Fairy Tail Deck #773489 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 22, 2026 by YGO Mod.

Deck Fairy Tail TCG

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 48
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 48
Going Second 56
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Tempo
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fairy Tail / Endymion / Magistus Fusion, Link and Xyz boards, with Fairy Tail - Luna and Regulus, the Prince of Endymion as the most reliable starters; Fusion Summon via Super Polymerization or Metamorphosis, Instant Fusion for a level 5 or lower Fusion, and Nibiru as a one-card board reset
  • Turn 1 (going first): Open on Luna, Regulus or Verre (Endymion/Fairy Tail searchers), search a Magistus or Fairy Tail extender, then Link or Fusion into the Extra Deck boss while holding Ash Blossom and Ghost Ogre for interaction
  • Turn 2 (going second): Hold the six-card hand for hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll and Lock Bird) and Mulcharmy draw effects, then answer the opponent's first board and rebuild through Fusion Summons
  • Recovery: Recover through Witchcrafter Creation, Fairy Tail Ball and Once Upon a Fairy Tail from the GY and banishment, plus Ghost Belle's GY recursion effects
  • After siding: No side deck is registered, so no post-side plan can be evaluated

Why it scores here

This list is Illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a Semi-Limited limit of two, so the score is capped low and labelled structural-only. The structure is a Fairy Tail / Endymion / Magistus core (archetype core group P(at least one in opening 5) ≈ 0.98) with 13 hand traps and 15 negation-text cards, which earns the interaction and resilience points (D5, D7). The deck has no recorded boards, no guides, no tournament link and no win-rate data, so combo conversion and median output are text-only Inferred reads that stay near neutral (D3, D4). Only 11.4% of the main deck is exact-name Fairy Tail, the rest is spread across related sub-archetypes, and the 55-card main with no side deck costs points on efficiency and side adaptability (D10, D12). Popularity and archetype usage stats confirm the list is real and accessible, but they did not add points; the score comes from the system's consistency, interaction and Extra Deck structure, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 Luna or Regulus in opening 5) = 0.25 per copy but archetype core group P(>=1) ≈ 0.98; searcher-text group P(>=1) ≈ 0.78 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Three one-ofs per card type and 16 singletons with mixed Magistus, Endymion, Witchcrafter and Fairy Tail engines create some conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 48 No parseable boards; ceiling read from text only: Luna/Regulus/Verre chain into Link and Fusion bosses (Inferred)
D4 Combo Floor & Median Output 40 Median output unknown, no recorded boards and no starter diversity data beyond the copy histogram (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 62 13 hand traps and 15 negation-text cards give several independent answers to a single disruption (Inferred from text)
D6 Resource Economy, Recovery & Grind 55 Witchcrafter Creation, Fairy Tail Ball and Once Upon a Fairy Tail provide GY and banishment recursion; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 66 15 negation-text cards and 13 hand traps provide layered interaction, with Ash Blossom limited to 2 legal copies (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Going-second value rests on hand traps and Nibiru; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss ATK 1850 to 2900 across Link, Fusion and Xyz; Verethragna (2900) is the top end and sits in the Extra Deck (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 55-card main with 31 distinct cards and 11.4% exact-name purity; 16 singletons and mixed sub-archetypes reduce coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck 15 slots, 8 Fusion, 4 Link, 2 Xyz, 1 Synchro; several core Extra Deck bosses are absent (Verified composition and usage)
D12 Side Deck Adaptability 10 No side deck registered, so no post-side adaptability can be assessed (Verified, provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no archetype meta-share; dated metagame sample missing (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion, Link and Magistus lines with several optional responses; high decision-point count (Inferred)

How the score was computed

Strategy profile: Combo 80 / Midrange 20 (structural blend, disclosed). Structural ≈ 52, Going First ≈ 48, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-12); no Side Deck (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 51; illegal-list cap applied, final capped to 30 (structural-only, not a normal Final score)


More TCG Info

Fairy Tail

Fairy Tail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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