Phantasm Spiral Deck #773461 — Yu-Gi-Oh! TCG

43 Main, 15 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Martyr of the Sacred Beasts x3. Created Oct 22, 2026 by YGO Mod.

Deck Phantasm Spiral TCG

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 23, 2026
59± 8/ 100
Power Score
Structural 64
Reliability 62
Going First 66
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 64.5
Going First 66
Going Second 56
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: tcg

Legality

Main 43 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Summon Level 10 Sacred Beast boss monsters (Raviel, Hamon, Gustav Rocket, Galaxy Destroyer) from Extra Deck and attack for 4000-5000 ATK; Gustav Max direct damage and Dark World / Train Extra Deck boards
  • Turn 1 (going first): Open Sacred Beast starter (Summoner, Martyr, Mulcharmy or Card of the Soul) to add a Level 10 Sacred Beast, Special Summon it with a Sacred Beast card, then Xyz or Fusion into a boss; hold Ash Blossom or Ghost Ogre for the key response
  • Turn 2 (going second): Use the 5 hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird) to blank opposing lines, then rebuild a Sacred Beast board from the GY through Released and Martyr
  • Recovery: Recycle Sacred Beasts Released and Martyr from the GY, and use Card of the Soul and Mulcharmy Fuwalos draws to reload the hand after a board wipe (Inferred)
  • After siding: No side deck is registered, so there is no post-side plan; the deck cannot adapt between games of a best-of-3

Why it scores here

The deck reliably opens a functional plan: 26 archetype-core copies give a roughly 99% chance of at least one core card in a 5-card opening hand and 24 searcher-text cards give about 99% searcher access (Inferred). Its ceiling comes from Level 10 Sacred Beast bosses such as Raviel, Hamon and Gustav Rocket, which reach 4000-5000 ATK, with a second route through Gustav Max direct damage. Conversion is held back by the absence of recorded boards, so the combo ceiling and floor are text-only inference and the median is unknown. Interruption resilience is the strongest structural feature, with 5 hand traps, Buio, Skyfall, Combined Assault and multiple recursion routes that let the engine continue after a single answer. The score is not earned by the deck's popularity (no tournament share is available), and it does not average the individual card scores. Its main drag is the lack of any side deck and the Limited-status Gustav Max and Droll & Lock Bird, which leave no post-side plan and little margin on banlist-sensitive copies.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(>=1 core card in opening 5) = 0.9936 and P(>=1 searcher text in opening 5) = 0.988; starter density is high across 26 core copies (Inferred)
D2 Opening-Hand Quality & Brick Management 66 Copy histogram is 11 singles, 4 doubles and 8 triples, with near-zero proxy brick rate (0.0064), but Level 10 Sacred Beast monsters need a Sacred Beast on the field, a conditional dependency (Inferred)
D3 Combo Conversion & Ceiling 62 No parseable boards exist; the ceiling is read from card text (Raviel, Hamon, Gustav Rocket, Galaxy Destroyer) with no recorded combo evidence (Inferred)
D4 Combo Floor & Median Output 52 The median is unknown because combo data is empty; no floor data exists (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Five hand traps (Ash Blossom x2, Ghost Ogre x2, Droll x1), Buio and recursion through Released and Martyr allow continuing after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Card of the Soul, Mulcharmy draws, Martyr and Released recursion, and Tokusano draws give moderate resource recovery (Inferred)
D7 End-Board & Interaction Quality 70 Skyfall, Illusion Gate, Combined Assault, Abyss, Inferno, Galaxy Destroyer and Gustav Rocket provide layered negation and removal, with 14 removal-text cards (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 58 Five hand traps give a 0.547 chance of at least one in a 6-card going-second hand, and the boss-board breakers are Extra-Deck dependent (Inferred)
D9 Offensive Pressure & Closing Power 76 Raviel and Hamon reach 4000 ATK, Gustav Rocket and Galaxy Destroyer reach 5000 ATK, and Gustav Max adds 2000 direct damage per activation (Verified card stats)
D10 Main Deck Efficiency & Flexibility 64 43 main-deck cards in 23 distinct names with 8 triples; the deck is coherent but includes generic staples and 17 generic-archetype copies (Verified composition, Inferred judgement)
D11 Extra Deck Efficiency & Coverage 66 All 15 Extra-Deck slots are used (5 Fusion, 2 Link, 8 Xyz), with the Chaotic Phantasmal, Thunder Dragon Colossus and Little Knight core cards absent (Verified)
D12 Side Deck Adaptability 20 Zero side-deck cards are registered, so there is no post-side plan at all (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample exists; archetype-share data is absent (Provisional)
D14 Pilotability & Error Tolerance 60 Multi-step Sacred Beast summon chains and several Extra-Deck choices are required each turn (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 64.5, Going First ≈ 66, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: unrecoverable Sacred Beast gate (-2); no side deck (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*64.5 + 0.20*62 = 64.0, then -5 modifiers = 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense archetype core (26 copies) gives near-certain starter access
  • Five hand traps plus layered negation and removal (Skyfall, Illusion Gate, Combined Assault)
  • Strong Level 10 boss ceiling (Raviel, Hamon, Gustav Rocket, Galaxy Destroyer)
  • Recursion through Released and Martyr supports interruption recovery

Weaknesses

  • No side deck, so no post-side adaptability
  • Engine conflicts between the Phantasm core and generic staples (58 off-archetype copies)
  • No recorded boards, so combo floor and median cannot be measured
  • Core Extra-Deck cards from the usage stats (Chaotic Phantasmal, Thunder Dragon Colossus, Little Knight) are absent

Critical choke points

  • A Sacred Beast must be on the field before Level 10 boss summons; clearing the first Sacred Beast removes the boss route (Inferred)
  • Gustav Max and Droll & Lock Bird are Limited, so any copy loss affects the lock and pressure lines
Priority Remove Add Reason
1 One Triple Tactics-type generic staple or the weakest off-archetype copy (Inferred) One Sacred Beast side-deck or a second Chaotic Phantasmal Sacred Beasts for Extra-Deck consistency (Inferred) Improves archetype purity and adds a post-side plan the deck currently lacks
2 None required A 10-15 card side deck with hand traps and negation against the expected opposing engine A zero-card side deck leaves D12 at 20; any registered side gives a post-side route

Evidence & confidence

  • Verified: Legal status, 43 main and 15 extra cards, 0 side cards; Copy limits: Gustav Max, Droll & Lock Bird Limited (1); Ash Blossom Semi-Limited (2); Card stats and text for Raviel, Hamon, Gustav Rocket, Galaxy Destroyer; Archetype spread: Phantasm 26, generic 17
  • Observed: Core inclusion: 12 of 25 usage-core cards present (48%)
  • Inferred: P(at least one starter) about 0.99 from hypergeometric estimate; Hand-trap and removal read from card text; Recursion and resource estimates from card text; Matchup and conversion read from text alone
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN; going-first/second and matchup rates are Inferred or unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null; the deck has no side-deck entries

More TCG Info

Phantasm Spiral

Phantasm Spiral Breakdown

 
 

 

 

 

 

 

 
 

 

 
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