Mitsurugi Deck #773589 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, Fydraulis Harmonia x3, Mitsurugi Ritual x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (40)
- Lamia x2
- Maxx "C" x1
- Mitsurugi no Miko, Wousu x1
- Mitsurugi no Mikoto, Aramasa x2
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Ame no Habakiri no Mitsurugi x2
- Ame no Murakumo no Mitsurugi x2
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- Fydraulis Harmonia x3
- Ghost Ogre & Snow Rabbit x2
- Mitsurugi Magatama x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x3
- Pre-Preparation of Rites x3
- Dominus Impulse x3
- Dominus Spark x2
- Mitsurugi Great Purification x1
Extra Deck (15)
- Dyna Mondo x1
- Gorgon of Zilofthonia x1
- I:P Masquerena x1
- Ragnaraika Selene Snapper x1
- S:P Little Knight x1
- Enigmaster Packbit x1
- Herald of the Arc Light x1
- Psychic End Punisher x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
- Evilswarm Exciton Knight x1
- King of the Feral Imps x1
- Number 60: Dugares the Timeless x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66 |
| Going First | 64 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Ritual Summon Reptile boss monsters (Ame no Murakumo no Mitsurugi, Futsu no Mitama no Mitsurugi, Ame no Habakiri no Mitsurugi) with Mitsurugi Ritual and push damage with their ATK, protected by hand traps and Ash Blossom / Ghost Ogre.; Xyz and Link follow-up from the Extra Deck (Galaxy-Eyes Photon Lord, King of the Feral Imps, Number 60 Dugares, Gorgon, Ragnaraika) once the Ritual board is established.
- Turn 1 (going first): Search a Mitsurugi monster or Ritual Spell with Mitsurugi no Mikoto Aramasa / Saji / Kusanagi / Lamia, then Ritual Summon a boss with Mitsurugi Ritual, keeping Ash Blossom or Ghost Ogre up against the opponent's first interaction.
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Maxx C or Dominus Impulse for the opponent's turn-one interaction, then go to a Ritual boss or Mitsurugi Great Purification negation on the next turn.
- Recovery: Reuse Reptile monsters from the GY (Futsu no Mitama special summon, Mitsurugi Great Purification banish-and-summon) and re-search via Mitsurugi monsters to rebuild Ritual access after a board wipe.
- After siding: Not applicable: the list runs no Side Deck (Master Duel), so there is no post-side plan.
Why it scores here
The deck is scored as one Ritual system: 16 searcher-text cards and 3 Pre-Preparation of Rites / Ritual Spell pieces make a Mitsurugi starter likely in the opening hand (about 94% for at least one searcher, Inferred), and the core archetype group reaches about 98% for at least one copy. Interaction is layered across six hand traps, Dominus Impulse, Dominus Spark and Mitsurugi Great Purification, so the boss usually has a protected window. Two Ritual bosses (Ame no Murakumo no Mitsurugi, Futsu no Mitama) and the GY recursion give a credible ceiling, but no recorded boards exist, so the median and the ceiling are both text-based inference and not averaged card scores. Popularity (the Mitsurugi usage rows and the guide) confirms the list is real and accessible, but it did not add points; the guide's warning that Droll & Lock Bird and banish-heavy boards punish this deck was taken as a weakness. Engine coherence is only moderate: Mulcharmy requires controlling no cards while the Ritual engine needs cards, and the Dominus package is off-archetype.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 78 | P(at least one searcher in opening hand of 5) ~0.94 and core archetype group ~0.98; Ritual access via 3x Mitsurugi Ritual and 3x Pre-Preparation of Rites (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 64 | Many searchers reduce dead hands, but Dominus and Mulcharmy cards are dead without their enablers and the 2-copy searchers are often redundant (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Ceiling from Ritual bosses (Murakumo 3200 ATK, Futsu 2000/3400) and Mitsurugi Prayers; no parseable boards in the evidence (Inferred from text) |
| D4 | Combo Floor & Median Output | 55 | Median output is unmeasured: no combos supplied, so floor and median are text-based only (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 74 | Redundant starters across three Mitsurugi searchers plus GY special summons and six hand traps give several independent routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Tribute-heavy Ritual cost is recovered by GY Reptile summons and Mitsurugi monsters re-searched from the Deck (Inferred) |
| D7 | End-Board & Interaction Quality | 76 | Nine negation-text and 14 removal-text cards with Dominus Impulse, Dominus Spark, Great Purification and Ash / Ghost Ogre give layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 72 | Murakumo destroy-all, Habakiri -800 ATK and Ghost Ogre / Ash hand traps hit a board on the going-second turn; hand-trap in-hand 6 cards ~0.65 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Closing relies on Ritual bosses and Extra Deck Xyz/Link follow-up with ATK up to 3200; no board data to confirm conversion (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 40 main cards with 22 distinct names and a 9-singleton spread; Dominus and Mulcharmy add off-archetype density (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Extra slots cover 5 Xyz, 5 Link and 5 Synchro with rank 4 and 8 Xyz access (Verified composition, Inferred coverage) |
| D12 | Side Deck Adaptability | 20 | No Side Deck in the list (Master Duel); no post-side data exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; meta share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-tribute Ritual sequencing and hand-trap timing are moderately complex but learnable (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 66, Going First ≈ 64, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: engine redundancy (2); banlist exposure (-1); engine conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 66.23 -> 0.80*66.23 + 0.20*62 = 65.38, plus context modifiers -1 = 64.38 -> 64
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered searcher density (16 searcher-text cards) gives high starter access
- Six hand traps plus Dominus Impulse, Dominus Spark and Great Purification give interaction on both turns
- Ritual bosses with 2000 to 3400 ATK and Murakumo's board-wipe effect give closing power
- Extra Deck covers rank 4 and rank 8 Xyz plus Link and Synchro options
Weaknesses
- No recorded boards, so combo conversion and median output cannot be measured
- No Side Deck, so there is no post-side adaptation
- Mulcharmy cards conflict with the Ritual engine's need for field cards
- Banish-heavy and Droll-style interaction is a known weakness per the guide
Critical choke points
- Mitsurugi Ritual plus one Ritual monster: losing both to a single banish or Droll-style lock stops the main Ritual line
- Dependence on tributing Reptile monsters: a single Herald or Limited-card board interaction can leave the Ritual engine without fodder
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mulcharmy Purulia x2 | Droll & Lock Bird x2 (Inferred from usage stats; not in this list) | Mulcharmy conflicts with the Ritual engine's field needs and the guide flags Droll as a key threat-to-the-deck; swapping in a Droll-style card targets the opponent's board and reduces the deck's Ritual conflict (Inferred) |
Evidence & confidence
- Verified: Legal under BanMasterDuel with 40 main, 15 extra and 0 side; Limited and Semi-Limited copy counts are within legal limits; Card text for the 22 distinct main-deck names and 15 Extra cards is present in the evidence
- Observed: Usage stats show Mitsurugi core cards at 100% inclusion (Maxx C, Saji, Mitsurugi Prayers)
- Inferred: Starter probability of about 0.98 for the core group and 0.94 for searchers; Interaction layering rated high from negation and removal text; Going-first and going-second splits estimated from the card text and hand-trap probability
- Provisional: Meta Power (null); D13 matchup fit; Tournament Reliability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional unless a dated metagame sample is supplied Usage statistics mark S:P Little Knight, Number 60 Dugares, King of the Feral Imps and I:P Masquerena as not in this deck, but the card list contains all four in the Extra Deck; the missing_core result is unreliable for those cards Only one guide mention with no section structure
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