Power Patron Deck #773507 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 22, 2026 by YGO Mod.

Deck Power Patron Master Duel

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
59± 6/ 100
Power Score
Structural 63
Reliability 55
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro Summon high-ATK boss monsters (Vidolium 5000 ATK, Chaos Angel, Junora, Elfnote June Pride) off the Elfnote and Power Patron search-and-summon engine; Pendulum Vidolium and Junoldo recycling and Elfnote Tinia/Lucina/Regina breakers pressing through the board
  • Turn 1 (going first): T1 Elfnote/Power Patron starter or Junoldo Pendulum, search via Medius/Elfnote Lucina, then Synchro into a boss while Ash, Droll and Maxx C hold up a single hand-trap answer
  • Turn 2 (going second): Hand-trap the opponent's first summon (Ash, Droll, Maxx C, Fydraulis), then rebuild the Elfnote engine from the Deck with Mulcharmy draws to keep card parity
  • Recovery: Mulcharmy Fuwalos and Purulia draw engines plus Medius from the GY and Elfnotes: Welcome Home rebuild the hand after a clean removal or negate
  • After siding: Not applicable: the list runs an empty Side Deck, so there is no post-side plan to evaluate

Why it scores here

The deck opens a functional plan reliably: 16 searcher-text cards give roughly a 0.94 chance of at least one searcher in a 5-card opening hand, and the Elfnote and Power Patron engine is redundant across three copies of its core monsters. Its ceiling comes from the Synchro boss set (Vidolium at 5000 ATK, Chaos Angel, Junora, Elfnote June Pride) and multiple negate-capable Extra Deck monsters, which lifts interaction and closing power. Resilience and interaction score well because Ash Blossom, Droll & Lock Bird, Maxx "C" and Fydraulis give several hand-trap answers, but the 40-card main with 18 distinct cards and heavy off-archetype spread (only 5 exact Power Patron copies) keeps consistency moderate. Going-second strength is credible but unproven, and the empty Side Deck and absent win-rate data cap the score. Popularity and the archetype-core usage stat confirm the list is real and accessible but did not earn points; the score comes from the system's consistency, interaction and boss density, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(≥1 searcher in 5-card hand) ≈ 0.94; 3-copy Elfnote and Power Patron starters give redundancy (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Three-copy heavy main with 6 hand-trap and tech cards and several Pendulum and Mulcharmy draw cards that can clog hands; 1-copy Junoldo and Vidolium add some brick risk (Inferred)
D3 Combo Conversion & Ceiling 65 Recorded combo data absent; ceiling inferred from Synchro bosses with negate and removal text and Vidolium's 5000 ATK (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so median output cannot be measured; kept near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Ash Blossom, Droll, Maxx "C" and Medius recursion give more than one independent line after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw engine and Elfnotes: Welcome Home recursion support a grind game, but no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 75 Four negation-text cards plus 15 removal-text cards and negate-capable Synchros (Junora, Stardust, Baronne, Crystal Wing) give layered end-board interaction (Inferred)
D8 Going-Second & Board-Breaking Power 65 Going-second value comes from Maxx "C", Droll and Ash hand traps plus Synchro negates on the Extra Deck; no split data (Inferred)
D9 Offensive Pressure & Closing Power 70 Vidolium 5000 ATK, Chaos Angel 3500 and Elfnote June Pride 3100 ATK provide strong closing bodies (Verified stat, Inferred impact)
D10 Main Deck Efficiency & Flexibility 65 Legal 40-card main with 18 distinct cards; the 40-card main is compact, but only 9% exact-name Power Patron purity with an Elfnote and Mulcharmy spread (Verified composition, Inferred impact)
D11 Extra Deck Efficiency & Coverage 65 14 Synchro monsters and one Fusion across 15 Extra slots, all with function; Junora and Vidolium are structural engine pieces (Verified composition)
D12 Side Deck Adaptability 25 Side Deck is empty (0 of 15 slots), so no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share not supplied (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Synchro and Pendulum sequences with many decision points on each chain raise pilot demand (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary (approx. 80/20 by intent). Structural ≈ 63, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*63 + 0.20*55 - 2 ≈ 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant searcher and starter density (16 searcher-text cards, 3-copy Elfnote core)
  • Layered interaction: Ash Blossom, Droll, Maxx "C", Fydraulis, plus negate-capable Synchros
  • High closing power from Vidolium (5000 ATK) and Synchro bosses

Weaknesses

  • Empty Side Deck gives no post-side plan
  • Low exact-archetype purity (9.1%) spreads the engine across several sub-archetypes
  • Multi-step Synchro and Pendulum sequences raise pilot error risk

Critical choke points

  • Single Elfnote/Power Patron starter in hand before Synchro Summon; heavy reliance on Extra Deck boss
  • Hand traps (Ash, Droll, Maxx "C") compete for the same opening-hand slots as starters
Priority Remove Add Reason
1 Off-archetype 1-copy tech slot A side-deck-capable card set (even 5 to 10 cards) to enable post-side plans Empty Side Deck leaves D12 and tournament reliability unsupported

Evidence & confidence

  • Verified: Legal 40-card main and 15-card Extra Deck, no size or copy violations; Banlist statuses for Maxx "C" (Limited, 1 copy), Droll & Lock Bird and The Fallen & The Virtuous (Semi-Limited, 2 copies each); Usage stats: Ash Blossom 97%, Prohibited Portal 92%, Medius 51%; deck runs most of the core
  • Inferred: Hypergeometric starter and searcher reliability (P ≈ 0.94 for at least one searcher in hand of 5); Interaction density from negate and removal card text; Going-second hand-trap value from card text
  • Provisional: Meta Power (null) and matchup fit (D13) — no dated metagame sample; Median output (D4) — no recorded boards
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck has no title (Deck.Title null)

More Master Duel Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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