Tenpai Dragon Deck #773564 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Tenpai Dragon Genroku x3. Created Oct 24, 2026 by YGO Mod.

Deck Tenpai Dragon Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: Medium
46± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 46/100 (Confidence: Medium)

  • Primary strategy: Control
  • Secondary strategies: Toolbox, Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Tenpai Dragon monsters (Paidra, Fadra, Genroku, Chundra) recovered by Sangen/Dragon effects, with Synchro Dragons (Trident, Bident, Black Rose, Baronne) as the closing board; Mulcharmy draw-engine grinds the opponent out while the field is cleared with Dark Hole, Raigeki, Heavy Storm and Lightning Storm
  • Turn 1 (going first): Open a Tenpai starter (Genroku, Paidra, Fadra or Chundra) or Sangen search, use Pot of Sloth or Mulcharmy for card flow, and hold Forbidden Droplet or Maxx C for the opponent's first big play
  • Turn 2 (going second): Use Maxx C and Mulcharmy draw triggers on the opponent's summons, then wipe the board with Dark Hole, Raigeki or Heavy Storm and rebuild with a Tenpai Synchro
  • Recovery: Pot of Sloth and Mulcharmy refill the hand after a wipe, and Genroku or Fadra can revive a Level 4 or lower FIRE Dragon from the GY
  • After siding: Not applicable: Master Duel is single-game with no side deck (side_count 0)

Why it scores here

The deck opens a functional Tenpai Dragon starter in about 64% of going-first hands (7 Tenpai monsters, hypergeometric, Inferred), and the Sangen spells add a search route. Its real strength is interaction density: Dark Hole, Raigeki, Heavy Storm, Harpie's Feather Duster, Lightning Storm, Forbidden Droplet and Maxx C give it layered answers, which drives the endboard and going-second scores. The main weakness is the system's own logic: Mulcharmy and Lightning Storm both need an empty or card-free field, while the Tenpai engine needs monsters on board, and the 11 Synchro Extra Deck monsters are supported by only a handful of Tuners. Popularity and archetype usage stats confirm the list is real and accessible but earned no points, no win-rate or tournament data exists, and the score comes from consistency, interaction and median output on the system, not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(>=1 Tenpai monster in 5-card opener) ~0.64 from 7 copies; 3-copy Genroku ~0.34; Synchro/Tuner access is thin (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Ten singletons and many conditional cards (Mulcharmy and Lightning Storm need an empty field) produce dead hands; no brick-rate telemetry (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards in combos_evidence; ceiling is text-only read of Synchro Dragon and Sangen recursion (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median and floor cannot be measured; scored from the presence of multiple starters only (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Genroku and Fadra recursion plus Sangen Summoning reuse give partial recovery after a wipe (Inferred from card text)
D6 Resource Economy, Recovery & Grind 60 Pot of Sloth x3 and Mulcharmy draw triggers give card flow; Triple Tactics adds conditional draw (Inferred from card text)
D7 End-Board & Interaction Quality 80 Eleven removal or negation text hits and 1 hand trap; Dark Hole, Raigeki, Heavy Storm, Harpie and Lightning Storm layer board and backrow answers (Inferred from flags and text)
D8 Going-Second & Board-Breaking Power 75 Maxx C and Mulcharmy punish summons and Raigeki or Dark Hole handle an established board; Limited status on Heavy Storm, Harpie and Maxx C caps the top end (Inferred)
D9 Offensive Pressure & Closing Power 60 Synchro Extra Deck reaches 3000 ATK (Trident, Baronne, Transcendent), but access depends on Tuner count (Verified stats, Inferred access)
D10 Main Deck Efficiency & Flexibility 45 40/40 main, 21 distinct, only 7 exact-name Tenpai copies (12.7% purity) with many off-archetype staples (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 11 Synchro, 3 Link, 1 Xyz across 13 distinct Extra cards; most Synchros need a Dragon Tuner that the Main Deck barely provides (Inferred)
D12 Side Deck Adaptability 35 No side deck in Master Duel format (side_count 0); no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 Tournament link and archetype meta-share unavailable; no dated metagame sample (Provisional)
D14 Pilotability & Error Tolerance 40 Many conditional effects (no-card-field requirements, Genroku Tuner timing) and multi-step Synchro lines raise decision load (Inferred)

How the score was computed

Strategy profile: Control primary; Control profile used as the structural weighting (D13 provisional, dropped for meta-neutral check gives 55). Modifiers: none.


More Master Duel Info

Tenpai Dragon

Tenpai Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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