Railway Deck #773419 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Scrap Recycler x3. Created Oct 22, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/22/2026
Main Deck (40)
- Carnot the Eternal Machine x1
- Droll & Lock Bird x2
- Heavy Armored Knight Babeldecker x1
- Heavy Freight Train Derricrane x1
- Jizukiru, the Star Destroying Kaiju x2
- Machina Ruinforce x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Night Train Blue Traveler x2
- Scrap Recycler x3
- Exceptional Schedule x3
- Forbidden Crown x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Heavy Storm x1
- Lightning Storm x1
- Pot of Sloth x2
- Revolving Switchyard x1
- Subspace Battle x2
- Super Polymerization x2
- Urgent Schedule x2
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Predaplant Dragostapelia x1
- Ancient Gear Ballista x1
- Clockwork Knight x1
- Double Headed Anger Knuckle x1
- Pentestag x1
- Qliphort Genius x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x2
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
- Varudras, the Final Bringer of the End Times x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 54 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Blind-Second/OTK
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Level 10 Xyz pressure: Superdreadnought Rail Cannon Gustav Rocket (5000 ATK) and Juggernaut Liebe (4000 ATK), with Gustav Max adding direct damage, after Night Train Blue Traveler and other Level 10 Machines build the board; Machina Ruinforce (4600 ATK) recovered from the GY by banishing Machines, plus Gustav Max direct damage as a finisher
- Turn 1 (going first): Open on Exceptional Schedule or Urgent Schedule for a Train board, use Mulcharmy draw effects when the field is empty, and keep Droll and Forbidden Droplet up as interaction (Inferred; no combo data)
- Turn 2 (going second): Answer the opponent's board with Heavy Storm, Harpie's Feather Duster, Lightning Storm, Forbidden Crown and Droplet, then convert with a Level 10 Xyz; the guides say the deck is stronger going second
- Recovery: Night Train Blue Traveler and Heavy Freight Train Derricrane recur Level 10 Machines from the GY; Pot of Sloth and Mulcharmy draw rebuild the hand (Inferred)
- After siding: No sideboard in Master Duel (side count 0); there is no post-side plan to evaluate
Why it scores here
The deck reliably gets a searcher into hand (P of at least one searcher in 5 cards is about 0.69) and has a broad interaction suite of Heavy Storm, Harpie's Feather Duster, Lightning Storm, Forbidden Crown, Droplet, Droll and Maxx C. Its closing power is high: the Extra Deck holds several 3000 to 5000 ATK Level 10 Xyz monsters plus direct damage from Gustav Max. Consistency is held back by specific starters that appear in only about 0.24 to 0.34 of opening hands, and by Mulcharmy draw effects that need an empty field, which conflicts with the Train board. Combo data is absent, so the ceiling and median are text-based inferences and not observed results. The score comes from consistency, closing power and interaction on the whole system, not from the Railway archetype's popularity and not from averaging the individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least 1 searcher in 5) about 0.69; P(at least 1 Night Train in 5) about 0.24; Exceptional Schedule x3 gives about 0.34 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Mulcharmy and Droll are conditional on field state; 9 singleton slots and several situational interaction cards raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Two Gustav Max copies plus Level 10 Machine pressure give a high ceiling; no recorded boards exist, so conversion is text-based (Inferred) |
| D4 | Combo Floor & Median Output | 48 | Median output unknown; zero parseable combos and no win-rate data leave the floor provisional (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Several Level 10 summon routes (Night Train, Derricrane, Carnot, Ruinforce) and GY recursion give some redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Pot of Sloth, Mulcharmy draw, Scrap Recycler draw and GY recursion sustain card flow (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Heavy Storm, Feather Duster, Lightning Storm, Forbidden Crown, Droplet, Droll, Varudras and Gustav Rocket negation give layered backrow and monster answers (Verified text, Inferred density) |
| D8 | Going-Second & Board-Breaking Power | 65 | Heavy Storm, Feather Duster and Lightning Storm plus Machina Ruinforce and Carnot challenge an established board; guide notes the deck is stronger going second (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Gustav Rocket 5000 ATK, Liebe 4000, Ruinforce 4600, Flying Launcher 3800 and Gustav Max direct damage give strong closing power (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 55 | Forty Main Deck slots with 22 distinct cards and 9 singletons; 55 of 40 copies are off-archetype staples, so the list is less coherent than its size suggests (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Full 15-card Extra Deck with 7 Xyz, 5 Link and 3 Fusion; Gustav Max x2 covers the core Level 10 route (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 35 | Master Duel has no sideboard and the list runs 0 side cards, so post-side adaptability cannot be measured (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, no archetype meta-share and no dated sample; fit is Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple Xyz and Link summon routes, GY recursion and interaction timing create real decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 54, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Engine conflict (-2); Extra Deck dependence (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*58.2 + 0.20*55 - 3 = 54.6, rounded to 55)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered backrow and monster interaction (Heavy Storm, Feather Duster, Lightning Storm, Forbidden Crown, Droplet, Droll)
- High closing power: Gustav Rocket 5000 ATK, Liebe 4000 ATK, Ruinforce 4600 ATK and Gustav Max direct damage
- Searcher density (8 copies of searcher text) gives reasonable access to the engine
- Compact Extra Deck with 15 slots covering Xyz, Link and Fusion routes
Weaknesses
- Specific starters (Night Train, Schedules) are present in only about a quarter to a third of opening hands
- Mulcharmy draw cards are dead on a non-empty field and conflict with Train board-building
- Many off-archetype staples dilute the engine (55 of 40 copies are off-archetype)
- No sideboard and no combo or tournament data, so floor and matchup strength are unverified
Critical choke points
- Level 10 Machine count: the Xyz routes need two Level 10 monsters, so a single removal or negation on the first summon can stall the line
- Searcher and Schedule access on going first
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Mulcharmy Purulia | A second Night Train Blue Traveler or a searcher for Level 10 Machines | Mulcharmy is dead on a non-empty field; a second Level 10 starter raises Xyz access on going first (Inferred) |
| 2 | Maxx C | Another consistent starter or searcher | Maxx C is a single-copy Limited card that helps only on the opponent's summons; the deck needs more reliable starters |
Evidence & confidence
- Verified: Legal Master Duel list: 40 Main, 15 Extra, 0 Side, all restricted cards within copy limits; Copy histogram 9 singles, 8 doubles, 5 triples, matching the card list; Extra Deck breakdown 7 Xyz, 5 Link, 3 Fusion; Card stats and text excerpts for all listed cards
- Observed: Guide snippets describe the deck as going-second oriented with strong OTK potential
- Inferred: Starter access probabilities from hypergeometric estimates; Interaction density and engine conflict from card text; Going-first and going-second power splits; Consistency and brick estimates
- Provisional: Meta Power (null; no dated metagame sample); Matchup fit (no tournament link); Side adaptability (no sideboard in Master Duel)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent usage statistics in this deck flags appear to ignore the Extra Deck zone and to miss main-deck cores (e.g. S:P Little Knight, Underclock Taker, Divine Arsenal AA-ZEUS, Droll-type cards are flagged in this deck false while the cards list shows Extra Deck Xyz/Link cards present), so core-card presence 44 is unreliable deck title is null; deck name cannot be verified no win-rate telemetry exists in YGOVN; Meta Power is Provisional
Couldn't load the combos





