White Forest Deck #773502 — Yu-Gi-Oh! Master Duel

44 Main, 15 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Oct 22, 2026 by YGO Mod.

Deck White Forest Master Duel

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
58± 8/ 100
Power Score
Structural 63
Reliability 55
Going First 64
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 64
Going Second 66
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: master-duel

Legality

Main 44 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro pressure from 3100 to 3500 ATK boss monsters (Chaos Angel, Star Eater, Kewl Tune B2B, Elfnote June Pride), reached through the Elfnote and Kewl Tune searcher engine; Disruption-based board control through Baronne de Fleur, Junora, Zalen and Chaos Angel negation and removal effects
  • Turn 1 (going first): Open a searcher (Witch of the White Forest, Elfnote Lucina, Elfnote Tinia or Silvy), search the next Elfnote or White Forest piece, and Synchro into a 3000-plus ATK boss while holding Ash Blossom or Ghost Belle for the first interaction
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle or Maxx C for the opponent's first activation, then rebuild through a Kewl Tune or Elfnote Synchro and use Baronne or Junora to clear or negate the opposing board
  • Recovery: Recover from a single hand trap or board wipe through Mulcharmy Fuwalos draws, Kewl Tune Synchro and Mix recursion, and Silvy or Rciela returning searches from the GY
  • After siding: No side deck (0 cards); there is no post-side plan in the evidence, so post-side adaptation is treated as absent

Why it scores here

The deck reliably opens a searcher: its 26 searcher-text copies give about 99 percent odds of at least one searcher in a 5-card opening hand, and the 13-copy archetype core gives about 84 percent odds of at least one core piece (Inferred, hypergeometric). Its ceiling comes from several 3000-plus ATK Synchro bosses and a Synchro-summon engine, but no recorded boards exist, so the floor and median are text-only inference and are scored more conservatively. Interaction is the strongest area, from three hand traps (Ash Blossom, Ghost Belle, Maxx C) and layered negation and removal on Baronne de Fleur, Junora, Zalen and Chaos Angel. The deck is split across Elfnote, Kewl Tune and White Forest with only 15.3 percent exact-name purity, which costs engine coherence and pilotability, and it has no side deck. Popularity and archetype usage did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one archetype-core card in opening hand of 5) about 0.84 across 13 copies, and 26 searcher-text copies give about 0.99 odds of a search (Inferred)
D2 Opening-Hand Quality & Brick Management 66 21 distinct main-deck cards with a Kewl Tune and Elfnote split, offset by a dense searcher count; conflicting Normal Summon and tuner lines add some brick risk (Inferred)
D3 Combo Conversion & Ceiling 62 No parseable boards, so the ceiling rests on Synchro boss text (Chaos Angel 3500, Star Eater 3200, Kewl Tune B2B 3200) and searcher chains (Inferred, text-only)
D4 Combo Floor & Median Output 55 No combos_evidence median or power distribution is available, so the floor is a conservative text-based estimate (Inferred, text-only)
D5 Interruption Resilience & Route Redundancy 68 Three hand traps, multiple negation effects and recursion from Kewl Tune Synchro and Mix give several independent routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Mulcharmy draw, Kewl Tune recursion and searcher density recover resources, but there is no netCardAdvantage or ResourceScore data (Inferred)
D7 End-Board & Interaction Quality 74 Interaction density is high, with 8 negation-text and 12 removal-text cards plus 5 hand-trap copies (Verified tags, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Hand-trap copies give about 0.54 odds of at least one hand trap in a 6-card going-second hand; Baronne and Junora handle the board (Inferred)
D9 Offensive Pressure & Closing Power 72 End-board ATK reaches 3100 to 3500 across several bosses, though no combo evidence confirms how often they land (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 58 44 main cards with 21 distinct names, 8 singletons and a wide spread across three archetypes that dilutes the copy counts (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck Synchro cards with several singletons, many distinct tuners and bosses, and no mandatory-slot data (Verified composition, Inferred)
D12 Side Deck Adaptability 25 Side deck is empty (0 cards), so there is no adaptability and this score is a provisional floor (Verified composition, Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context is unavailable and no dated meta sample exists, so the score is a neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Many multi-step Synchro lines across three archetypes with tuner-material interactions create a high decision burden (Inferred from examples and card text)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 64, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Banlist exposure (-1); Engine conflicts across archetypes (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*63 + 0.20*55 - 3 = 58.4, rounded to 58

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ 0.16 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher engine (26 searcher-text copies) gives high odds of a live starter
  • Layered interaction: three hand traps plus Baronne, Junora, Zalen and Chaos Angel negation and removal
  • Several 3000-plus ATK Synchro bosses for closing

Weaknesses

  • Three archetypes share one engine (15.3 percent exact-name purity), which weakens coherence
  • No side deck, so there is no post-side adaptation
  • High pilot burden from multi-step Synchro and tuner-material lines

Critical choke points

  • The Synchro summon depends on tuner availability; losing the tuner in hand or field to a hand trap stalls the boss line
  • The Elfnote and Kewl Tune searchers need the right monster in the right zone, so a single disruption can strand the hand
Priority Remove Add Reason
1 Kewl Tune Clip A second copy of an in-archetype searcher (Elfnote Fortuna or Witch of the White Forest) Clip is a single off-engine tuner, and an extra searcher raises the starter odds that already drive the deck's consistency (Inferred)

Evidence & confidence

  • Verified: Legal in master-duel: 44 main, 15 extra, 0 side, all restricted copies within legal_copies; 26 searcher-text copies, 8 negation-text, 12 removal-text, 5 hand-trap copies
  • Inferred: At least one archetype-core card in a 5-card hand is about 0.84; Synchro boss ceiling from card text only; Interaction quality from text and tags
  • Provisional: Meta power and matchup fit (no dated meta sample); Side deck adaptability (no side cards)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent Usage-statistics in_this_deck flags contradict the card list for extra-deck cards (Diabell, Silvera, Rciela, Baronne, Zalen); core coverage of 33.3 percent is likely undercounted and was not used for scoring Deck title is null No win-rate telemetry; going-first and going-second splits are Inferred Meta power is provisional without a dated metagame sample

More Master Duel Info

White Forest

White Forest Breakdown

 
 

 

 

 

 

 

 
 

 

 
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