Vaalmonica Deck #773554 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Selettrice Vaalmonica x3, Angello Vaalmonica x3. Created Oct 24, 2026 by YGO Mod.

Deck Vaalmonica Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
56± 6/ 100
Power Score
Structural 61
Reliability 58
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.4
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Pendulum Zone Resonance Counters gate Link Summons of Zebufera/Duralume (2500 ATK) and Varar (3000 ATK); Fiendsmith Extra Deck pieces (Desirae 2800, Chaos Angel 3500 via Synchro) add a second route; Fiendsmith Fusion/Link board pressure via Fiendsmith's Tract and Engraver, supported by Mulcharmy draw engine
  • Turn 1 (going first): Set Angello Vaalmonica or Dimonno Vaalmonica in the Pendulum Zone, search a Vaalmonica card with Selettrice/Vaalmonica the Agathokakological Voice, build Resonance Counters, then Link Summon a 1-link Vaalmonica monster for a 2500-ATK board
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle or Maxx C to answer the opponent's first summon or search, then rebuild the Pendulum Zone and Link Summon from the remaining hand
  • Recovery: Vaalmonica Ereditare and Vaalmonica Invitare recur and re-search Pendulum monsters; Mulcharmy Fuwalos/Purulia draw cards when the field is empty
  • After siding: No side deck (0 cards); post-side adjustments are not available in Master Duel, so the deck has no adaptation route

Why it scores here

The deck is scored as a connected Midrange system, not as an average of its cards. Its consistency comes from 16 searcher-text cards (P(at least one in a 5-card opening hand) ≈ 0.94) and roughly 0.74 odds of opening a Pendulum starter (Angello, Dimonno or Selettrice). Its resilience comes from six hand traps plus Maxx "C" and the Vaalmonica negation traps, which give several answers to the first interruption. The end-board is strong, with Lacrima, Desirae, Caesar and Ereditare negation text plus removal. The ceiling is credible on paper (2500–3500 ATK Link/Synchro bodies), but no recorded boards exist, so the combo ceiling and median are text-only inferences. Popularity and archetype usage did not earn points, and the score is reduced for the 43.6% exact-name purity, which means the Fiendsmith and Mulcharmy splash competes with the Vaalmonica Pendulum engine.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(≥1 Pendulum starter in 5) ≈ 0.74 from 9 starters; P(≥1 searcher in 5) ≈ 0.94; 2–3 card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 60 16 searcher/draw cards and 6 hand traps reduce dead hands, but Mulcharmy and Pendulum-dependent cards are conditional on the field (Inferred)
D3 Combo Conversion & Ceiling 58 Resonance-gated Link Summons reach 2500–3000 ATK, but no recorded boards exist, so the ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 52 No recorded boards, so median output and starter diversity cannot be measured; a mid-range estimate is used (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Six hand traps, Ereditare and Vaalmonica Invitare recursion, and two independent Link routes give redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 70 Mulcharmy draw engine, Maxx C, Triple Tactics Talent, LP-gain spells and GY recursion regenerate resources (Inferred)
D7 End-Board & Interaction Quality 72 Negation and removal text across Ash, Ghost Belle, Lacrima, Caesar, Desirae, Varar, Ereditare and Forbidden Droplet (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 62 Droplet, Maxx C, Mulcharmy draw and hand traps challenge a board on the second turn, but the going-second split is unmeasured (Inferred)
D9 Offensive Pressure & Closing Power 70 Several 2500–3500 ATK bodies (Zebufera, Duralume, Varar, Caesar, Chaos Angel) and Magnamhut/Druiswurm removal close the game (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 40 Main Deck slots with 23 distinct cards, but only 43.6% exact-name Vaalmonica purity and 31 off-archetype copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck slots, 10 Link monsters plus Synchro/Fusion/XYZ backups; several redundant 1-link and 2-link bodies (Verified composition)
D12 Side Deck Adaptability 35 No side deck exists in Master Duel, so no post-side plan is possible (Verified: side count 0)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament sample is supplied; archetype share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Resonance counter tracking, Pendulum scales, Link material choices and a three-theme mix produce high decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox secondary, not weighted separately. Structural ≈ 61.4, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine conflict (-3); unrecoverable choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*61.4 + 0.20*58 - 5 ≈ 56

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (16) gives a high chance of a live hand
  • Six hand traps plus Maxx C provide multiple answers to the first interruption
  • Multiple independent Link and Synchro routes at 2500–3500 ATK
  • Negation and removal text covers end-board interaction across the deck

Weaknesses

  • Exact-name purity is only 43.6%; Fiendsmith and Mulcharmy dilute the Vaalmonica engine
  • No side deck, so no post-side adaptation
  • No recorded boards, so combo ceiling and median are unmeasured
  • High decision load from Resonance counters, Pendulum scales and Link material choices

Critical choke points

  • Resonance Counters on Pendulum-zone monsters gate the main Link Summons (Zebufera, Duralume)
  • Two Pendulum starters must be in the Pendulum Zone for the engine to run
Priority Remove Add Reason
1 Fabled Lurrie (1 copy) A second Vaalmonica Pendulum or Link-enabling card Fabled Lurrie is off-archetype and only a discard-summon body; a Vaalmonica card improves engine coherence (Inferred)
2 Mulcharmy Purulia (1 copy) Vaalmonica Versare or Vaalmonica Disarmonia (already in deck, extra copy if legal) Reduce off-archetype copies; Mulcharmy draw is secondary to the Pendulum engine (Inferred)

Evidence & confidence

  • Verified: Legal in master-duel: 40 Main, 15 Extra, 0 Side, no violations; Maxx C and Bystial Magnamhut are Limited with 1 copy each; Exact-name purity 43.6%; archetype_spread Vaalmonica 24, Fiendsmith 9, Mulcharmy 4; Hypergeometric draw figures from the evidence pack (3-copy 0.3376 hand-5, 0.3943 hand-6)
  • Inferred: Starter access ≈ 0.74 from 9 Pendulum starters in a 5-card opening hand; Searcher access ≈ 0.94 from 16 searcher-text cards; Hand-trap coverage ≈ 0.65 from 6 hand traps on the going-second hand; Consistency and brick-rate estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament or meta data); Median output (no recorded boards)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick/starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics in_this_deck flags conflict with the cards list: Fiendsmith's Requiem, Duralume, D/D/D Wave High King Caesar, Fiendsmith's Lacrima, S:P Little Knight, Fiendsmith's Sequence and Zebufera are present in the Extra Deck (cards list) but marked in_this_deck:false. The cards list was treated as authoritative guides_evidence has 1 guide with no section detail

More Master Duel Info

Vaalmonica

Vaalmonica Breakdown

 
 

 

 

 

 

 

 
 

 

 
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