected window. Two Ritual bosses (Ame no Murakumo no Mitsurugi, Futsu no Mitama) and the GY recursion give a credible ceiling, but no recorded boards exist, so the median and the ceiling are both text-based inference and not averaged card scores. Popularity (the Mitsurugi usage rows and the guide) confirms the list is real and accessible, but it did not add points; the guide's warning that Droll & Lock Bird and banish-heavy boards punish this deck was taken as a weakness. Engine coherence is only moderate: Mulcharmy requires controlling no cards while the Ritual engine needs cards, and the Dominus package is off-archetype.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one searcher in opening hand of 5) ~0.94 and core archetype group ~0.98; Ritual access via 3x Mitsurugi Ritual and 3x Pre-Preparation of Rites (Inferred)
D2 Opening-Hand Quality & Brick Management 64 Many searchers reduce dead hands, but Dominus and Mulcharmy cards are dead without their enablers and the 2-copy searchers are often redundant (Inferred)
D3 Combo Conversion & Ceiling 66 Ceiling from Ritual bosses (Murakumo 3200 ATK, Futsu 2000/3400) and Mitsurugi Prayers; no parseable boards in the evidence (Inferred from text)
D4 Combo Floor & Median Output 55 Median output is unmeasured: no combos supplied, so floor and median are text-based only (Provisional)
D5 Interruption Resilience & Route Redundancy 74 Redundant starters across three Mitsurugi searchers plus GY special summons and six hand traps give several independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 70 Tribute-heavy Ritual cost is recovered by GY Reptile summons and Mitsurugi monsters re-searched from the Deck (Inferred)
D7 End-Board & Interaction Quality 76 Nine negation-text and 14 removal-text cards with Dominus Impulse, Dominus Spark, Great Purification and Ash / Ghost Ogre give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 72 Murakumo destroy-all, Habakiri -800 ATK and Ghost Ogre / Ash hand traps hit a board on the going-second turn; hand-trap in-hand 6 cards ~0.65 (Inferred)
D9 Offensive Pressure & Closing Power 68 Closing relies on Ritual bosses and Extra Deck Xyz/Link follow-up with ATK up to 3200; no board data to confirm conversion (Inferred)
D10 Main Deck Efficiency & Flexibility 62 40 main cards with 22 distinct names and a 9-singleton spread; Dominus and Mulcharmy add off-archetype density (Inferred)
D11 Extra Deck Efficiency & Coverage 70 15 Extra slots cover 5 Xyz, 5 Link and 5 Synchro with rank 4 and 8 Xyz access (Verified composition, Inferred coverage)
D12 Side Deck Adaptability 20 No Side Deck in the list (Master Duel); no post-side data exists (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; meta share not available (Provisional)
D14 Pilotability & Error Tolerance 60 Multi-tribute Ritual sequencing and hand-trap timing are moderately complex but learnable (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 66, Going First ≈ 64, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: engine redundancy (2); banlist exposure (-1); engine conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 66.23 -> 0.80*66.23 + 0.20*62 = 65.38, plus context modifiers -1 = 64.38 -> 64

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered searcher density (16 searcher-text cards) gives high starter access
  • Six hand traps plus Dominus Impulse, Dominus Spark and Great Purification give interaction on both turns
  • Ritual bosses with 2000 to 3400 ATK and Murakumo's board-wipe effect give closing power
  • Extra Deck covers rank 4 and rank 8 Xyz plus Link and Synchro options

Weaknesses

  • No recorded boards, so combo conversion and median output cannot be measured
  • No Side Deck, so there is no post-side adaptation
  • Mulcharmy cards conflict with the Ritual engine's need for field cards
  • Banish-heavy and Droll-style interaction is a known weakness per the guide

Critical choke points

  • Mitsurugi Ritual plus one Ritual monster: losing both to a single banish or Droll-style lock stops the main Ritual line
  • Dependence on tributing Reptile monsters: a single Herald or Limited-card board interaction can leave the Ritual engine without fodder
Priority Remove Add Reason
1 Mulcharmy Purulia x2 Droll & Lock Bird x2 (Inferred from usage stats; not in this list) Mulcharmy conflicts with the Ritual engine's field needs and the guide flags Droll as a key threat-to-the-deck; swapping in a Droll-style card targets the opponent's board and reduces the deck's Ritual conflict (Inferred)

Evidence & confidence

  • Verified: Legal under BanMasterDuel with 40 main, 15 extra and 0 side; Limited and Semi-Limited copy counts are within legal limits; Card text for the 22 distinct main-deck names and 15 Extra cards is present in the evidence
  • Observed: Usage stats show Mitsurugi core cards at 100% inclusion (Maxx C, Saji, Mitsurugi Prayers)
  • Inferred: Starter probability of about 0.98 for the core group and 0.94 for searchers; Interaction layering rated high from negation and removal text; Going-first and going-second splits estimated from the card text and hand-trap probability
  • Provisional: Meta Power (null); D13 matchup fit; Tournament Reliability
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional unless a dated metagame sample is supplied Usage statistics mark S:P Little Knight, Number 60 Dugares, King of the Feral Imps and I:P Masquerena as not in this deck, but the card list contains all four in the Extra Deck; the missing_core result is unreliable for those cards Only one guide mention with no section structure

More Master Duel Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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