Magistus Deck #773504 — Yu-Gi-Oh! Master Duel
41 Main, 11 Extra, incl. Royal Magical Library x3, Summoner Monk x3, Cursed Bamboo Sword x3. Created Oct 22, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/22/2026
Main Deck (41)
- Royal Magical Library x3
- Summoner Monk x3
- Verre, the Maid of Endymion x1
- Yajiro Invader x1
- Endymion, the Mighty Master of Magic x1
- Magical Abductor x1
- Cursed Bamboo Sword x3
- Double Summon x1
- Foolish Burial Goods x1
- Golden Bamboo Sword x3
- Into the Void x3
- Jackpot 7 x3
- Magia Magic - Thunder of Judgment x1
- Magical Citadel of Endymion x1
- Original Bamboo Sword x1
- Seventh Tachyon x1
- Shadow's Light x1
- Shien's Spy x1
- Spell Power Attainment x1
- Spell Power Mastery x1
- Spellbook of Knowledge x1
- Trismagistus x1
- Upstart Goblin x3
- Verre Magic - Lacrima of Light x1
- Wonder Wand x3
Extra Deck (11)
- Dark Magician of Destruction x1
- Artemis, the Magistus Moon Maiden x1
- Arcanite Magician x1
- Ecclesia and the Dark Dragon x1
- Gaia Dragon, the Thunder Charger x1
- Gaia Stream, the Graceful Force x1
- Number 104: Masquerade x1
- Number 21: Frozen Lady Justice x1
- Number 60: Dugares the Timeless x1
- Number C104: Umbral Horror Masquerade x1
- Outer Entity Nyarla x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 24/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 32 |
| Going First | 32 |
| Going Second | 27 |
| Meta Power | provisional |
| Tournament Reliability | 25 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Xyz
- Format: master-duel
Legality
Main 41 / Extra 11 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Level 4 Xyz line into a boss (Number C104 / Number 104: Masquerade / Outer Entity Nyarla / Gaia Dragon), with Summoner Monk or Royal Magical Library as the Level 4 starters; Endymion Pendulum burst (2800 ATK) and Bamboo Sword direct-attack pressure, both dependent on having a monster on the field
- Turn 1 (going first): T1: draw a Level 4 monster (Summoner Monk, Royal Magical Library, Magical Abductor or Verre), then Normal Summon and Xyz Summon a Level 4 boss with a second Level 4 monster; spells fill the gaps (Inferred)
- Turn 2 (going second): Not defined by the evidence: no hand traps, no floodgates, no side deck, and the Xyz boss line is the only interaction route (Inferred)
- Recovery: Draw spells (Upstart Goblin, Into the Void, Royal Magical Library counters, Wonder Wand) and Spell Power Mastery to search Endymion; recovery depends on monsters being drawn (Inferred)
- After siding: None: the deck runs 0 Side Deck cards, so there is no post-side plan
Why it scores here
The deck is legal and correctly sized, but as a system it is incoherent: 31 of 41 Main Deck cards are Spells and only 10 are monsters, and the list contains no Magistus monsters at all, so the Magistus, Trismagistus and Verre Magic Spells have nothing to act on. Its consistency depends on drawing one of the 8 Level 4 monsters, which gives about a 77% chance of at least one monster in a 5-card opening hand and roughly a 23% chance of a hand with no monster (Inferred). Its ceiling is a Level 4 Xyz boss such as Number C104 or Nyarla, with the Bamboo Sword and Endymion lines as secondary pressure. The score comes from consistency, a moderate ceiling, and the Xyz boss-plus-negate interaction on the system; it does not come from Magistus being a popular archetype (7.7% exact-name purity, 1 of 25 core cards present), and the individual card scores were not averaged. The two Synchro Monsters and the Fusion Monster appear non-functional with the Main Deck as listed (no Tuner or Dark Magician visible; Inferred), and there is no Side Deck to adapt.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 28 | P(>=1 monster in 5) = 0.77; P(>=1 Summoner Monk or Royal Magical Library in 5) = 0.57; Magistus engine absent (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 20 | 31 Spells vs 10 monsters; no-monster 5-card hand about 0.23; Spell-only hands are dead without a monster (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | Level 4 Xyz line to Number C104 / Nyarla is the real ceiling; combo data empty, so text-only read (Inferred) |
| D4 | Combo Floor & Median Output | 28 | No recorded boards, so median output is unknown and likely brick-prone (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 28 | No hand traps; 2 negate-text cards, both Xyz or Spell-dependent; recovery after one interruption is weak (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 48 | Multiple draw Spells (Upstart Goblin, Into the Void, Wonder Wand, Golden Bamboo Sword) and Spell Power Mastery search; Spell counters from Royal Magical Library (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 40 | Number C104 negate and destroy plus Original Bamboo Sword board wipe on battle damage; 2 negate-text cards; no hand traps (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 30 | No hand traps; Number C104 is the only board-breaking route into a going-second board; the going-second split is absent (Inferred) |
| D9 | Offensive Pressure & Closing Power | 48 | Boss ATKs from the Extra Deck: Number C104 3000, Endymion 2800, Gaia Dragon 2600 with piercing (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 25 | Main Deck slot use is poor: 31 Spells, 3-of filler (Upstart Goblin, Into the Void, Wonder Wand, Bamboo Swords), and 7 Bamboo Sword equips that need monsters (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 30 | 11 Extra Deck slots with about 6 usable: 7 Xyz need Level 4 materials; 2 Synchros need a Tuner not visible in the Main Deck; Fusion needs Dark Magician, which is absent (Inferred) |
| D12 | Side Deck Adaptability | 8 | 0 Side Deck cards, so there is no post-side adaptability (Verified count, Inferred score) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link and no dated metagame sample; archetype usage 4% core-present shows low archetype fidelity (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Spell-counter, Bamboo Sword equip and Xyz chains with many decision points; execution is not complex but planning is (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 32, Going First ≈ 32, Going Second ≈ 27, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: engine conflicts (-4); weak or absent post-side plan (-2). Final formula: 0.80*Structural(31.7) + 0.20*TournamentReliability(25) + ContextModifiers(-6) = 24.4 -> 24 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.77 · key two-card combo ≈ — · full-brick estimate ≈ 0.23 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Legal, fully sized Main Deck (41) and Extra Deck (11) with the one Limited card (Foolish Burial Goods) at 1 copy
- Eight Level 4 monsters in the Main Deck feed several Level 4 Xyz bosses from the Extra Deck
- Draw density: Upstart Goblin, Into the Void, Wonder Wand, Golden Bamboo Sword and Royal Magical Library counters
- Number C104 provides a negate plus Spell/Trap destruction, and it hits 3000 ATK
Weaknesses
- 31 Spells against 10 monsters: the Spells need monsters to act, and the deck has few monsters to act with
- No Magistus monsters in the Main Deck, so the Magistus Spells (Trismagistus, Magia Magic, Verre Magic) are largely dead
- Two Synchro Monsters and the Fusion Monster look unplayable without a Tuner or Dark Magician (Inferred)
- No Side Deck and no hand traps or floodgates
- Off-archetype spread across 7+ sub-archetypes (7.7% exact-name purity)
Critical choke points
- Drawing a monster in the opening hand (about 77% with 5 cards)
- A Level 4 monster pair to Xyz Summon the boss
- Number C104 / Number 104 as the single negate line, and both need an Xyz on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Into the Void x3 | Level 4 or lower monsters (Spellcaster or Magistus), to raise monster count toward 15 or more | Into the Void is a self-discard draw that needs a full hand; the deck needs monsters far more than it needs draw Spells |
| 2 | Arcanite Magician and Ecclesia and the Dark Magician | Xyz or Link cards that the Main Deck can actually reach | The Synchro and Fusion summons appear unreachable with the listed Main Deck (no Tuner, no Dark Magician; Inferred) |
| 3 | A 15-card Side Deck (for example, hand traps or floodgates) | A 0-card Side Deck leaves the deck with no post-side plan and no answer to a going-second board |
Evidence & confidence
- Verified: Deck is legal under BanMasterDuel with 41 Main, 11 Extra, 0 Side; Foolish Burial Goods is Limited with 1 copy run; Magistus exact-name purity 7.7%; 1 of 25 core cards present; No tournament or combo records exist
- Inferred: Probability of at least one monster in an opening hand (0.77 going first); Brick rate of about 0.23 for a no-monster opening hand; Synchro and Fusion summons are non-functional with the listed Main Deck; Level 4 Xyz line is the realistic conversion path
- Provisional: Meta Power and matchup fit: no dated metagame sample
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional without a dated metagame sample Tuner status and Dark Magician presence are inferred from type and name, not confirmed from full card text
Couldn't load the combos





