K9 Deck #773585 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Vanquish Soul Dr. Mad Love x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (40)
- K9-04 Noroi x1
- K9-17 Izuna x3
- K9-66a Jokul x2
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Retaliating "C" x2
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x2
- Vanquish Soul Hollie Sue x3
- Vanquish Soul Jiaolong x2
- Vanquish Soul Razen x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- "A Case for K9" x1
- Chaotic Elements x1
- K9-X Forced Release x1
- Stake your Soul! x1
- Vanquish Soul, Start! x1
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- Arc Rebellion Xyz Dragon x1
- Artifact Durendal x1
- CXyz N.As.Ch. Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vanquish Soul Rocks x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 49 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Tempo
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Field pressure from K9-X Werewolf (3300 ATK, multi-attack with material), Vanquish Soul Caesar Valius (3000 ATK), Divine Arsenal AA-ZEUS and Super Starslayer TY-PHON, sustained by K9 Xyz and Vanquish Soul summon loops.; K9-66X Jacks and K9-17 Ripper destruction and Xyz-chain effects that convert a single starter into board control and a follow-up Xyz.
- Turn 1 (going first): Open a Level 5 K9 starter (K9-17 Izuna or K9-04 Noroi, both Normal Summonable without Tribute at 2+ opponent cards) or a Vanquish Soul summon (Hollie Sue, Dr. Mad Love) into a Xyz or Link follow-up; hold Ash Blossom and Ghost Belle for the opponent's first activation.
- Turn 2 (going second): Use Ash Blossom, Ghost Belle and Maxx C (Limited, 1 copy) as hand traps against the opponent's starter, then rebuild through the searchers (A Case for K9, Vanquish Soul, Start!, Razen, Hollie Sue) into a Level 5 Xyz.
- Recovery: Recover through Ghost Belle's GY recursion, Mulcharmy draw effects and Chaotic Elements; re-search with the 15 searcher-text cards, then re-summon the Xyz from the 12-Xyz Extra Deck.
- After siding: No side deck is registered (Side Deck size 0), so there is no post-side plan; the deck cannot adapt between games in best-of-3 formats.
Why it scores here
The deck reliably opens a Level 5 K9 starter or a Vanquish Soul summon: the 3-copy starters (Izuna, Hollie Sue) each show a 0.34 chance of at least one in an opening 5, and the archetype-core group is almost always present, with 15 searcher-text cards giving about 0.92 odds of at least one searcher in hand. Hand traps (Ash Blossom, Ghost Belle, Maxx C) and the Level 5 Xyz finishers (Werewolf, Caesar Valius, AA-ZEUS, TY-PHON) supply interruption and closing power. The score does not come from K9 or Vanquish Soul being popular archetypes, and it is not an average of the card scores; it reflects the system's consistency and closing power, offset by a hybrid engine split (only 23.6% of cards carry the exact K9 name) and the absence of any side deck. No recorded combos, tournament data or win-rate telemetry exist, so median output and meta fit are estimated or provisional, and the score carries a wider band.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(>=1 of 3-copy starter Izuna or Hollie Sue in opening 5) = 0.3376 each; searcher-text group P(>=1) = 0.919; archetype-core group P(open) = 0.997 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Six hand traps and 15 searcher cards provide redundancy, but Mulcharmy and off-archetype tech cards add dead-draw risk and the hybrid engine can conflict (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling inferred from K9-17 Izuna and Vanquish Soul multi-summon text plus Xyz follow-ups (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 48 | No combo samples, so median output is unknown and set conservatively below the ceiling (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Six hand traps (three Ash Blossom, two Ghost Belle, one Maxx C) and several independent starter routes provide recovery after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Searchers (A Case for K9, Vanquish Soul Start!, Razen, Hollie Sue), Mulcharmy draw and GY recursion support grind (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 60 | Hand traps and negate text (Ash Blossom, Ghost Belle, Ripper, Masquerade) plus Jacks destruction; interaction density is not recorded (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand traps help going second, with P(>=1 hand trap in 6-card hand) = 0.65; board-breaking depends on Level 5 Xyz and Valius and is not measured (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Closing power from Werewolf (3300 ATK, multi-attack), Caesar Valius (3000), AA-ZEUS (3000) and TY-PHON (2900) based on end-board ATK (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40-card Main with 23 distinct cards; 13 copies of exact K9 name vs 19 Vanquish Soul and 13 generic, so compactness is moderate and coherence is lower (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots: 12 Xyz and 3 Link across two lines, with several Xyz requiring specific material; flexibility is moderate (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 12 | Side deck count is 0; no post-side plan or adaptation is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | Tournament context unavailable; archetype meta-share not supplied, so format fit cannot be verified (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Xyz and Vanquish Soul reveals with several decision points across both archetypes; no combo step data (Inferred) |
How the score was computed
Strategy profile: Midrange 80 / Combo 20 (Midrange weights used for Structural; Combo signals are inferred from Xyz/Link and hand-trap lines). Structural ≈ 59, Going First ≈ 49, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No side deck (-3); Hybrid engine split (-2); Limited / Semi-Limited exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample); 0.80*58.67 + 0.20*52 - 6 = 51.3
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong searcher and starter density: 15 searcher-text cards and about 0.92 odds of at least one searcher in an opening 5.
- Six hand traps (three Ash Blossom, two Ghost Belle, one Maxx C) give a going-second interruption plan.
- Closing power from Level 5 and Level 9 Xyz monsters with high ATK (Werewolf 3300, Caesar Valius 3000, AA-ZEUS 3000).
Weaknesses
- No side deck, so no post-side adaptation in best-of-3.
- Hybrid K9 and Vanquish Soul build with only 23.6% exact archetype purity; the two engines compete for Level 5 materials and hand space.
- Single-card starters (Izuna, Hollie Sue) at 3 copies carry about 0.34 odds each in an opening 5; no recorded combo data to confirm the two-card bootstrap.
Critical choke points
- Opening-hand starter access depends on Izuna or Hollie Sue (0.34 each), with no independent backup starter tested in the evidence.
- Multiple Level 5 Xyz finishers rely on the same material pool (13 Level 5 main-deck monsters), so one interruption can remove the material line.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Mulcharmy Purulia (or Fuwalos) copy | A Level 5 K9 or Vanquish Soul starter with a Normal Summon route | Mulcharmy depends on an empty board; a second starter improves opening-hand consistency. |
| 2 | Vanquish Soul, Start! (1 copy) | One side-deck slot of matchup-specific interaction, if the format allows a side deck | The deck currently has no side; a side slot restores post-side adaptability. |
Evidence & confidence
- Verified: Legality: 40 Main / 15 Extra / 0 Side, within master-duel size rules; all restricted cards at legal copy count.; Card text, stats and archetype tags for all 37 distinct cards.; Composition: 13 exact-K9 copies, 23.6% exact purity; 6 hand traps, 15 searchers.; Usage statistics: 14 of 25 core cards present (56%).
- Inferred: Starter access probabilities (hypergeometric, 0.34 for 3-copy starter).; Hand-trap coverage: P(>=1 hand trap in 6-card hand) = 0.65.; Interruption resilience and closing estimates from card text.
- Provisional: Meta power and matchup fit (no dated metagame sample; no tournament link).
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry (going-first/second, matchup, starter/brick rates). Meta Power is provisional unless a dated metagame sample is supplied. Deck title is null; deck name is not recorded.
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