Primite Deck #773491 — Yu-Gi-Oh! TCG

54 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3, Blue-Eyes White Dragon x3. Created Oct 22, 2026 by YGO Mod.

Deck Primite TCG

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
30± 8/ 100
Power Score
Structural 56
Reliability 50
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 56
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: tcg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes boss monsters (Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant Dragon) and the Synchro/Link board they are summoned onto; Stardust Sifr / Stardust Warrior / Indigo-Eyes Silver Dragon Synchro and Xyz pressure
  • Turn 1 (going first): Normal Summon a Blue-Eyes or Tuner starter (Sage / Master / Maiden with Eyes of Blue, Blue-Eyes White Dragon), search via Wishes or Lordly Lode, and build into a Synchro boss while holding Ash Blossom and Infinite Impermanence up for the opponent's first answer
  • Turn 2 (going second): Hold a hand-trap-heavy six (Ash Blossom, Infinite Impermanence, Ghost Belle, Droll & Lock Bird, Skull Meister, D.D. Crow) to blank the opponent's starter, then rebuild with a Tuner search and a Synchro boss
  • Recovery: Searchers (15 cards) and Tuner-recursion (Master with Eyes of Blue, Sage with Eyes of Blue) rebuild a Tuner for the next Synchro; Mausoleum of White and Spirit with Eyes of Blue supply extra Normal Summon and Link material
  • After siding: Not evaluable: the deck has no Side Deck in the export, so no post-side plan exists as submitted

Why it scores here

This list is Illegal: Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2, so it does not receive a normal Final Contextual score and is capped at 30 as a theoretical, structural-only read. The structure is a Midrange-to-Toolbox hybrid built on Blue-Eyes starters, a Synchro and Link Extra Deck, and 17 hand traps, with a 0.91 chance of at least one hand trap when going second. Its ceiling comes from the Blue-Eyes and Stardust boss monsters in the Extra Deck, and its floor is held up by 15 searchers and redundant starters. The deck scores on how its engines and interaction work together as a system, not on the average of its card scores. Archetype popularity and archetype usage stats confirmed that the list is real, but they did not add points, and no combo boards or win-rate data were supplied, so the ceiling and median remain text-based inference. The 10 percent exact-name purity and mixed Blue-Eyes, Stardust, Hieratic, Bystial and Primite sub-archetypes cost points for engine conflict, and the empty Side Deck removes all post-side credit.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least 1 Blue-Eyes starter in 5-card hand) = 0.26 per 3-copy card, but P(at least 1 archetype-core card) = 0.91 and 15 searchers give P = 0.82 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 17 hand traps and multiple situational Normal Summon and Tuner cards create a meaningful dead-hand rate; no full-brick estimate supplied (Inferred)
D3 Combo Conversion & Ceiling 60 Ceiling read from embedded card text: Blue-Eyes Ultimate Spirit, Neo Blue-Eyes Ultimate and Blue-Eyes Tyrant all convert a single Blue-Eyes board into multi-card pressure (Inferred semantic read, no recorded boards)
D4 Combo Floor & Median Output 45 Median output is unmeasured because combo data has 0 boards; estimated from starter diversity and text only (Provisional)
D5 Interruption Resilience & Route Redundancy 65 16 negation-text cards and 17 hand traps give several independent answers to a first interaction; Dragon's Mind and Majesty of the White Dragons add recovery (Inferred)
D6 Resource Economy, Recovery & Grind 60 15 searcher-text cards, a Mulcharmy draw engine, and Blue-Eyes GY recursion give good resource regeneration (Inferred)
D7 End-Board & Interaction Quality 62 16 negation-text cards and 20 removal-text cards, with Indigo-Eyes, Stardust Sifr and Blue-Eyes Ultimate Spirit all offering on-board negation (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Going-second hand-trap density of 0.91 and Solemn Judgment, Infinite Impermanence and D.D. Crow give strong force-interaction; no boards recorded (Inferred)
D9 Offensive Pressure & Closing Power 70 Boss stats are verified: Neo Blue-Eyes Ultimate 4500, Blue-Eyes Ultimate Spirit 3500, Indigo-Eyes 4000, Stardust Sifr 4000 (Verified)
D10 Main Deck Efficiency & Flexibility 45 54 main cards with 30 distinct and only 10 percent exact-name archetype purity; 62 off-archetype copies mean low engine coherence (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck cards split as 9 Synchro, 3 Link, 2 Fusion and 1 Xyz; 3-copy Blue-Eyes Spirit Dragon is the only mandatory-style Extra access (Verified, Inferred use)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so there is no post-side adaptability and the score is capped near the floor (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable, neutral placeholder score (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Synchro chains, Tuner timing and hand-trap sequencing across Blue-Eyes and Stardust lines give a high decision-point count (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (no separate blend ratio disclosed; primary weights used). Structural ≈ 56, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-5); no Side Deck (-4); engine conflicts (-3). Final formula: Raw: 0.80*Structural(56) + 0.20*TournamentReliability(50) + Modifiers(-12) = 43; Illegal cap applied -> 30. Meta Power provisional/null. Theoretical, structural-only read.


More TCG Info

Primite

Primite Breakdown

 
 

 

 

 

 

 

 
 

 

 
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