Elfnote Deck #773506 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 22, 2026 by YGO Mod.

Deck Elfnote Master Duel

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
63± 6/ 100
Power Score
Structural 65
Reliability 58
Going First 64
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 63/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 64.7
Going First 64
Going Second 68
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Tempo, Synchro
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Hand-summoned Elfnote monsters (Lucina, Tinia, Regina, Fortuna) chain into 3000+ ATK Synchro boards (June Pride, Seraphim Strelitzia, Junora, Chaos Angel, Vidolium) that control the center Main Monster Zone.; Synchro beats from Stardust, Baronne and Crystal Wing with negation or banish protection, plus Vidolium 5000 ATK as a Pendulum closer.
  • Turn 1 (going first): Open on an Elfnote hand-summon or Power Patron starter, use Welcome Home or Medius to add or summon a second Elfnote, then Synchro into a center-zone boss with Rhapsodia as a backrow lock.
  • Turn 2 (going second): Hold Ash Blossom, Droll and Maxx C to stop the opponent's first starter or search, then rebuild the board through the Elfnote center-zone monster and Synchro out.
  • Recovery: Recover through Medius (GY shuffle-summon), Elfnote Regina and Tinia search effects and Fydraulis Harmonia reveals, rebuilding the center zone from hand and GY.
  • After siding: Not applicable: Master Duel has no side deck in this format (Side Deck size 0), so there is no post-side plan.

Why it scores here

The deck reliably opens a functional plan: 16 searcher-text cards give a 93.5% chance of at least one searcher in an opening 5, and several Elfnote monsters can be summoned from hand into the center zone, so the engine is live on turn 1 or 2 without needing a specific card. Its interaction is the strongest part of the system: six hand traps (Ash Blossom x3, Droll x2, Maxx C) plus Synchro-side negates and banishes give a 65% chance of at least one hand trap in a going-second 6-card hand. Its closing power is high, with 3000+ ATK Synchro bosses (June Pride, Junora, Chaos Angel, Vidolium at 5000) that dominate a center-zone board. Popularity and archetype usage stats confirm the list is real and accessible but earned no points on their own, and card scores were not averaged: the score reflects consistency, interaction and closing on the whole system. The main penalties are the lack of recorded boards for any combo floor or median, the 34.5% exact-name archetype purity, and the complexity of center-zone rules and once-per-turn tracking.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least 1 Elfnote/Power Patron hand-starter in 5) ~0.34 per 3-copy card, searcher group 93.5% in hand 5; hand-start monsters give several independent openings (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Brick risk from 15 Synchro Extra-Deck cards with no summon-capable Main Deck monsters, and 5 situational single-copy cards plus 2 off-theme copies in the Main; copy histogram is compact at 18 distinct cards (Inferred)
D3 Combo Conversion & Ceiling 66 No parseable boards; ceiling inferred from text chains: Elfnote center-zone summons into June Pride/Junora/Chaos Angel/Vidolium boards, with no observed PowerIndex (Inferred)
D4 Combo Floor & Median Output 55 No combos supplied, so median and floor cannot be measured; scored conservatively from the slim Main and consistent hand-start lines (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Hand traps (6) and independent starters (Lucina, Tinia, Regina, Power Patron, Medius) give at least two disruption-resistant routes; Medius GY recursion covers the rest (Inferred)
D6 Resource Economy, Recovery & Grind 58 Recovery from Medius GY recursion, Regina and Tinia searches and Welcome Home; costs include Synchro material and banish-based Fallen and Ecclesia lines, so grind is moderate (Inferred)
D7 End-Board & Interaction Quality 74 Dense interaction: Ash, Droll, Maxx C, Stardust Dragon, Crystal Wing, Baronne de Fleur (negate and destroy), Zalen and Junora negates, and Rhapsodia lock; texts verified, value Inferred
D8 Going-Second & Board-Breaking Power 66 Going-second value comes from 6 hand traps (65% chance of at least one in 6 cards) plus Baronne and Stardust as board breakers; no going-second boards observed (Inferred)
D9 Offensive Pressure & Closing Power 78 Closing bosses: June Pride 3100 ATK, Junora 3100 ATK, Chaos Angel 3500 ATK, Vidolium 5000 ATK, Seraphim 3000 DEF/ATK, Lucina 2500, Tinia 2400 (verified stats)
D10 Main Deck Efficiency & Flexibility 68 40 Main Deck cards with 18 distinct and 27 copies across 9 cards; efficient, with 13 off-theme slots giving moderate flexibility (verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 66 15 Extra slots: 14 Synchro and 1 Fusion (Albion is absent; the Fusion is Albion), with several flexible boss options; strong coverage across the Synchro pool (Inferred)
D12 Side Deck Adaptability 40 No side deck exists in Master Duel for this slug (Side Deck size 0, size_rules side 0-15), so there is no post-side data and adaptability is provisional (Provisional)
D13 Matchup Coverage & Format Fit 55 No tournament link and no dated meta sample; archetype usage stats show Elfnote core cards 84-100% inclusion, which confirm the list is accessible but not its format fit (Provisional)
D14 Pilotability & Error Tolerance 40 High complexity: center-zone summon restrictions, once-per-turn tracking across 10+ effects, and multi-step Synchro chains with Pendulum options (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 64.7, Going First ≈ 64, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Archetype coherence (-2); Hand-start and hand-trap redundancy (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*64.7 + 0.20*58 = 63.3 -> 63

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Hand-start monsters and six hand traps give multiple independent openings and disruption routes
  • Dense negate and removal text across the Synchro pool
  • Strong closing bosses at 3000+ ATK with 5000 ATK Vidolium as a Pendulum option
  • Compact Main Deck: 18 distinct cards

Weaknesses

  • No combo boards recorded, so floor and median are unmeasured
  • Low exact-name archetype purity (34.5%)
  • High pilot complexity with center-zone and once-per-turn rules
  • No side deck in this format, so no post-side plan

Critical choke points

  • The center Main Monster Zone: most Elfnote lines need a center-zone monster, so removing or negating it stalls the engine
  • Synchro material: 14 Synchro bosses need a Tuner and non-Tuners from a thin Main with several off-theme cards
Priority Remove Add Reason
1 Fallen & The Virtuous (1 copy) A second Elfnote hand-start or search monster Reduces off-theme dead cards and adds to the central engine; the Fallen-to-Elfnote swap is a judgment call and not measured.
2 Mulcharmy Purulia (1 copy) Elfnote Seraphim Strelitzia or another Elfnote Synchro that matches the engine Mulcharmy is an off-theme card; a Synchro-side Elfnote adds coherence (Inferred).

Evidence & confidence

  • Verified: Legal status: 40 Main, 15 Extra, 0 Side, no violations; Copy limits: Maxx C 1 of 1 (Limited), Droll 2 of 2 (Semi-Limited), Fallen 2 of 2 (Semi-Limited); Card stats and text excerpts for all listed cards; Usage stats: Elfnote core cards at 84-100% inclusion
  • Inferred: Opening-hand starter probabilities; Hand-trap redundancy; Interaction density from card text; Closing power from stats; Engine coherence from purity
  • Provisional: Meta Power (no dated meta sample); Matchup and format fit; Side deck adaptability (no side deck in format)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference usage statistics flags 11 core cards (June Pride, Seraphim Strelitzia, Baronne, Crystal Wing, Malong, Accel Stardust, Dawn Dragster, Black Rose, Chaos Angel, Junora, Wind Pegasus) as in this deck=false, but the cards list includes most of them in the Extra Deck; the missing core cards list is inconsistent with the deck and was not used to reduce scores No tournament link: archetype meta-share and match record absent No win-rate telemetry Meta Power provisional (no dated sample) Master Duel has no side deck in this export (Side Deck size 0)

More Master Duel Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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