Power Patron Deck #773552 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Jupredo the Shademachine Power Patron x3, Nervedo the Shadebeast Power Patron x3. Created Oct 24, 2026 by YGO Mod.

Deck Power Patron Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 27, 2026
53± 8/ 100
Power Score
Structural 60
Reliability 52
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 59.5
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck Power Patron boss monsters (Jupiter, Nerva, Junora, Vidolium at 5000 ATK) reached through Pendulum-zone and Power Patron searches and Special Summons; Infinite-chain pressure from Medius and Pendulum searches feeding Level 10 Xyz and Fusion bosses
  • Turn 1 (going first): Search a Power Patron Pendulum or spell (Portal, Vidolia, Medius) to set up Pendulum Zone scales, then extend into a Power Patron Extra Deck boss, holding Ash Blossom or Infinite Impermanence for the opponent's response
  • Turn 2 (going second): Hold Ash Blossom, Maxx C and Infinite Impermanence to blank the opponent's first turn, then convert the surviving Pendulum and Medius resources into a boss on the next turn
  • Recovery: Pendulum searchers (Junoldo, Medius, Pendulum Treasure) and Mulcharmy Fuwalos rebuild the hand from the deck and graveyard after an interruption
  • After siding: No side deck is registered; there is no post-side plan in this list

Why it scores here

The deck opens reliably: 19 distinct main-deck cards with 9 copies of three-of cards and 20 searcher-text cards give a roughly 98% chance of at least one searcher in an opening five, which is the main reason D1 is high. Its interaction density is strong (7 hand traps and 17 negation-text cards, including three-of Ash Blossom and Infinite Impermanence), which lifts D7 and D5. Conversion is credible on text alone: the Extra Deck carries several Power Patron bosses with 3000 to 5000 ATK, but no recorded boards exist, so D3 and D4 are Inferred from card text and not measured. The score is held down by the missing side deck (D12 very low), the 45 off-archetype copies that dilute the exact Power Patron engine (18% exact-name purity), and the lack of any tournament, meta or win-rate evidence. Popularity did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 of a 3-copy starter in opening 5) ≈ 0.34; P(>=1 searcher) ≈ 0.98; engine core is 35 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Copy histogram is 9 three-of cards; hand-trap and searcher redundancy reduces dead hands, but 17 non-engine copies are at risk of bricking (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling read from Power Patron boss text (Jupiter 3500, Nerva 3300, Vidolium 5000 ATK) and Pendulum search chains (Inferred)
D4 Combo Floor & Median Output 50 Median output is unknown without recorded boards; text suggests Level 10 Xyz and Pendulum searches are reliable but may stall (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Ash Blossom, Infinite Impermanence and Maxx C provide several independent disruption answers; recursion via Medius and Mulcharmy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and Mulcharmy give card-economy refuel; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 68 Interaction density is high from 7 hand traps and 17 negation-text cards; Dominus Impulse and Nervedo add layering (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second blanks from hand traps and Dominus Impulse are strong; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 65 Vidolium 5000 ATK, Jupiter 3500 and Junora 3100 are real closing threats; no end-board ATK data beyond card stats (Verified card stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 60 40 main cards with a 40-card minimum and 19 distinct cards is compact; 45 off-archetype copies lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra Deck slots are full, mixing Link, Fusion, Xyz and Synchro; several core bosses (Junora, Jupiter, Nerva) are present but Extra Deck access is unverified (Verified composition, Inferred use)
D12 Side Deck Adaptability 20 No side deck is registered; no post-side plan can be scored (Verified absence)
D13 Matchup Coverage & Format Fit 50 Tournament context unavailable; archetype share not supplied; only the usage stats for core cards are known (Provisional)
D14 Pilotability & Error Tolerance 45 The Pendulum, Extra Deck and hand-trap timing interaction is complex, with 3+ decision points per turn (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 59.5, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No side deck (-3); Engine conflict and dilution (-2); Limited banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*59.5 + 0.20*52 - 5

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density gives a very high chance of a functional opening hand
  • Strong interaction suite: hand traps, negations and removal text
  • Credible Extra Deck bosses with high ATK

Weaknesses

  • No side deck, so no post-side plan
  • Off-archetype copies dilute the engine
  • No recorded boards or win-rate data to confirm the combo

Critical choke points

  • Pendulum Zone setup: a dead Pendulum scale stalls the engine
  • Extra Deck boss access depends on the Power Patron core being present
Priority Remove Add Reason
1 One or two off-archetype staples (Triple Tactics Talent, Go! D/D/D) Extra Power Patron core (Power Patron searcher or Pendulum scale) Improves exact-name purity and engine coherence (Inferred)
2 None A 15-card side deck (e.g., more hand traps or Power Patron Portal answers) Gives a post-side plan and lifts D12 (Inferred)

Evidence & confidence

  • Verified: Legal in master-duel: 40 main, 15 extra, 0 side; Maxx C Limited at 1 copy; Card text and stats for all 37 cards; Archetype usage: 15 of 25 core cards present
  • Inferred: P(starter live) and searcher chances from hypergeometric draws; Interaction density and hand-trap value from text; Combo ceiling and going-first/second plans from card text
  • Provisional: Meta Power (no dated metagame sample); Tournament reliability and matchup fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered, so post-side performance cannot be scored

More Master Duel Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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