K9 Deck #773468 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 22, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/22/2026
Main Deck (55)
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x2
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Retaliating "C" x3
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x2
- Vanquish Soul Hollie Sue x1
- Vanquish Soul Jiaolong x3
- Vanquish Soul Razen x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- "A Case for K9" x1
- Chaotic Elements x1
- Harpie's Feather Duster x1
- K9-X Forced Release x1
- Lightning Storm x1
- Raigeki x1
- Reinforcement of the Army x1
- Shared Ride x3
- Stake your Soul! x3
- Vanquish Soul, Start! x1
- Solemn Judgment x1
- Unbreakable Xyz Barrier x1
- Vanquish Soul Calamity Caesar x1
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- Arc Rebellion Xyz Dragon x1
- CXyz N.As.Ch. Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- K9-X "Ripper/M" x1
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C104: Umbral Horror Masquerade x1
- Tiras, Keeper of Genesis x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 48 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Xyz pressure from K9 Extra Deck monsters (K9-X Ripper/M, K9-X Werewolf, K9-66X Jacks) built off K9 searchers and Xyz material; Vanquish Soul board presence and Vanquish Soul Caesar Valius as a 3000-ATK body
- Turn 1 (going first): Open K9 searcher and summon, search the next K9 or Vanquish Soul piece, and Xyz into a 2000 to 3300 ATK boss; no combo boards are recorded to confirm the line
- Turn 2 (going second): Use hand traps Ash Blossom and Ghost Belle to interrupt the opponent's first engine, then rebuild with Mulcharmy draw effects; reliance on hand traps is high
- Recovery: Mulcharmy Fuwalos and Purulia draw into fresh resources once the field is cleared; K9 Quick-Play spells can be set back from the Deck
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan
Why it scores here
The score comes from the system, not from averaging card scores or from K9 being a known archetype. The deck opens its archetype core in about 92 percent of going-first five-card hands (Inferred), and searchers plus Mulcharmy draw effects give it some grind. Interaction is layered: Ash Blossom, Ghost Belle, Droll and Lock Bird, Solemn Judgment, and negation text on several Extra Deck monsters. Its closing power comes from 3000 to 3300 ATK Xyz bosses. The deck is capped low because it is illegal: three cards exceed their TCG copy limits, which removes it from a normal Final Contextual score. No combo boards, tournament data, guides, or Side Deck exist, so the floor, median, and ceiling are text-only inferences and confidence is Low. Structural power is about 54, and the Final score is held to 30 under the illegality cap.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least 1 K9/Vanquish core in 5-card hand) ~0.92; searchers and draw engines present but no combo boards to confirm the T1 line (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Hand-trap, searcher, and Mulcharmy draw density is high, but there are many Normal Summon and conflicting-zone pieces; brick rate is estimated only (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling is a text read of K9 Xyz bosses reached from searchers; no recorded boards exist, so no PowerIndex is available (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output cannot be measured because combo data has zero parseable boards; scored conservatively from the same text read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash Blossom, Ghost Belle, and Droll and Lock Bird give multiple routes after disruption, and Mulcharmy draws help recover (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy draw effects and K9 searchers regenerate resources, while Xyz materials are spent on each attack (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Nine negation-text cards, seven hand traps, and Solemn Judgment give layered interaction; no resolved lines to test it (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second relies on hand traps covering about 58 percent of six-card hands (Inferred); no going-second board data exists |
| D9 | Offensive Pressure & Closing Power | 65 | Xyz bosses reach 3000 to 3300 ATK and some pierce or attack more than once; there are no closing games on record (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 Main Deck cards across 31 distinct cards with only 18.6 percent exact archetype purity (Verified); the deck carries many off-archetype tech cards |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck slots with 12 Xyz and 3 Link; several slots are Xyz bosses from related sub-archetypes that do not share a single engine (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck at all (Verified); no post-side adaptability |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame sample, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step K9 and Vanquish Soul sequencing with many optional-effect decisions is demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (structural profile used as-is; no blend re-weighting applied). Structural ≈ 54, Going First ≈ 48, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); illegal_cap (-14). Final formula: Illegal legality cap applied per Step 2: Structural 54 with TournamentReliability 45, no-meta form 0.80*54 + 0.20*45 = 52.2, less 8 banlist exposure = 44, then capped to 30 because the deck is illegal; evaluation is theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is opened in about 92 percent of going-first hands (Inferred)
- Layered hand traps and negation text give interaction on both turns
- Multiple 3000+ ATK Xyz bosses provide closing power
Weaknesses
- Illegal copy counts on three cards
- Low archetype purity (18.6 percent) across related sub-archetypes
- No Side Deck
Critical choke points
- Legality: the list must drop to legal copy counts before it can be played in TCG
- Dependence on hand traps for going-second interaction
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Vanquish Soul Razen and K9-17 Izuna, and one Ash Blossom & Joyous Spring | Legal-count replacements from the same archetype pool | Makes the deck legal, which is the precondition for any normal score |
| 2 | Off-archetype tech cards with low synergy | Side Deck slots (up to 15) for post-side adaptability | The deck has no Side Deck and a 0-score D12 |
Evidence & confidence
- Verified: Illegal: three cards exceed TCG copy limits (Ash Blossom 3 vs 2, Vanquish Soul Razen 3 vs 1, K9-17 Izuna 3 vs 2); Main 55 and Extra 15 are within size rules; Side is 0; Archetype purity 18.6 percent; 14 distinct Extra Deck cards
- Inferred: P(at least 1 core in hand of 5) ~0.92; Interaction density and going-second hand-trap coverage; Structural dimension scores D1 to D14
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13)
- Data gaps: no combos supplied: combo floor, median, and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no Side Deck: post-side plan and D12 cannot be measured no win-rate telemetry: going-first, going-second, and matchup results are unknown Meta Power is provisional without a dated metagame sample
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